New 3.0/3.1 strats
5 years ago
Cornwall, England

So following on from the previous thread, I ran the game and got a 19:33 which when removing loads is faster than Flower’s run.

Here’s the link to that

Not sure exactly where to submit it though. It was far from perfect but I developed a way to do the Playhouse skip with the reduced launches, implemented the 2 clip method into Forrested and got an early open gate in Playground. I’ve also memorised the cycles of the lights in the finale and use a slightly modified version of the finale clip to decrease the trajectory to the finish saving about a second.

I’m sure Flower or whomever will be able to use these to beat the current 3.0 Any% pretty quickly, so good luck to all the runners out there!

Russia

I think you can upload this to category 3.0, it doesn't matter if you played on PC or console. Need advice from baconbits. Gj :)

Minnesota, USA

I think its good for use there. Not sure what makes them different besides control scheme and load times.

Cornwall, England

At this point they are comparible if the loads are removed. The controls on console are all remappable since 3.0 so that’s not too much of an issue.

If we’re to be petty about it, it’s the sticks vs mouse thing, but right now that isn’t a huge thing. The sensitivity is customisable on console but too low and you can’t get quick turns around corners or after clips, and too high means that the miserable deadzone and linear acceleration on the sticks restricts you to making huge movements with the camera, making you fumble for button presses and getting the right place to hold to clip.

Essentially, a mouse is always more accurate than a stick, but because this game is so small right now I don’t think it will matter all that much. I’m gonna retime my run without loads and upload it, it would be better if we could sort with loads removed though. Thanks for the help guys :)

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