Any% Guide + Setup
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Any% Guide + Setup
Updated 6 years ago by O_Circles

#Important

[center]

To make grinding this game bearable I strongly recommend setting up the game like me. [See the Setup Section](#ch4Setup) for details

	[big]**[DXWnd](https://sourceforge.net/projects/dxwnd/)**[/big]		

		For window mode and not having to set your display to 800x600

	[big]**[AHK Script](https://www.speedrun.com/tools/MulleAHK_8ba03.zip)**[/big]	

		**[Download AutoHotkey](https://autohotkey.com/download/)**

		For restarting game via DXWnd quickly and key rebinds
	
	[quote]
		**!!! For the most important hotkey (F12) to work !!!**
			
			In the DXWnd window, right-click your Mulle entry > Edit
			Keep this dialog window (Target) open while playing
	[/quote]

	[/center]
			

#Guide

[center] [big][File Select][/big]

	- When starting the game, you can skip the Levande Böcker intro by clicking immediately after it begins. Clicking more than once will insta-start a new game, which is bad since you dont get the cursor lineup. So only **click once**.

	- If you're using the AHK script, press **F5** or **F9** on the file select menu

	- Put the cursor where the Junkyard door will be once the game starts

	- Press Enter to start. __**Timing starts here**__

?????????????????????????????????????

[big]__**[Build 1]**__[/big]

	- Mash click though cutscene into Junkyard, get the parts:
	
	__**Junkyard**__
		
		 *(Close to cursor)*
		- Wheels

		- Left Arrow
		
		- One  Cylinder Two-Stroke Engine
		- Red Tank

		- Left Arrow

		*(Close to cursor)*
		- Big Engine
		- White Tank

		- Left Arrow x2
		*(You can do these two very fast)*

		- Steering Wheel

		- Left Arrow

		*(Close to cursor)*
		- Seat
		- Wheels

		- Go to Workshop

	__**Workshop**__

		- Mount all parts, but __**only one tank**__

		*(Not sure if one tank is smaller than the other yet, **smallest would be best** for Build 1)*

		- Click big door to launch car ? **[Split Build 1]**

		- On transition screen, **Alt-Tab** to skip voice line. Spam click where the road will be to put you on the overworld and also click past the driving tutorial

?????????????????????????????????????

[big]__**[Build 2]**__[/big]
	
	__**Travel**__

		- Drive towards Megaphone ?  *West-North-West-North-West*
		- Skip refueling by sticking to the left side of the road

		- When gas runs out, open Toolbox > Diploma > Exit. This triggers **Diploma Glitch* and you now have an overpowered car

		[quote]

		[big]Diploma Glitch[/big]

		- This glitch is required to get past the mud, so you must run out of fuel before. See [Routing Notes Section](#ch3RoutingNotes)

			- For some, exiting the diploma will make a script error pop up. Be ready to press Enter (or Q if you're using my AHK script) and drive right after

			- This glitch has other uses, such as teleporting. It hasn't been fully explored yet.

		[/quote]
	
		- Hope that dog / stuck car encounter doesn't happen
		- If they do, use Alt-Tab to skip 
	
		- You can't interact with an encounter if a voice line is playing. If the stuck car encounter happens you have to **Alt-Tab** after entering the mud, before touching the stuck car. Otherwise, just **Alt-Tab** at the screen with the megaphone

		- Get Megaphone, **Alt-Tab** to skip cutscene

		- Toolbox > Go Home

	__**Workshop**__

		- Drag big parabola thing to Junkyard door (small mouse movement), click after to enter Junkyard

	__**Junkyard**__

		- The big engine will be on a random screen, hopefully it's on the first one
		- Get big engine, go back to Workshop

	__**Workshop**__
		
		- Mount fuel tank and big engine
		- Tap bell to make it fall off
		- Click small door to enter driveway

	__**Driveway**__
	
		- Drag Megaphone to big door, click again to enter Workshop

	__**Workshop**__

		- Mount Megaphone
		- Click big door to launch car ?  **[Split Build 2]**
		- On transition screen, **Alt-Tab** and spam click where the road will be to skip voice line and get to driving quickly

?????????????????????????????????????

[big][End][/big]

- Drive towards end
- Once you start refueling, **Alt-Tab** to gain control immediately
- Hope for no fallen tree encounter
- Reach the sea, **Alt-Tab** to skip voice line.

? [Split End] on sea cutscene ?

#Routing Notes

[center]

- The route in this guide (getting red tank + small engine) was timed after my 1:44 run and should optimally be slightly faster + easier driving, but loses a bit more time if bad RNG on the big engine

- It is possible to skip the refuel on the way to the end + using diploma which should be 1-2s faster since you don't lose momentum + better line. Seems very precise

- The big engine location seems like it might not actually be completely random. Need to look for patterns

[big]**Small Engine Skip**[/big]

Bad route 

[quote]

	This is an alternate route for Build 1 which is slightly less punishing bad RNG. Barely saves time on Junkyard + workshop, loses time on driving because the car runs out of fuel slower

	- Mouse will be fairly close to arrow on that Junkyard screen w/ Small Engine + Red Tank, skipping it very quickly

	- Other than that, you still have to pick up the Red Tank in Build 2 so that timesave cancels out

	**Get**

		+~0.9s		Get Small Engine + Red Tank ? Build 1, Junkyard
		+~0.3s		Mount Small Engine ? Build 1, Workshop

		-~39s*		Travel ? Faster, easier driving*

		Net: ~40.2s

		* Needs more exact retime

	**Skip**

		+0.5s		Get Red Tank + screens 1,2 ? Build 2, Junkyard
		+~43.5s*		Travel ? Slow driving, snaking*

		* Needs more exact retime

		- You have to go past screen 1 and 2 into 3 on the Junkyard in Build 2 to get the Red Tank, and since you have to look for the Big Engine anyway you get 3 free screen checks

		- You can snake your car on the way to Megaphone without bumping anything so you run out fuel before the mud even without the Small Engine, but it's difficult

[/quote]



**Travel**

[quote]
	Small bump		+~0.5s
	Full momentum loss	+~2.5s
	Encounter		+~3s*
[/quote]

#Setup

- Files from disk extracted to PC
- Disk in drive ? Prevent open file dialog at start of game for AHK script quick restart

**Mulle32.exe / Bygg Bilar Med Mulle Meck.exe**

	- [Compability] Run in reduced color mode, 8-bit (256) color ?		Makes game start without color error

**[My AHK Script](https://www.speedrun.com/tools/MulleAHK_8ba03.zip)** / **[AutoHotkey](https://autohotkey.com/download/)**
		
	__You'll probably want to edit the script file__

	- [Rebind] WASD Movement ? Keeps hand close to **Alt-Tab** for cutscene skips
	- [Rebind] E instead of Enter ? Keeps hand close to WASD for moving quickly out of diploma (only needed if you get .xml error in diploma like me)

	- [F5] On file select menu, clear 1 game slot + enter filename ? Convenient for grinding
	- [F9] On file select menu, clear 1 game slot  ? In case you have more slots to clear

	- [F12] Quick kill task + restart via DXWnd ?	 Basically required


**[DXWnd](https://sourceforge.net/projects/dxwnd/)**

	- [Main] Run in window
	- [Main] Windows initial position & size (W: 800 H: 600)
	- [Video] Emulate Win Maximize ? Setting window position doesn't seem to work without this
	- [Input] Check "Swallow mouse move messages" (bottom left) ? Can't click in game without this
	- [Input] Uncheck "Correct mouse position" (top of same list)
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