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beerfullofbellybeerfullofbelly

Washington, USA

Full runs Level runs Info Forum posts
Forum posts

Forum: Ninja Gaiden II: The Dark Sword of Chaos

Thread: Retiming Ninja Gaiden II

Started by: beerfullofbellybeerfullofbelly

26 Apr 2022, 02:28

@omqwatomqwat We had thought of that possibility. Basically it would be final split on first frame of demon heart explosion. The good thing about that is it's consistent and would make everyone's run faster by a pretty substantial amount of time. Arcus keeps his sub 10 and Wangdao is the newest sub 10 time. Through the mod discussions it was decided that the bad thing is it's difficult for the player to do the final split, would result in a lot of frame count verification, and is kind of silly because the player is still controlling Ryu (that old SDA rule you mentioned). There is also the possibility that the player can split on first frame of fade-out. Nothing is set in stone here yet so any discussion around these possible split scenarios is appreciated.

4iSteven4iSteven and omqwatomqwat like this. 

Forum: Ninja Gaiden II: The Dark Sword of Chaos

Thread: Retiming Ninja Gaiden II

Started by: beerfullofbellybeerfullofbelly

19 Apr 2022, 05:22 (edited: 19 Apr 2022, 06:44)

Hello everyone. Ninja Gaiden II is in need of an overhaul in the way the game is timed. To get into the specifics, splitting on 000 at the demon is inaccurate. Due to the way the game handles HUD updates, splitting on 000 can vary by up to 12 frames.

The minutia: $A0 is the status_update_index which decrements 6-0 over every 7 frames and determines which element of the status bar (score, ninpo, max ninpo, lives, timer, the two health bars) gets updated at the start of the next frame. Except that can get preempted by other graphical updates so in practice the cycle can take some frames longer.
On the frame boss HP hits 0 a 305 frame countdown ($50E, $50F) starts for the tally (so if timer remaining + ninpo remaining is greater than 305, all the points don't get tallied!) and the first frame of fadeout is the frame after that countdown ends.

0.2 seconds might not seem like a big deal, but with top times as optimized as they are, this is an issue. There are a few ways we can handle retiming this, but unfortunately they would add time to everyone's run on the leaderboard, which can affect "milestone" times (namely "license" and sub 10). The most consistent and "runner friendly" way to retime would be to split on first frame of "fade to black" after defeating the demon. Retiming would affect Arcus' run the most, as he would no longer have a sub 10 time. The mod team have contacted the top runners and they are all fine with a retime. What does the community think?

ShuriBearShuriBear, ViggoTheeCarpathianViggoTheeCarpathian and blacksquallblacksquall like this. 

Forum: Ninja Gaiden II: The Dark Sword of Chaos

Thread: Use of New Emulator MesenRTA

Started by: beerfullofbellybeerfullofbelly

24 Feb 2022, 07:33 (edited: 28 Feb 2022, 00:59)

Hello everyone. The mod community would like to approve and encourage the use of the new emulator MesenRTA. It keeps the highly accurate emulation of Mesen, and also has some features that will give moderators assurance there is no funny business happening in the background. Check out SpaceColonizer's video here :

You can find the emulator here: https://github.com/threecreepio/mesenrta/releases

It should also be noted that capturing the entire emulator window for video submissions is not necessary in the latest version of MesenRTA, as the history viewer has been altered so that inputs coming from that window will turn the input display red. Vanilla Mesen and any version of MesenRTA older than the current version will still require capture of the full emulator window for runs under 10:25.

GordeaGordea likes this. 

Forum: Ninja Gaiden (NES)

Thread: Use of the new emulator MesenRTA

Started by: beerfullofbellybeerfullofbelly

24 Feb 2022, 07:09 (edited: 28 Feb 2022, 01:00)

Hello everyone. The mod community would like to approve and encourage the use of the new emulator MesenRTA. It keeps the highly accurate emulation of Mesen, and also has some features that will give moderators assurance there is no funny business happening in the background. Check out SpaceColonizer's video here :
You can find the emulator here: https://github.com/threecreepio/mesenrta/releases
It should also be noted that capturing the entire emulator window for video submissions is not necessary in the latest version of MesenRTA, as the history viewer has been altered so that inputs coming from that window will turn the input display red. Vanilla Mesen and any version of MesenRTA older than the current version will still require capture of the full emulator window for runs under 12:10.

xenkaroshixenkaroshi, PeaJaePeaJae and 4 others
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BeardstrengthBeardstrength

SteveZeroSteveZero

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Forum: Ninja Gaiden II: The Dark Sword of Chaos

Thread: Emulator Unban: Mesen

Started by: beerfullofbellybeerfullofbelly

28 Oct 2021, 08:40

The moderator team has decided to unban the use of Mesen. There are some Mesen-specific rule changes. Please consider those and any other emulator rules when submitting runs with Mesen. Happy Speedrunning!

 

Forum: Ninja Gaiden (NES)

Thread: Emulator Unban: Mesen

Started by: beerfullofbellybeerfullofbelly

28 Oct 2021, 07:27

The moderator team has decided to unban the use of Mesen. There are some Mesen-specific rule changes. Please consider those and any other emulator rules when submitting runs with Mesen. Happy Speedrunning!

SpaceColonizerSpaceColonizer, sadidasadida and 4 others
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Forum: Super Mario Land

Thread: This game needs another moderator.

Started by: StigmatStigmat

17 Oct 2021, 15:27

As a newcomer to this game and someone who plans on grinding for at least a sub 13, this is discouraging.

yeabruhyeabruh, AntBlueRAntBlueR and ChrisXRalsei4EvaChrisXRalsei4Eva like this. 

Forum: Ninja Gaiden (NES)

Thread: Use of Overlay Tools that Obfuscate Gameplay

Started by: beerfullofbellybeerfullofbelly

24 Jul 2021, 05:56

Hey all! I'd like to remind runners that use of overlay tools that cover the game screen like streamlabs, triggerfyre, and mixitup are generally a bad idea for submitting speedruns. Mods need to be able to see the game in its entirety without obfuscation of gameplay. This includes a whole slew of things like follower/raid/host alerts, sub/bit/donation alerts, chat commands, channel point redemptions, all that good stuff. If it covers the game, it's a no-no, and could result in your speedrun submission being declined. Please consider this when submitting your run. GL and HF!

BlackwoodRecordingsBlackwoodRecordings, MisterAvesMisterAves and 8 others
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BlackwoodRecordingsBlackwoodRecordings

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MightySteinyMightySteiny

LefloicLefloic

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Shac0leShac0le

knuckle_busterknuckle_buster

Twintail_NamiTwintail_Nami

ShuriBearShuriBear

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Forum: The Oregon Trail (DOS)

Thread: Death% Category

Started by: Joe2500Joe2500

25 Feb 2021, 03:27

Can it be called Oregon Fail% ?

WrapWrap, doowi1doowi1 and 2 others
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doowi1doowi1

TheSoapperTheSoapper

Opticprogy427Opticprogy427

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Forum: Ninja Gaiden (NES)

Thread: Looking for mods for the leaderboard

Started by: BackslashBackslash

12 Nov 2020, 01:57

You can add me back as a mod/verifier if you'd like.

BackslashBackslash likes this. 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

8 Nov 2020, 18:44

@ShadowDraftShadowDraft email verification now enabled.

ShadowDraftShadowDraft likes this. 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

6 Nov 2020, 06:30

Requesting to being added as a moderator to the https://www.speedrun.com/the_jetsons_cogswells_caper board. Current moderator has been inactive for 9 months on sr.com, and well over a year on both twitter and twitch. Thanks!

ShadowDraftShadowDraft likes this. 
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