Forum posts

Forum: Super Smash Bros. Ultimate

Thread: Is 1 player 2 controllers allowed for Co op runs

Started by: BlipBloBlipBlo

Uh. Do I have to bring up Secret of Mana, 2 controllers 1 player, that has been ran at several marathons? (Including in the past few months, a Japanese only one. I'm sure its been at Limit Break too.)

 

Forum: Super Smash Bros. Ultimate

Thread: No sound

Started by: MisutaMisuta

No worries, just pointing out. I've had DCMA 'strikes' against me for shit that wasn't even playing, due to sound effects.

DCMA auto bots are not great.

 

Forum: Super Smash Bros. Ultimate

Thread: No sound

Started by: MisutaMisuta

I personally wouldn't use Background music, or you might end up with copyright claims out the butt.

Even with royalty free music.

 

Forum: Super Smash Bros. Ultimate

Thread: Problem with submissions

Started by: CedrikPleCedrikPle

Can always make note of it in the comments section, just in case.

Like:

I'm player 1
Bob is Player 2

 

Forum: Super Smash Bros. Ultimate

Thread: Auto Splitter for Live Split?

Started by: SWSW

Due to the fact it is on a console, and you would need to be able to read memory to even do an auto splitter...

There is however, a visual auto splitter, but I have no familiarity with it. (Ie, it looks at the image, to compare it to what you want it to split for. Although, I have no clue if this works with Consoles.)

You can find it over at: https:/​/​discord.​gg/​ApgK3zR

 

Forum: Gundam Breaker 3

Thread: Is this board dead? (And a minor request)

Started by: VelocikittyVelocikitty

Sadly, I have no real interest in running just pure NG. Not in a game like this where grind is the end game.

But if he has no real intention of touchign the boards, it might be time for someone to ask to take over?

PilotPandaPilotPanda likes this. 

Forum: Gundam Breaker 3

Thread: Is this board dead? (And a minor request)

Started by: VelocikittyVelocikitty

(edited: )

No one has posted, no discord link (EDIT- I am just blind. Never mind about the lack of Discord Link)... Just wondering if its dead or not.

Recently picked this up, and wanted to try some NG+ Speedruns of the main campaign. (Ie, just using whatever post game parts you have)

PilotPandaPilotPanda likes this. 

Forum: Ace Combat 7: Skies Unknown

Thread: Why did we merge the difficulties?

Started by: AftermathRVAftermathRV

Or, just leave it be.

If someone doesn't want to grind through Hard to unlock Aces just to do a speedrun, don't force them.

But I can already tell the eltism is gonna be great in this game.

Also if you bothered to look at the medium run, you'd note that I lost about 30 minutes due to controler + a death while AFK.

 

Forum: Ace Combat 7: Skies Unknown

Thread: Why did we merge the difficulties?

Started by: AftermathRVAftermathRV

Because the question was asked, the community said to not do it, and they did it anyway.

Nothing new.

 

Forum: Ace Combat 7: Skies Unknown

Thread: Timing for this game

Started by: RaelcunRaelcun

Jumping through hoops for it.

Still not worth it.

 

Forum: Ace Combat 7: Skies Unknown

Thread: Timing for this game

Started by: RaelcunRaelcun

(edited: )

Whoops, I meant 8, not 7. My bad.

10, he does not speed up. I barely killed any on my first playthrough, and my second was the same rough time (that spawned the ace, since there was nothing better)

I had no issue swapping back and forth between planes. I'd use the F-22 for Longname, and then the Wyvern for most everything else.

I also, as I said before, resupply is already in game, and there is only really one mission where resupplying via checkpoint is easier (And that is 19, to restock before the aresnal bird, but you also lose any weapons you shot off it at the same time.)

IGT is not wroth it. You wanna run IGT, go run ILs. RTA is the only thing to do in a 5+ hour run. Easy enough to splice shit together for IGT with full game runs. (At which point, just create a Segmented run.)

IGT < RTA.

 

Forum: Ace Combat 7: Skies Unknown

Thread: Timing for this game

Started by: RaelcunRaelcun

(edited: )

4, 6, 7, 10, 11, 12, 15, 19.

8 total off the top of my head.
4 of which are 15 minute auto scrollers. (2 which has a later bit of the mission afterwards) (This alone is an hour)
An additional 2 have 10 minutes before going onto the next objective. (20 minutes)
1 of which is 5 minutes + additional things afterwards. (5 minutes)
For a total of 1 hour, 25 minutes of just unskippable bullshit.
Mission 10 being the odd one out, but does not have an IGT that I can count on, but it is still an auto scroller, waiting for the plane to fly to where it needs to be.
Mission 4 also having a wierd start, with a 10 minute forced section, another 8 minutes after that, and then you can save about a minute on that bit, if you can see the drones going closer to the protection target to end the mission.

The only reason one would want to use IGT over RTA is, IF, and its a huge IF, a PC version is faster than console to run on. (Not accounting for SSDs aftermarket attachments for consoles.)

Unless anyone is gonna bite the bullet, and play on both console and PC to figure that out, its a moot point.

Also you would have to go back and re-time about 5 different 4+ hour runs.

 

Forum: Ace Combat 7: Skies Unknown

Thread: NG Runs / Restarting data

Started by: AftermathRVAftermathRV

You never said PC.

For consoles its as easy as using a separate profile.

 

Forum: Ace Combat 7: Skies Unknown

Thread: Timing for this game

Started by: RaelcunRaelcun

You can already use the auto scrollers as breaks.

I did it in my Normal% Run, where I died on the 11th mission cause I was gone too long.

Also, 20 missions, but almost half of them are timer based missions... Just keep it RTA.

 

Forum: Ace Combat 7: Skies Unknown

Thread: NG Runs / Restarting data

Started by: AftermathRVAftermathRV

Or just create a new profile?

 

Forum: Ace Combat 7: Skies Unknown

Thread: Timing for this game

Started by: RaelcunRaelcun

(edited: )

I said those 5 minutes were for a 45 minute run.

I'd imagine its even longer for a 5 hour run.

Considering a good hour alone is auto scrollers, that you can't speed up. You should be punished if you die while going AFK to potty, stretch, do wash, anything.

IGT will not do that. RTA will.

 

Forum: Warframe

Thread: Falling with operator

Started by: SalatSalat

Technically its OOB, so who knows.

 

Forum: Ace Combat 7: Skies Unknown

Thread: Timing for this game

Started by: RaelcunRaelcun

(edited: )

No I'm not. I come from Warframe, where planetary% is IGT.

Literally adds 5+ minutes on, to make sure everything works. (And those runs are 45 minutes, compared to HOURS)

Also taking a 5 hour vod, and trying to grab IGT is also just ass.

No thanks.

WishmasterWishmaster likes this. 

Forum: Warframe

Thread: Phorid Boss Speedruns?

Started by: Facehunter2003Facehunter2003

(edited: )

What the runner formerly known as Zopney said.

If they add him to a infested planet, then Phorid can be added, but until that point, nope.

 

Forum: Ace Combat 7: Skies Unknown

Thread: Timing for this game

Started by: RaelcunRaelcun

(edited: )

You cannot make up time on a static flat 15 minute mission.

And welcome to why Autosplitters are generally bad. Especially if its multi-platform games.

Tl;dr it adds an extra step for runners, having to then keep track of 20 missions worth of times, add it up, convert it, then double check that it didn't get fucked up along the way.

RTA is the only real way for that.