Forum: Doodle Jump Thread: More categories Started by: |
Added a Pirate mode to misc since it has power-ups in the shop, don't think any of the others do so for speedrun purposes this should be fine. |
KochenKochen and |
Forum: Doodle Jump Thread: More categories Started by: |
Added all the other game modes. Was also going to add Ooga but I found that it follows the same personal high score as Original, so it won't go up for now but could in the future. |
KochenKochen, PearPear and |
Forum: Crossy Road Thread: 25 and 50 Hops PC Rule Changes Started by: Wh0misDSWh0misDS |
From now on, Drag Clicking is also banned from the main categories. Also any time that is below 1.250 on 25 Hops PC and 3.000 on 50 Hops PC must show a hand and keyboard cam to be potentially verified. Any run that is within these thresholds now will be moved to the misc category. |
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Forum: PokéPark Wii: Pikachu's Adventure Thread: True 100% Started by: |
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Forum: Crossy Road Thread: A few things Started by: Wh0misDSWh0misDS |
miguelgmiguelg, |
Forum: Crossy Road Thread: Consistent Re-timing Started by: Wh0misDSWh0misDS |
Just out of curiosity, could one of the mods put the time and/or video of the auto-clicker run here? I wanted to have a specific check for the time-frame but I believe only mods have access to rejected runs. (Should be under Runs Awaiting Verification --> Show Old --> DragonTamerBrownie's run) |
Forum: Crossy Road Thread: Consistent Re-timing Started by: Wh0misDSWh0misDS |
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Forum: Pokémon Conquest Thread: Conquest Password generator for Any% Passwords Started by: RideLithRideLith |
The unofficial passwords are in the game, it's just very unlikely to get the ones you want without a program separate from the game itself. Basically, Nintendo officially released certain passwords that people could use over time, but with this program, we could use all the rest that weren't given out yet. |
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Forum: Pokémon Conquest Thread: Conquest Password generator for Any% Passwords Started by: RideLithRideLith |
Well seeing as Passwords and No Passwords are already separated, I see no problem in allowing generated passwords, especially when you could potentially trial and error them as you said. For reference, we have a Password system called Wondermail in the Pokemon Mystery Dungeon games, and we've allowed a separate Wondermail category for a while with no problems. |
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Forum: Pokémon Conquest Thread: Save File In Pokemon Conquest Started by: |
I’ve still got my save file from years ago despite doing multiple runs. But I also don’t usually leave it through the whole set of credits. |
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Forum: PokéPark Wii: Pikachu's Adventure Thread: 100% Rules Started by: |
For legacy purposes just in case: - 1st run (8:02:01) 1/11/19 Did this as a race with MozzarellaCheez (9:45:54 but some of the video got corrupted) and Cinderdog (DNF due to capture card failure at Rotom) - 2nd run (7:30:35) 1/21/19 Did this as a race with Cinderdog (8:38:30 with capture card failure towards the end but used webcam footage for the last 15 minutes or so) and Robthegamer115 (8:38:01 with a few OBS crashes) Probably will do this race again cuz I want a better time and Cinder wants a run with no capture card issues. |
Forum: Up (Wii/PS3/X360) Started by: [Deleted user] |
Hey, figured out some new stuff. This game's 100% is defined by getting all the bugs in the collection, and I've found out how to get them all by playing through every level 2x, playing all the mini games, and buying all the upgrades. Will try to get a recorded run done this weekend. |
Forum: Up (Wii/PS3/X360) Started by: [Deleted user] |
Hey, so I beat that bonus level. There's no boss, but NG+ just got way more interesting. There's an ultimate cheat code given to you that makes you take zero damage, all gadgets from the beginning, no dog meter drainage, and can get unlimited points. This actually seems really fun to test out and will probably attempt a run of this as soon as I can. |
Forum: Up (Wii/PS3/X360) Started by: [Deleted user] |
Oh the Bonus level is Paradise Falls and I haven't played through it fully yet to check, probably should? |
Forum: Up (Wii/PS3/X360) Started by: [Deleted user] |
I could do an Any% NG+ run in a bit to see if there's a huge difference between the two. I could see it saving around 3-5 minutes, but I'll check to make sure. |
Forum: Up (Wii/PS3/X360) Started by: [Deleted user] |
Oh yeah an IL board would be cool, that way all gadgets could be used on any level. There are 7 levels including the bonus. Only thing is should there be a separation between all gadgets and only gadgets you get for that level? Or just all gadgets? |
Forum: Up (Wii/PS3/X360) Started by: [Deleted user] |
For now I'll probably just keep my timing as starting New Game and ending with the fade to black after the last level is complete. If it gets changed to after the fade to white when the final boss gets beaten it can be pretty easily changed. Also I'm not entirely sure how long the final level is just because I didn't finish it when I was playing after the run. Either way I'll try to figure out what collectibles are necessary for a "100%" category of this game when I can. Had a fun time running this though and I want to see if I can get a sub-50 with some better boss strats sometime soon. |
Forum: Up (Wii/PS3/X360) Started by: [Deleted user] |
Hey, I did a run of the DS version today. Wasn't sure where to end the Any% timing so I just have the entire run until I got back to the camp timed instead. Should I stop time after the final boss, after the level complete screen fades to black (which is what I have uploaded right now), or end when credits are done? Also there is a bonus level after any% is done and was wondering whether that would factor into its own category (like All Levels or something), or just only do it with a 100% run-through. |
Forum: Crossy Road Thread: 25 Category Timing Question Started by: Wh0misDSWh0misDS |
Hey, was looking to speedrun this game while bored and wanted to see how fast the WR for 25 hops was. It's a nice run, but I don't understand why the "milliseconds" go up to only 30 before cycling to the first second. In that case the run would be somewhere around 1.9x seconds, unless you are supposed to use that type of timing here. |
Forum: Overwatch Thread: Level Leaderboard Bug? Started by: applebottomjeenzzapplebottomjeenzz |
We can't remove the RT comparison altogether because of how speedrun.com works, but I think mods have the power to delete every RT in each IL. It would be tedious but probably the most fair for anyone competing there. |
applebottomjeenzzapplebottomjeenzz and B2_BarenkoB2_Barenko like this. |