Forum posts


Page: « 1 2 »|
 

hi! glad to see a leaderboard for this game has been made. i want to be an active participant in setting this game's community up and figuring out the leaderboard management, strats, routing etc. etc. so i made a discord server for Woten speedrunning! https://discord.gg/DkkpsRv

i thought it would be the best place to talk about things moving forward. hope to see you there! thanks ^^

picklewickle and rarelike like this. 
 

that's fair, it makes sense to me.

and great, i was wondering if there was a discord for this game, thanks! i'll get in there and nose around a bit, it might be a little while before i start getting into this game but i'll see what's going on at least. thanks. ๐Ÿ™‚

edit: that link redirects to the discord site homepage for me, weird?

edit edit: i found a rainworld server on discord but it isn't speedrun-specific, is that the one you use? i can see it's got a speedrun channel in it

 
 

i'm currently just an outside observer (although i'm quite interested in possibly getting into running this) but i think Any% Skipless (what the wr vod is titled) sounds better than Pebbles% for a category name. again, currently got no sway in this community so do with that what you will and don't worry about it too much, but just a thought, especially since Any% Skipless seems to be what it's called off the leaderboards. ๐Ÿ™‚

i love this game, though. beat it casually last night and it was amazing. normally i don't play games in long stretches and i take breaks between sessions, but i racked up 20+ hours in the span of a few days - haven't been that engrossed in a game in years. i'll certainly be taking a look at running this. i watched Avant's Pebbles run just now and it was fantastic. a bunch of stuff i don't understand with some glitches and the movement but it was really cool. ๐Ÿ™‚

 
 

is there anywhere i can find news of this game coming to steam soon? i've seen the dev teasing a new world on Twitter, but nothing about a PC release. that would solve a ton of issues with recording/timer/input method.

i understand hesitating on alternate input methods, i felt the same before i found out this game was added to SRC. don't know how easy it would be to verify whether someone has used one, though - with my setup, controller gameplay vs. touchscreen gameplay looks exactly the same.

 
 

thank you! that would be great. autofire would be like turbo - holding down a button would behave like mashing it - and double mapping is either putting more than one action on one button or putting one action on more than one button (so having jump mapped to two face buttons, for example). neither seem too useful in this game because its controls are so simple, but if other input methods are allowed i still feel they should be banned.

 
 

hi! i was thinking of running this game and it's nice that there are others who are interested in it.

i have a similar question about input methods - i was thinking of using a gamepad-to-touchscreen input mapper (which requires root) to use a controller instead of touch. i do think that helps out, just due to having physical buttons instead of a flat surface with no response. what are your thoughts on that? i would have been inclined to allow alternate input methods (maybe with an added leaderboard column to disclose what's being used), but maybe that's just for my own personal gain. now i know that there are others interested, what are your thoughts on it? i'm able to use regular touch input if it's decided that other input methods are banned, although i do think it would be nice to have physical buttons to press. knowing that that's not natively supported by the game is what makes me hesitate.

i also have some root software that allows me to stream my phone's screen to OBS, so i'd be using that with LiveSplit as if running on any other platform. i assume that would be allowed?

thanks. ๐Ÿ™‚

edit: btw, how about a discord for this game? i can get that set up. i know it's a small community, but i feel like it's easier than the SRC forums.

edit 2: this is what i use to stream my phone to OBS: https://play.google.com/store/apps/details?id=com.mobzapp.screenstream (root only required for audio)

this is what i use to map inputs to a controller: https://play.google.com/store/apps/details?id=com.catalyst06.gc2tpro

i have left, right and jump set up on the dpad/left stick and A, as well as start to pause and select to press level 1 to start a run. obviously i feel that autofire/double-mapping that gives extra features ought to be banned, but other than that, the only upside to this is having physical buttons. i think it helps my gameplay a bit; noticably, although not a massive improvement. can still play the game just fine with raw touch.

 
 

np mate, gl with the marathon ๐Ÿ™‚

 
 

"ยค Schedule: October 29
ยค Marathon Dates: October 15-19"

i assume you meant November for the marathon dates? jsyk

Shaddex likes this. 
 

excellent! thank you! the program does indeed track relative time as normal (for the record, it does have a setting to "freeze" time, although i haven't messed with it).

 
 

ok, i didn't know that about Linux. thanks.

thank you! there's no rush, it's ok. i'll keep testing setups and seeing what works from an in-game perspective. it does seem to me so far that day of the month and time of day also have an effect on the Servants' RNG, that might be important to find whatever you're looking for.

thanks again!

edit: bit of a weird question, but presumably if there's no concrete link found between the system clock and the Servants' RNG, then changing the system clock (either globally or on a per-application basis) would be allowed even as a placebo, as there's nothing conclusive to suggest banning it. at least that's how i feel. does that make sense? i guess i want to hold onto what works for me, even if it's discovered that there's no reason why it should work in the first place.

 
 

i'll give it a go, but i have no gamedev or coding knowledge. worth a shot, though

edit: had a look through the code for the Servants, and i wasn't able to find anything about the system clock. given how little i know, though, that doesn't mean much. the system clock has been the only working theory to explain the inconsistencies in Servants RNG manipulation that i've come across so far.

 
 

i have reason to believe that the RNG for the Servants boss fight is partially controlled by your system's date and time. i had to find a consistent setup in April when i grinded 100%, and when i came back to derust in July for a marathon, i discovered that what i used to do wasn't as consistent anymore, so i found another new setup. i then didn't play the game for a few days over the transition from July to August, and when i came back, i found that my setup had stopped working again.
i realised what had happened and eventually had the idea of changing my system date. doing this immediately made my July setup consistent again. my setup seems to work best with my date and time set to the 15th July at 17:00 (timezone probably doesn't matter, but in case it does, it's BST).

before i seriously started grinding runs again, i wanted to talk about this, because this sort of stuff hasn't (to my knowledge) come up with this game before. how do we feel about the legality of messing with the system clock? personally i feel it should be 100% allowed, since there's no modification of game files going on and having to find a new setup every month would be horrendous and unnecessary.

on another, slightly related note, i came across a program that allows you to run a specific program at a certain date and time without modifying your system's entire clock. it's called RunAsDate (http://www.nirsoft.net/utils/run_as_date.html,), and doesn't seem to modify game files either. how do we feel about programs like this? this specific one is free, easy to use, and doesn't seem to work any differently for Anodyne than modifying your system clock globally. again, i think this should be 100% allowed for the three prior reasons, but i wanted to raise the issue before i PBd with it and discovered no-one wanted runs of that nature to be valid.

thanks!

(side note: i can set up a Discord server for this game's community if anyone think's it'd be beneficial. i know the community is quite small and intermittently active, but it might help with communication, and might also help to attract new runners, especially through things like the 12 Hour Challenge.)

(edit: an unrelated thought: Anodyne is also available for Mac, Linux, iOS and Android, and i feel it would be cool to add those to the list of platforms on the leaderboard. not a huge deal, really, though, although it might help with discovery if someone's searching SRC by platform.)

 
 

np, hope you have fun with the game ^^

 
 

my b, forgot to add that to the rules. you can find Starlight here: https://amorphous.itch.io/starlight

 
 

thanks! and no problem. ๐Ÿ˜ƒ

 
 

to one of the mods of the leaderboard: could you update the release date of Anodyne to include its month and day? it hasn't been changed since SRC got that feature. i don't mean to sound pushy, though, and it's definitely not an emergency, i just think it would be a nice thing to have for the sake of accuracy and polish on the leaderboard.

Anodyne was first released on February 4, 2013.

thanks. ๐Ÿ™‚

 
 

nice! races will be cool once full-game categories are fleshed out imo

 
 

oh >.<

sorry, didn't see you in the Discord and assumed you were new to WaveLand. my b

 
 

no problem ๐Ÿ˜ƒ

if you want to be a part of the community, i highly recommend joining the community Discord (https://www.speedrun.com/WaveLand/thread/gbmsy). hope you have fun with the game!

 
 

this is a tech called dash-cancelling. if you dash sideways in mid-air and then shine before your dash is complete, you maintain your momentum from the dash for as long as you're in the air.

i hope this helps, and good luck with the game. ๐Ÿ™‚

GnomeSSB likes this. 

Page: « 1 2 »|