Glitchless Ruleset Changelog + Discussion
3 years ago
Pennsylvania, USA

This thread is intended to be the formal discussion location for the Glitchless category. The community has created a ruleset for this category that doesn't necessarily remove all quirks from the run, but rather creates a category that is more equitable on multiple platforms and focuses on interactions that a casual user could reasonably encounter.

This thread will track future rule changes for this category. Before the category is added to the leaderboard (and for subsequent rule changes to be ratified) 3 runners must run with the same ruleset.

Glitchless Version 1.0

Ban List

  • Mason controls
  • Item duplication of any kind
  • Menu stacking and menu storage
  • Dialogue glitch (opening a dialogue window immediately after selecting a previous dialogue option)
  • Rolling to bypass indestructible barriers that cannot be otherwise passed by walking
  • Bypassing any indestructible barriers via pike vault or being knocked up by enemies
  • Skipping the Ura Invasion by dying, restarting the level, and returning to the Bastion
  • Zombie Kid (Gaining control of the kid early in Jawson Bog by dying/falling during the transition to the Rippling Walls)
  • Pipe Glitch and History Books (Playing the pipe or history books animation while retaining control of the kid)

Notable Unbanned Techniques

  • Triggering enemy wave completions early by killing enemies before the rest of the wave has spawned.
  • Early Control Resets in levels by falling off during transitions
  • Intentionally falling to be relocated (i.e. Tazal Terminals after Hopscotch)
Edited by the author 3 years ago
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