الوصف

Advance frame by frame to see Mario going up as he jumps after hitting the Walljump pixel at 1m 59s 840ms.

I use Nestopia v1.40 with "2-in-1 Super Mario Bros - Duck Hunt.nes" ROM; my Nestopia is set to USA/NTSC with NTSC filter and with screen size "2x", the "No Sprite Limit" option is left unchecked, the "Allow up/down left/right simultaneously" option is left unchecked.

I use a generic USB controller (SNES shaped) all buttons are mapped as they should while X, Y, L and R are used to control LiveSplit as follows: R - Starts/Splits. L - Resets timer. Y - Deletes Split. X - Skips Split.

I time my runs manually with LiveSplit.

I use NintendoSpy as an Input Display with a custom skin I made. The XML archive does not recognize my d-pad as a d-pad but as a stick instead. That's why the blue dot lights in the center of the d-pad when I'm not pressing any button.

لائحة المتصدرين
الفئة
10 Walljumps
تشغيل
الرتبة
65th
الوقت
1m 59s
التاريخ
3 years ago
المنصة
USA / NTSCNESᴇᴍᴜ
تفاصيل
اللاعب
تم التحقق
3 years ago
تم الإرسال
3 years ago
إحصائيات اللعبة
متابعون
956
جولات سريعة
4,921
اللاعبون
860
آخر الأخبار
11x Categories - New Timing Method

Hey Folks!

Just wanted to announce a new change to timing methods for both 11x categories. The new timing standards are as follows:

  • Timing starts from power-on/reset (or game select if you're using one of the combo cartridges).
  • Timing ends on grabbing the axe on the 11th run.
  • Time betw
11 months ago
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