speedrun.com speedrun.com speedrun.com
  • Games
  • Streams
  • Forums
  • More...
    Home Games Streams Forums
    News Knowledge Base About Support Hub SRC Supporter
    Night Mode
    Social
    Twitter Discord
  • Log in
  • Sign up
Language (Beta)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

Cancel
Castlevania: Bloodlines
Castlevania: Bloodlines (1994)
Castlevania series
Genesis, PS4, XboxOne, PC, Switch
Leaderboards
    Full Game Leaderboard
News Guides Resources Streams Forum Statistics Boosters
Castlevania: Bloodlines Forum  /  Emblem Spawns

impulse87impulse87

(He/Him)

New York City, USA

  impulse87impulse87
5 May 2021, 17:21 (edited: 5 May 2021, 17:21)

Hi all, been practicing this game lately, and was wondering what the rules around emblems spawning from candles are?

I've mostly been able to follow along the current routes, but I'm having trouble ensuring that I get into the 'powered up' state for specific areas/fights (e.g. golem boss).

Not sure whether it relies on gem count, number of candles destroyed etc. Any info appreciated!

SprivenSpriven likes this. 

SprivenSpriven

United States

  SprivenSpriven
5 May 2021, 18:22

typically you have to hit 31 non-sub weapon candles after you get your 2nd upgrade to get your final upgrade.
so basically you want to route your candles to ensure that you have it when you want...basically candle counting

impulse87impulse87 likes this. 

impulse87impulse87

(He/Him)

New York City, USA

  impulse87impulse87
5 May 2021, 21:52

Thanks! I figured it might be something like that, lol. Bit of a pain, but at least it sounds like it's consistent!

SprivenSpriven likes this. 

SprivenSpriven

United States

  SprivenSpriven
6 May 2021, 02:25

yea well high level runs don't typically worry about it much. there's the book in the first level that has a 50/50 shot of just giving you the super sub-weapon and final upgrade at the beginning...the issue then becomes keeping it LUL

EldritchMechaEldritchMecha likes this. 

Mannix86Mannix86

New Brunswick, Canada

  Mannix86Mannix86
25 May 2021, 12:49 (edited: 25 May 2021, 12:49)

@impulse87impulse87 I apologize for seeing this late. I've just uploaded the Controls and Mechanics of the game(which 90% of it applies to John as well) and also an Eric Normal tutorial that should prove helpful in the guides section.

 
Latest News
View all
No news
Recent Threads
View all
Thread Author
Mods Active?
Last post 27 Jan 2022
impulse87impulse87
2 replies
Post your Glitches here
Last post 25 Oct 2021
Mannix86Mannix86
4 replies
New Eric Guides added
Last post 25 May 2021
Mannix86Mannix86
0 replies
Emblem Spawns
Last post 25 May 2021
impulse87impulse87
4 replies
Infinite continues ?
Last post 5 Aug 2020
StardustJessieStardustJessie
3 replies
Moderators
SmellyMctrollSmellyMctroll  Mannix86Mannix86 
speedrun.com speedrun.com
Overview
Games Forums Streams News
Support
Knowledge Base About Support Hub Partnerships
More
Become a Supporter Privacy Policy Terms of Use
Socials
Twitter Discord
Copyright 2022
Elo Entertainment Inc.