A few resources and findings for running BMZ2
5 years ago
California, USA

here's a little writeup of the basic any% route and related mechanics: https://pastebin.com/DtFQmGsQ

and a few clips of various other discoveries gun arm trick: https://twitter.com/BunnyAnjill/status/1110335186732933125

skipping Repulsion Upper: https://twitter.com/BunnyAnjill/status/1110341970633744384 (this one saves time even if you don't skip RU) https://twitter.com/BunnyAnjill/status/1110342089265434624 https://twitter.com/BunnyAnjill/status/1110342205078528000

spoilers! time save for the good ending and 100% categories: https://www.youtube.com/ watch?v=gOF6Cb3kTqs (link spaced to avoid embed)

an odd time-saver for the 100% category (recall sophia at the launch pad afterward): https://twitter.com/BunnyAnjill/status/1110331084644843520

i plan to make a few maps to accompany the pastebin later on

Edited by the author 5 years ago
California, USA

made a new discovery and edited the pastebin accordingly: https://twitter.com/BunnyAnjill/status/1110582939203465216

this allows you to go straight to atom and skip:

  • maps and planetoids A-1, A-3, D-1, and D-2 which includes the first fight with leibniz and the item he drops
  • KEY 5 from tesset is also no longer necessary as you can complete divido in one landing and never have to reach area F-2

you still need to get KEY 2 and visit area D at some point to fight garuda for MAP G-1. doing this with tesset's key is probably slower and might even get you stuck in area D, because the dimensional tunnel back to F-2 doesn't appear unless you've fought leibniz

While OoB in a wall if you jump and quickly drill you’ll move downwards instead of up.

Shoutouts to Dragon Marked for Death where the exact same quirk exists, lol

Also apparently jumping out of Sophia and spazzing out with the gun will do the same thing. Good luck on the landing after you fall out though.

Yaknow, should of tried spazzing in Sophia. Probably would of saved me a bunch of time. But walljumping and drilling can move you down diagonally very fast. You can eventually maneuver to the planet’s boss, but good luck getting out without Acceleration Burst.

Wait, disabling walljump works for downwards movement too. Though you’re prone to falling larger distances randomly.

Edited by the author 5 years ago
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