PurplePurple

Can we please add a category called damn daniel%? The objective would be to beat the game as fast as possible w/o cheats, glitches or exploits. I hope this can be added 🙂

SaturnTheWolfSaturnTheWolf, kyokyo and 4 others like this. 
  HydroHydro

I'll run it too!

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spidersponge87

grapegrape and PurplePurple like this. 
  PurplePurple

3 people wanna run this which means we meet the requirements 🙂

HydroHydro and grapegrape like this. 
  [user deleted]

no

 
  WurtweakleWurtweakle

It would be pretty hard to determine what counts as an "exploit".does jumping on jellyfish rock count?does getting the lighthouse sock early count?does climbing squidwards house count?does skipping the patricks dilemma cutscene count?does skipping parts of downtown by jumping on things count?does doing that jump in mermalair where you skip a portion of the level by getting a ledge grab count?I think little skips like these should be allowed.the rules should be something like this:
1.No CB/SG.
2. No Disabling Hans/leaving the intended play area(like in no cb/sg where you jump on a floating tiki in pat's dilemma to skip jellyfish caves,or like going under goo lagoon).
3.No spongeball storage/other simmaler glitches.
4.No robo sponge skip/prawn skip/flying Dutchman skip(anything where you touch a trigger you are not supposed to).
5.no going to the second or third areas of the game before unlocking them(by doing something like fast buck).
6. no using damage boosts(like in dilemma boost or the one in dream)(not so sure about this one).
all other small skips involving jumping should be allowed.

 
  HydroHydro

yes we've already determined what we're going to do. Invincibility frames and jumping to any where that you can is allowed, meaning jumping on squids house, pat's rock, fast downtown streets is all allowed.

 
  HydroHydro

SeemsGood

 
  WurtweakleWurtweakle

When is this category going to be added

 
  HydroHydro

i've already done a run of it so lol

 
  PurplePurple

me and grape will run it so there will be 3 runners

 
  WurtweakleWurtweakle

It sounds way too simaler to no cb sg I mean most of the tricks used for no cb sg are just jumps and ledge grabs.

 
  SaturnTheWolfSaturnTheWolf

Cool idea, maybe I'll run it.

 
  WurtweakleWurtweakle

just look at no a cb sg run,it mostly involves skips with legde grabs/abusing sandy's lasso.

 
  SaturnTheWolfSaturnTheWolf

@Wurtweakle there are some differences between No CB/SG run and this run. For example, in No CB/SG you can disable the hand which enables some minor tricks in the game. In this run it's not allowed.

 
  WurtweakleWurtweakle

true,but where its used slightly slower strats can be used(except maybe for no cb sg nut and some other places).

 
  WurtweakleWurtweakle

can you unban me on Purple_Foundation and where can I find this gamn gamniel run you opstreperous pericope?

 
  WurtweakleWurtweakle

What would be affected compared to cb/sg:
Jellyfish Fields-a few minutes slower due to casual caves
Downtown-exactly the same
Goo Lagoon-Can't do the moat OOB,other than that exactly the same
Mermalair-Excatly the same
Rock Bottom-can't do spongeball storage to get swinger spat early,otherwise the same
Sand Moutain-mostly the same except that weird sign jump thingy
Dream-the same except no no cb/sg nut
Kelp Forest-the same
Flying Dutchmans Graveyard-cant do the bungee warp
Chum bucket lab-have to do brain casually which loses a couple of minutes and is hard

 
  WurtweakleWurtweakle

id say if it was optimized it would be around a 1:30.

 
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