Forum posts

Forum: Tomb Raider (2013)

Thread: Airwalk Glitch

Started by: El0quenzEl0quenz

It's actually quite different doing skywalking in the two games, I don't recommend practicing in one for the other 🙂

El0quenzEl0quenz likes this. 

Forum: Lara Croft and the Temple of Osiris

Thread: New type of run?

Started by: Saro0fdemonsSaro0fdemons

While this isn't a popular game, I'd rather not add a lot of categories only one person would run. Those types of speedruns are usually done just for fun anyways. If you can get some people to compete with you though I'd be happy to add them.

 

Forum: Lara Croft and the Temple of Osiris

Thread: NG+ WR Impossible these days

Started by: Saro0fdemonsSaro0fdemons

Taken care of. Let me know if I need to change anything else!

 

Forum: Tomb Raider (2013)

Thread: 100% Clarification

Started by: genesisprobegenesisprobe

I'll fix it right now

 

Forum: Rise of the Tomb Raider

Thread: All Collectibles/100% Category

Started by: genesisprobegenesisprobe

Yeah, just let us know when you get a run. Don't want a lot of empty categories 😛

 

Forum: Rise of the Tomb Raider

Thread: Made a new noloads plugin

Started by: VorondurVorondur

Yeah I haven't gotten it to work on newest patch yet. They decided to update the game like 2 days after I fixed it, and it is being more annoying than usual to fix it again.

 

Forum: Rise of the Tomb Raider

Thread: FPS Settings

Started by: NerdyFoxTVNerdyFoxTV

Everyone runs at 100FPS, you could make some things easier by having higher, but we limit there to try to not make it too hard to run. All you can try is turning everything to lowest, running in a window, and lowering the resolution modifier by a lot. 🙁

If that doesn't work you are welcome to still run it at less than 100, just know that some tricks will be harder or even impossible.

NerdyFoxTVNerdyFoxTV likes this. 

Forum: Rise of the Tomb Raider

Thread: Fixed the Leaderboads, New rule!

Started by: VorondurVorondur

Please use the load remover from now on for PC runs! I fixed the boards so it shows everyone's pb now, it was a bit messed up before.

 

Forum: Resident Evil 5

Thread: IGT plugin for Livesplit

Started by: [Deleted user]

Just changed my livesplit script to this one, also I'm pretty sure I can fix that split bug easy, I thought it was fixed in my old one but maybe not.

 

Forum: Resident Evil 5

Thread: Seems I stirred up some stuff

Started by: VorondurVorondur

I'm going to replace my script in livesplit with the new IGT one for now, if anyone has any ideas to make it better let me know. Should be able to just activate it in livesplit from now on!

 

Forum: Resident Evil 5

Thread: Seems I stirred up some stuff

Started by: VorondurVorondur

(edited: )

Hey guys, I was the one who made the load remover when a friend and I started learning NG Co-op. Sadly the game kept crashing for us so we stopped, but it seems to have caused a lot of mess in here. I do believe that no loads time is far and away the best way to time any PC speedrun, so if there is a problem with how it works let me know and I can try to make it work better and for everyone. 🙂

 

Forum: Rise of the Tomb Raider

Thread: Practice Saves Here!

Started by: VorondurVorondur

Here are my practice saves for this game! https://www.dropbox.com/s/hoffh1wk5i61ysk/RotTR%20Saves.rar?dl=0 You put them in 391220, but if this game is like TR2013 you will have to make 37 saves to overwrite or the game will not recognize the saves for some silly reason. There is also a text document that will tell you what saves are what.

 

Forum: Tomb Raider (2013)

Thread: Practice Saves

Started by: VorondurVorondur

Here are my practice saves for all the tricks and skips in the game! https://www.dropbox.com/s/f9zphqrnqj52nji/Tomb%20Raider%20Saves.rar?dl=0 They go in 203160, but sadly the game is weird so you actually have to make 31 saves to overwrite before the game recognizes them. There is also a text document to tell you what save goes to what trick. Have fun! 😃

jawibaejawibae likes this. 

Forum: Rise of the Tomb Raider

Thread: Made a new noloads plugin

Started by: VorondurVorondur

If Doppie or Brass don't want to deal with it I'd be glad to mod and fix everything up.

 

Forum: Tomb Raider (2013)

Thread: Made a noloads plugin

Started by: VorondurVorondur

It's a bit late for one but if people get new pbs we can switch to noloads 😃

 

Forum: Rise of the Tomb Raider

Thread: Made a new noloads plugin

Started by: VorondurVorondur

Works on current patch, and I'll keep it up to date unless patches fix things, and we have to stay on an older patch.

zed0zed0, HutchteeHutchtee and 2 others like this. 

Forum: RWBY: Grimm Eclipse

Thread: FULL RELEASEEEEEE

Started by: VorondurVorondur

Just to be clear, no more Early Access runs! I do agree that the game has seemed to have gotten worse over time as well, but maybe they can patch it up WITHOUT ruining the speedrun even more (hopefully). Remember the good ole times of skipping everything? I do...

 

Forum: RWBY: Grimm Eclipse

Thread: FULL RELEASEEEEEE

Started by: VorondurVorondur

Hopefully one last time we have to delete runs! Let us know what you guys think, should we stay on fastest patch now or Current Patch? (Or Both)

 

Forum: RWBY: Grimm Eclipse

Thread: Old Runs will be Deleted

Started by: VorondurVorondur

(edited: )

Just remember that if there is an update you will not be able to submit old update runs anymore.

The runs won't be deleted if nothing changes though, so if it's a small update the runs might not get deleted.