Forum: Celeste Category Extensions Thread: Category idea: 360 degree dashing Started by: MilesRubiMilesRubi |
Coming from personal experience of having attempted 360 Dashing Any% twice, there are also a few things from a speedrunning lens that are a bit difficult to deal with: - Essentially, any entity that requires activation from a down dash do not react well to 360 dashes. I experienced numerous instances of trying to dash down on swap blocks or Kevins, and ended up with some form of reverse because you're not "technically" dashing straight down. This resulted in a lot of misdirects and deaths. Buttons also have similar issues. - Red bubbles move in whatever direction you're holding once the bubble decides to start moving. I assume that with enough practicing or labbing, it could work in your favor. However, I oftentimes found their trajectory very difficult to predict, and they tended to do more harm than good. Additionally, non-cardinal dashes out of red bubbles have different types of trajectory and speed then cardinal dashes, which became problematic for certain rooms in Temple, particularly ones with lots of spikes or wigglybros. - Supers of all kinds (reversed, extended) can just not happen due to the 360-ness of the whole thing. If your dash is just over the ground, you don't get snapped to the floor, so your dash refresh never happens. I think it has cool potential, but yeah, that and the difficulty in moderating input displays makes it a really hard sell for the leaderboards. But I DID have a lot of fun playing it. There's nothing stopping you from doing an official unofficial leaderboard similar to what kivov did with Super Dash and other categories! |
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