I might have just discovered a 1-1 framerule save
4 years ago
Australia

OwO

KilleDragon المعجبون بهذا
Australia

What you do is you do everything perfectly, FPG as usual, but the underground section is a bit different. Instead of doing normally, you can hit the walljump pixel and jump off that instead of landing down on the ground.

KilleDragon المعجبون بهذا
Massachusetts, USA

It's slower because you can't accelerate quickly from the walljump.

Shipwrecc, Novawolf و 2 آخرون تُحب هذا
Australia

But can’t you face backwards in order to accelerate faster?

KilleDragon المعجبون بهذا
Québec

You'll have to hit a 2 frames walljump to face backwards and then jump. This is slower anyways

KilleDragon و mruns تُحب هذا
Australia

Oh ok, sorry for wasting your time then.

KilleDragon المعجبون بهذا
Mexico

nah you're fine

KilleDragon المعجبون بهذا
Australia

:)

KilleDragon المعجبون بهذا
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Requirements for High-Level Any% Runs

Any% (NTSC) runs below 4:57.000 must now fulfill additional requirements in order to be verified.

  • The run's full session must be included in the submission description.
  • For emulator runs below 4:57.000, some form of input display must be visible for the duration of the run. A hand-cam or input
4 months ago
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