(He/Him)

Staffordshire, England

Forum posts

Forum: Super Mario World

Thread: Fast Yoshi?

Started by: MajicalPonyMajicalPony

Yup, that's what happened

 

Forum: Super Mario World

Thread: Snes Classic Mini SMW Speedrun

Started by: EddezEddez

Let's rephrase it. Wait until someone's done a run on it before asking for it to be accepted

defqon_Jandefqon_Jan and 333Rich333333Rich333 like this. 

Forum: Super Mario World

Thread: Runs on WiiU VC [Emu] ?!

Started by: [Deleted user]

Technically VC is an emulator, but yeah, the extra clarification isn't really needed

 

Forum: Super Mario World

Thread: Valid Emulators

Started by: IsoFriezeIsoFrieze

It has less input delay and is better for making TASes

 

Forum: Super Mario World

Thread: Valid Emulators

Started by: IsoFriezeIsoFrieze

If your pc can handle bizhawk, it's better than snes9x imo. Especially for speedrunning

 

Forum: Super Mario World

Thread: Fast Yoshi?

Started by: MajicalPonyMajicalPony

Fast yoshi is if you hit the yoshi block twice on the same frame. The easiest way to do this is to throw a shell up and jump up so the shell and Mario hit it on the same frame. Fast yoshi isn't necessary for cloud though, it just halves the time yoshi takes to hatch.

(It happens because hitting the block twice spawns two yoshis and the hatching animation is shared between them; spawning three yoshis would make them spawn 3 times as fast etc. Not that you need to know this bit )

DanielMauritzDanielMauritz, 333Rich333333Rich333 and 2 others like this. 

Forum: Super Mario World

Thread: 11 Exit Glitchless

Started by: DudersDuders

11 exit glitchless is a run type in 11 exit, you can filter by run type if you just want to see glitchless

MaybeALegendMaybeALegend and 333Rich333333Rich333 like this. 

Forum: Super Mario World

Thread: 100% Category?

Started by: DudersDuders

It's an easy mistake to make 😉

 

Forum: Super Mario World

Thread: 100% Category?

Started by: DudersDuders

Completing every level is 96 exit. There's reasons we don't use % in category names but to put it simply it just doesn't make sense for this game.

333Rich333333Rich333 likes this. 

Forum: Super Mario World

Thread: Valid Emulators

Started by: IsoFriezeIsoFrieze

"fast but properly" Is that not contradictory?

 

Forum: Super Mario World

Thread: Valid Emulators

Started by: IsoFriezeIsoFrieze

If you read the doc Dots posted you'll see that it's barely faster at all

 

Forum: Super Mario World Extra Categories

Thread: New Categories

Started by: HyperfenixHyperfenix

If you want w1 100% then we already have obroe% and that's close enough

 

Forum: Pokémon Emerald

Thread: Starting Emerald help?

Started by: Quincy15Quincy15

Is there a guide/video/whatever anywhere that can help with setting up eontimer? I tried to use it a while ago but just couldn't figure it out

 

Forum: Super Mario World

Thread: Which controller on Emulator?

Started by: AkkusativAkkusativ

You can get usb snes controllers,but you can also get an adapter which lets you plug an actual snes controller into a usb port

333Rich333333Rich333 likes this. 

Forum: Super Mario World

Thread: Sub-1 route?

Started by: xxezrabxxxxxezrabxxx

Yeah, Seth had the idea with the intention of saying "technically this doesn't break rules, but it should" so there's discussion about how to adjust the rules to prevent manipulation like this

 

Forum: Super Mario World

Thread: Small tweak suggestions

Started by: JumpyluffJumpyluff

Having no cape changes the game so much that we see it as a completely separate category, with the route being one of the only similarities. Ever since All Castles became a thing, No Starworld has become much less popular (don't mistake number of runs for popularity) and no cape no starworld is actually a very interesting category, hence the tournament this year being that category. Sub categories imply that there's multiple of the same category but with a slight change, and while that's true in terms of the category's rules, the actual run is so different that you couldn't realistically compare them.

VolpeyVolpey and McBobXMcBobX like this. 

Forum: Super Mario World

Thread: Small tweak suggestions

Started by: JumpyluffJumpyluff

Think of the naming as "goal, restriction" in ncnsw there's no goal in the name, just 2 restrictions. There's no big deal in what it's called so just think of it like that if you have to