Forum posts

Forum: Mafia II

Thread: DLC runs

Started by: FailyFailracerFailyFailracer

If the runs are verified, that means the game mods saw them and confirmed the runs were legit, even if the videos are not available now

pudinguspudingus and Vojtas131Vojtas131 like this. 

Forum: Mafia II

Thread: DLC runs

Started by: FailyFailracerFailyFailracer

why would they be removed?

 

Forum: Mickey Mania: The Timeless Adventures of Mickey Mouse

Thread: Possible new trick For Mad Doctor

Started by: samma2111samma2111

Yes, that level is coded so that if you die on 0 lives during the autoscroller, you get sent to the tower instead of having a game over. We already knew about this, but if I recall correctly, the time you save by skipping the autoscroller is less than the time it takes to lose all the extra lives.

 

Forum: The Godfather: The Game

Thread: No rules for any category

Started by: PortalVendorPortalVendor

Looks like it's only the 30fps categories that don't have rules

 

Forum: Team Fortress 2

Thread: New MvM categories "No Cheesing" & "Stock Only"

Started by: TrickstabberTrickstabber

Canteens would kinda make stock only pointless, so no canteens

 

Forum: Age of Mythology

Thread: Exchanging AoM:EE mission files by the original ones

Started by: MystoganMystogan

I've imported the original scenario to EE to compare them, and I'm not seeing a difference in triggers.

For Cerberus, I've noticed that, when you skip the cutscene, the position of the titan on EE is slightly different from the one on original, probably due to some slightly bugged pathing during the cutscene of the EE version. In the original version he walks straight to the pyramid, while on EE he walks slightly to the right and adjusts at the end, so that he ends up slightly further south. This causes him to attack the bottom obelisk first rather than the top one, which then makes him go north.

For Rampage, the enemies' positions change a lot between skipping the cutscene and letting it play out. It seems that if you skip the cutscene at the start, then the positions the titan and army warp to are different between EE and original. As far as i know, what happens when cutscenes are skipped is not handled by triggers, so I don't know where to look for that info; it does indeed seem that the original and EE scenarios are different in that. There may be more scenarios where the different versions have significant differences.

That said, I am neutral on whether it should be allowed to swap scenarios between original and EE; on one hand you're modifying game files, but on the other hand both versions are official dev-made and part of the campaign.

 

Forum: Age of Mythology

Thread: Exchanging AoM:EE mission files by the original ones

Started by: MystoganMystogan

That's weird, are the mission scripts the same between the versions?

 

Forum: Age of Mythology

Thread: Moderator

Started by: SarsartSarsart

You literally just started running the game a couple weeks ago

 

Forum: Age of Mythology

Thread: No difficulty-based full game runs?

Started by: NakamuraRTSNakamuraRTS

In most games you should have a run ready to submit before asking to add a category; regardless, the absence of a category from the leaderboard is not stopping you from running it.

 

Forum: Harry Potter and the Prisoner of Azkaban (PC)

Thread: What happened to better any%

Started by: Nintendofan002Nintendofan002

Better any% was made obsolete when we found the trigger to get to the credits. Now any% doesn't require the list of requirements and is pretty much better any%, plus the jump at the end to reach the credits. Since old better any% runs don't reach the credits, they are not added to the new any% category.

The old any% category is now All Requirements.

 

Forum: Hitman (2016)

Thread: Escalation runs

Started by: SisemanSiseman

There are so many escalations though

 

Forum: Age of Mythology

Thread: Is there a run for the Learn to play campaign

Started by: MelzarmineMelzarmine

It wouldn't be a very demanding run, just like golden gift. I like the idea.

 

Forum: Hitman (2016)

Thread: what's wrong with this game on speedrun.com? u need mods?

Started by: BattleMasterBattleMaster

mfw still no cat videos posted as runs

there is no need for more mods in a shit game

 

Forum: Age of Mythology

Thread: Are Glitches Allowed?

Started by: SpleenSpleen

The osiris one is very arbitrary, I wouldn't be in favour of allowing it. I've never seen the lure one. The rest seems like something that should be allowed.

 

Forum: Mafia II

Thread: C14 construction shootout warp

Started by: kdstzkdstz

Or you can just get good and find c2-c15 skip

Vojtas131Vojtas131 likes this. 

Forum: The Godfather: The Game

Thread: don of nyc% requirements (pc)

Started by: 2727

If I recall correctly, you can miss some contract hits if you progress with the story too much before taking those contracts; what happens then with the requirements?

 

Forum: Harry Potter and the Chamber of Secrets (PC)

Thread: FPS Problems

Started by: kupaczu1kupaczu1

Do you have a dedicated graphics card?