Forum posts

Forum: Daytona USA 2

Thread: [ON HOLD]: Upcoming leaderboards cleansing!

Started by: VaruunaVaruuna

The leaderboards will soon be cleaned in order to accomodate for the updated rule forcing the use of Supermodel SVN 779 or newer in order to be a valid run. Info is in the "PLEASE READ" post.

 

Forum: The Site

Thread: Request leaderboard moderation

Started by: DaravaeDaravae

Request to remove users Lolkiu64 and The_Scrivener as moderators for Daytona USA. The former is just about approaching 1 year of inactivity on the site, and the latter is already at 2 years of inactivity (with 3 coming up in january). They also have no way of contacting them as Lolkiu64 is not active on his YT channel and The_Scrivener has deleted his Twitter and YT, and is inactive on Twitch.

 

Forum: Daytona USA

Thread: Enforce difficulty settings?

Started by: VaruunaVaruuna

I wrote this post in an old thread here moments ago:

(TL;DR at the bottom)

"I am fairly confident that Saturn's "Very Hard" for AI cars is the same as PS3/X360's "Arcade" difficulty setting.

Though I don't normally play on the arcade emulator due to the fact that I prefer the X360 version; I can quickly boot the Arcade up and see what changing the difficulty actually does to the game. If that, too, is only about AI cars, it should behave similar to the ports.

As for the difficulty regarding the timer in the game, I feel like it is pointless to discuss as even when the timer is set to the hardest/lowest; your run is simply not good enough for submission if you can't beat the timer."

With that, I wanted to spark some interest of anyone who is still around and read these forums; Should a difficulty be enforce for a run to be valid? Should we add different categories for the other difficulty settings?

As I mentioned, the timer can be ignored, if you can't beat it, you didn't complete the race, and your run is not valid. Simple as that, I'm sure we all agree. (Yes, you can increase the timer, but anyone beating the race on the hardest timer setting will automatically get the better time)

But what about the CPU vehicles?
I've only ever played on "Arcade" (Very Hard) since the very beginning. It should come as no surprise that the actual arcade cabinets are most likely set to this option as well, as the whole point is to milk money out of customers (it's a business, what did you expect?)
Anyone who's played Daytona knows how frustrating it can be when AI cars are getting in the way constantly and interrupts that otherwise close-to-perfect run you had.

So I've seen a lot of submissions lately (none rejected) playing on an easier setting. Sometimes "Normal" and sometimes all the way down to "Very Easy" (or is is Easiest/Hardest? Can't remember...)
To me, personally, it does make a difference. If you play Beginner Endurance (80 laps) on the hardest difficulty, you know that a small mistake like bumping into another car, while not a big problem to you, will cause the AI cars to catch up super quickly, even if you took 1st place 20 laps ago and never made a mistake since. Then you have to deal with them all over again.

This is already a long post, so I'll round up for now. I might be the only one with this opinion, but I feel like lowering the difficulty setting of the game to anything other than the hardest is a "dishonest" act against all the arcade cabinets that we (all?) enjoyed in the past.

Please do tell me how you feel about this. Should the game always be played on hardest or should we continue to do as we please? (My vote is on making/keeping the game hard)

TL;DR:
I want to enforce a new rule that Daytona USA has to be played on the hardest difficulty setting (for AI cars, timer doesn't matter). This because I feel like the easier settings (on the same leaderboards) complete makes the harder runs irrelevant (easier = usually faster/better times due to lack of AI car interference).
I want your opinions.

Thank you for reading.

 

Forum: Daytona USA

Thread: Difficulty differences between Saturn, Arcade, and PSN/XBOX Version

Started by: TommyspudTommyspud

It's been over a year since my post above, and I know that most people that were active at the time, no longer are. That said, though I don't own a Saturn officially, I am fairly confident that Saturn's "Very Hard" for AI cars is the same as PS3/X360's "Arcade" difficulty setting.

Though I don't normally play on the arcade emulator due to the fact that I prefer the X360 version; I can quickly boot the Arcade up and see what changing the difficulty actually does to the game. If that, too, is only about AI cars, it should behave similar to the ports.

As for the difficulty regarding the timer in the game, I feel like it is pointless to discuss as even when the timer is set to the hardest/lowest; your run is simply not good enough for submission if you can't beat the timer.

 

Forum: Daytona USA

Thread: Minor cleanup & additions!

Started by: VaruunaVaruuna

Hello everyone!

It's been a while. Sorry for the inactivity. Real life and such. You know how it is.

I've cleaned up some minor descriptions of rules and intend on adding to them later to clear up a few points that may go "missing" due to a lack of information.

With that, I also added two new categories to the "Full-game Leaderboard"; completing All Race-tracks (single segment) for both Grand Prix and Endurance. (I know I'll be doing either one soon!)

And there has been some new activity lately from other runners, which is awesome! Keep up the good work!

BregermannBregermann likes this. 

Forum: Sega Rally Championship 1995

Thread: More seperation of leaderboards?

Started by: VaruunaVaruuna

This is what I noticed as well.... And well, not saying I want a split, but it sucks that the version are not all equal. As I said in my original post, the same issues happens in Daytona when comparing the Saturn version to the original Arcade

 

Forum: Sega Rally Championship 1995

Thread: More seperation of leaderboards?

Started by: VaruunaVaruuna

I, personally, would like to see a split, otherwise, as a player who only plays the arcade version (both emulated and on actual hardware) it makes it impossible to compete with the PC/Saturn versions due to the addition of the Stratos in those versions.

 

Forum: Sega Rally Championship 1995

Thread: More seperation of leaderboards?

Started by: VaruunaVaruuna

I'd like to preface this thread by saying that normally I don't like to seperate leaderboards into even further categories and subcategories. It's fun to see everyone in one, long list. I also don't have a run submitted here yet, as I only picked up this game a few days ago, but I have a few comment that you may, or may not, agree with, I just wanted to express my opinion.

- Saturn seems inaccurate.
After watching the current Championship WR, I can't help but feel that the saturn version is "too friendly" towards its player. In the video, you can see the runner making small turns with no (almost) loss of speed, while when I try to do the same playing the Arcade version on M2, I always seem to lose 5-15 kmh each time, which is a significant timeloss in comparison. I moderate the Daytona USA leaderboards and observed similar inaccuracies, again, in the saturn version of that game.

- IL's (Time Attack) seems unfair.
Please tell me if I'm wrong here, I'd love to know what I'm doing wrong.
The PC version (I don't know about the saturn) has the Stratos. This car seems to be doing ~240km/h when driving straight. Compared to the original cars only doing ~220km/h.
How is this the same leaderboards, especially since the Stratos was added later to the PC port?
Now I've read about a "faster car" code or whatever for Arcade, but it appears to do nothing (here sound in menu, no difference in-game), so if I'm doing something wrong, please let me know.

As I mentioned, I don't like seperating games unless it's necessary, but similar to OutRun 2; each version of this game seems to be different from each other.

Again, just expressing my opinions, and I'd love to hear from you what you think of this situation, or if you think that it's all good and nothing needs to change.

Thanks!

mrFahrenhytmrFahrenhyt likes this. 

Forum: OutRun 2

Thread: A new challenger approaches!

Started by: VaruunaVaruuna

Awesome!. Always down for more stuff 😃

 

Forum: Daytona USA 2

Thread: PLEASE READ! When submitting a run.

Started by: VaruunaVaruuna

Recently updated the leaderboards and reposted my time (along with an additional one I had previously missed). Everything should be more clean and "find-friendly" now and I've merged the two game versions together. After playing both of them nearly side-by-side for 3 hours each today, I'm going to conclude there is no differences between the two versions except for extra content or settings.

 

Forum: OutRun 2

Thread: A new challenger approaches!

Started by: VaruunaVaruuna

Good day, folks!

Just wanting to introduce myself to those still around playing this game. I've been playing OutRun 2 on and off since I first had a Demo of it on the original Xbox, but most of the time played in the Arcade.

Not saying that I'm pro or anything (I can't even remember any of my times!) but that I'm glad to say that I'll hopefully be joining the rest of you all on the leaderboards very soon. Need to get some practice in first, though 😉

Will most likely submit on Xbox, but once the local amusement park opens up again, I might prefer to make runs on their machines instead (I already do so with Daytona)

Be seeing ya'll!

PRiS0NERPRiS0NER likes this. 

Forum: Daytona USA 2

Thread: Welcome to Daytona USA 2!

Started by: VaruunaVaruuna

8 month delayed answer, no problem!

I wasn't notified that you had even replied, but I welcome you regardless! Been on a bit of a Daytona hiatus but now back again and also with Scud Race as a newly requested game I'm setting up. Looking for a lot of fun in the near future with these games again!

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

Hello. I would like to request to become upped to a Super Mod on Daytona USA https://www.speedrun.com/Daytona_USA
Reason being the previous 2 Super Mods are no longer active (one last online 2 years ago, and other 4 months, with no social media connected to his account).
Back when I joined them to post my own results, I was lucky to be able to get ahold of the more active one of the mods and was able to become a mod myself, but now, I want to make changes and additions to the leaderboards and the other mods are nowhere to be found or contacted.

 

Forum: Daytona USA

Thread: Arcade vs Console ports

Started by: VaruunaVaruuna

I just verified a Saturn run which beat my previous record on the Beginner: Automatic category, but looking at the videos side by side, I really can't call it entirely fair to compare the two versions.

I'll go ahead and make some video explaining my points in more detail, but if you look at the last lap in the Saturn version, the player hits the wall in the last turn twice. The first time in which NO speed is lost at all! And the second hit brings it down to about 270 km/h. If this was the Arcade, that speed would have been reduced to 240 if not lower.

Small bumps like that continues to happen in both videos, and yet, the Saturn version tends to get punished a lot less than the Arcade.

AbsquatulaAbsquatula likes this. 

Forum: Daytona USA

Thread: Hello friends!

Started by: VaruunaVaruuna

While I'm not particularly against the idea of splitting Arcade vs. Saturn, I'm curious as to what the reason is.

I don't play on Saturn as I don't have one, but is there a significant difference between the versions (I.e framerate) that would prevent Saturn from reaching the same times as the Arcade?

 

Forum: Daytona USA

Thread: Hello friends!

Started by: VaruunaVaruuna

Thank you! Out of curiosity, do you still play as well? I've as of recently been playing and practicing all games in the series.

 

Forum: Daytona USA 2

Thread: PLEASE READ! When submitting a run.

Started by: VaruunaVaruuna

It's not always easy to record a video of a run when played on the actual arcade hardware when compared to the comfort of your own home. So here are the ground rules for when submitting a run:

NEW!
The only accepted emulator is Supermodel SVN 779 (or newer)!
This is due to a recent change in emulation which affects timing, changing how supermodel times frames. More information can be read on the supermodel website.

- A video is required.
Simple as that, however, this requirement differs depending on how it run was played. If you played on the Supermodel in your home, you MUST submit a video of the full run, starting from the Boot-up screen of the emulator itself (just the track is no longer allowed!) screen.

If you playing the true arcade, your video should ideally start before your start naming your score entry. The video needs to show your surroundings (that this is indeed an Arcade Machine, perhaps show that there are others lined up for the network play etc.). Recording may stop after your name is displayed with your time and all options before the going back to the menu.

If you have submitted runs in the past, I may choose to allow submissions with no video proof to be accepted if you've convinced me prior that the score entry name you choose is actually the name you normally use (I always use 'VAR' everywhere)

I might have more information here in the future, or if you disagree with what I've lined out here, feel free to reply!

Thanks!

 

Forum: Daytona USA 2

Thread: Welcome to Daytona USA 2!

Started by: VaruunaVaruuna

Excuse the dust and incomplete categories! I'm still working on setting everything up and defining categories and so on.

If you feel like something should change, feel free to request so here or in a seperate thread!

I'm new to being a moderator on speedrun.com, but I hope we can all work together to create something fair and awesome! 🙂

 

Forum: Daytona USA

Thread: Hello friends!

Started by: VaruunaVaruuna

The name's Varuuna and I've been playing Daytona for a VERY long time, but never professionally/competitively.

I recently picked this game (and the rest of the series) up again after talking to some friends about what would be a fun game that I could play and/or stream practically every day without getting bored of it. They thought Daytona USA seemed fitting, so here I am!

While I've only been lurking this leaderboard recently, I've been playing and improving myself over the past 7 days, which much more time to practice to come, so you'll probably see me quite active.

Apologizing for barging in like this only a day after my own run submission (I know it takes time, so no offense to anyone) but I was concerned about the activity of these leaderboards. If we need a new, active, moderator, I'd be willing to volunteer for the position, but only if the current moderators accept.

Thank you for reading this, and I hope I'll see more of you in the future!

Lolkiu64Lolkiu64 likes this. 

Forum: Daytona USA

Thread: Difficulty differences between Saturn, Arcade, and PSN/XBOX Version

Started by: TommyspudTommyspud

Sorry for necro.

I could probably look into this if really needed. But I always play my attempts at Arcade/Arcade (AI/Timer) on Xbox 360 version. If it's harder than the default Arcade machine setting, then I suppose I just like the added challenge? 🙂