Forum: Daytona USA 2 Thread: PLEASE READ! When submitting a run. Started by: |
As an update to this previous discussion, I will be seperating the 2 versions in the near future |
Forum: Daytona USA 2 Thread: PLEASE READ! When submitting a run. Started by: |
I was apparently never made aware of the fact that there had been activity here, so apologize for the lack of an answer. I think the overall activity, and community, is quite low that seperation of the games for the Advanced stage is not necessary, but I do hear what you're saying. |
Forum: Daytona USA 2 Thread: A new misc category added. Started by: |
Also gonna hijack my own thread so say that I plan on adding categories for 100-500 miles as well in the near future. For anyone interested in tackling a more enduring challenge! |
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Forum: Daytona USA 2 Thread: A new misc category added. Started by: |
I decided to add a new category to the boards. This category only allows submissions using the Hornet played in Battle on the Edge ("BotE"). This might raise some questions as surely the Hornet is only a Power Edition vehicle? Turns out, it's not, but I didn't know about it. Some research after the first "secret" submission was made, I found out that the community building the supermodel emulator were aware of the hidden Hornet in BotE as early as 2013 and was able to "unlock" it for a race using a hex editor to modify savestates. If you want to submit to this category, finding and using this method to "hack" the Hornet into the selection screen IS ALLOWED. This does not make this a "hack" category, as there is a legitimate way of playing using the Hornet in BotE. This, however, as far as I know, is a secret only known by the Marubaku group, but I can confirm I HAVE seen it been done, so I can verify it is very real. Using the hex method does not allow the car to be tuned as the legit method does, but I'm allowing both either way because this is just a misc category and it also not considered allowed for records by marubaku. So in essence this is a "meme" category. |
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Forum: Daytona USA Thread: Any of the XBLA Daytona MP and Leaderboard guys here? Started by: adieshibbyinadieshibbyin |
This is something I greatly miss. It was awesome to play 8p races. |
Forum: Daytona USA Thread: Orange car RULES! Started by: N0Lif3N0Lif3 |
Just as games with thousands of players still discovers new tricks from time to time, this too is no different. "Neglected to figure out" is a strong choice of words because, frankly, I don't care much for the Saturn version of the game due to its flaws in comparison to the arcade version of the game. If the Saturn was the way I also played the game in my childhood, as well as others here, I'm sure it would've been a different story. Yeah, all the Saturn runs can be improved, it's just not something that I think most of us here care for, so if you want to give that a shot, I think you'll find it easy to improve these on. Blasco and I have fun for a while battling back and forth on the Advanced track for the first place but eventually I stopped and went back to the "normal" game. If I get bored, I'll go back to the Saturn version again. |
BlascoBlasco likes this. |
Forum: Daytona USA Thread: Timing error? Started by: |
The submitted run was PS3, so apparently so. |
Forum: Daytona USA Thread: Timing error? Started by: |
I just verified a run for Time Trial. The game reported a final time of 2'35''64 but when I add up the times manually, I get 2'35''60. Anyone spotted this sort of timing error before? This is the first time I see it. |
Forum: Daytona USA Thread: PS3 Version Where? Started by: PotatoAim1805PotatoAim1805 |
The version released on PSN for PS3 and XBLA for Xbox 360 counts as "Arcade" as they are virtually the same as the Arcade version in every way (with enhanced graphics and other game modes). |
PotatoAim1805PotatoAim1805 likes this. |
Forum: The Site Thread: Request leaderboard moderation (Read the first post before posting!) Started by: lewisandsparklewisandspark |
Request to remove users Lolkiu64 and The_Scrivener as moderators for Daytona USA. The former is just about approaching 1 year of inactivity on the site, and the latter is already at 2 years of inactivity (with 3 coming up in january). They also have no way of contacting them as Lolkiu64 is not active on his YT channel and The_Scrivener has deleted his Twitter and YT, and is inactive on Twitch. |
Forum: Daytona USA Thread: Enforce difficulty settings? Started by: |
I wrote this post in an old thread here moments ago: (TL;DR at the bottom) "I am fairly confident that Saturn's "Very Hard" for AI cars is the same as PS3/X360's "Arcade" difficulty setting. Though I don't normally play on the arcade emulator due to the fact that I prefer the X360 version; I can quickly boot the Arcade up and see what changing the difficulty actually does to the game. If that, too, is only about AI cars, it should behave similar to the ports. As for the difficulty regarding the timer in the game, I feel like it is pointless to discuss as even when the timer is set to the hardest/lowest; your run is simply not good enough for submission if you can't beat the timer." With that, I wanted to spark some interest of anyone who is still around and read these forums; Should a difficulty be enforce for a run to be valid? Should we add different categories for the other difficulty settings? As I mentioned, the timer can be ignored, if you can't beat it, you didn't complete the race, and your run is not valid. Simple as that, I'm sure we all agree. (Yes, you can increase the timer, but anyone beating the race on the hardest timer setting will automatically get the better time) But what about the CPU vehicles? So I've seen a lot of submissions lately (none rejected) playing on an easier setting. Sometimes "Normal" and sometimes all the way down to "Very Easy" (or is is Easiest/Hardest? Can't remember...) This is already a long post, so I'll round up for now. I might be the only one with this opinion, but I feel like lowering the difficulty setting of the game to anything other than the hardest is a "dishonest" act against all the arcade cabinets that we (all?) enjoyed in the past. Please do tell me how you feel about this. Should the game always be played on hardest or should we continue to do as we please? (My vote is on making/keeping the game hard) TL;DR: Thank you for reading. |
Forum: Daytona USA Thread: Difficulty differences between Saturn, Arcade, and PSN/XBOX Version Started by: TommyspudTommyspud |
It's been over a year since my post above, and I know that most people that were active at the time, no longer are. That said, though I don't own a Saturn officially, I am fairly confident that Saturn's "Very Hard" for AI cars is the same as PS3/X360's "Arcade" difficulty setting. Though I don't normally play on the arcade emulator due to the fact that I prefer the X360 version; I can quickly boot the Arcade up and see what changing the difficulty actually does to the game. If that, too, is only about AI cars, it should behave similar to the ports. As for the difficulty regarding the timer in the game, I feel like it is pointless to discuss as even when the timer is set to the hardest/lowest; your run is simply not good enough for submission if you can't beat the timer. |
Forum: Daytona USA Thread: Minor cleanup & additions! Started by: |
Hello everyone! It's been a while. Sorry for the inactivity. Real life and such. You know how it is. I've cleaned up some minor descriptions of rules and intend on adding to them later to clear up a few points that may go "missing" due to a lack of information. With that, I also added two new categories to the "Full-game Leaderboard"; completing All Race-tracks (single segment) for both Grand Prix and Endurance. (I know I'll be doing either one soon!) And there has been some new activity lately from other runners, which is awesome! Keep up the good work! |
AbsquatulaAbsquatula and |
Forum: Sega Rally Championship 1995 Thread: More seperation of leaderboards? Started by: |
This is what I noticed as well.... And well, not saying I want a split, but it sucks that the version are not all equal. As I said in my original post, the same issues happens in Daytona when comparing the Saturn version to the original Arcade |
Forum: Sega Rally Championship 1995 Thread: More seperation of leaderboards? Started by: |
I, personally, would like to see a split, otherwise, as a player who only plays the arcade version (both emulated and on actual hardware) it makes it impossible to compete with the PC/Saturn versions due to the addition of the Stratos in those versions. |
Forum: Sega Rally Championship 1995 Thread: More seperation of leaderboards? Started by: |
I'd like to preface this thread by saying that normally I don't like to seperate leaderboards into even further categories and subcategories. It's fun to see everyone in one, long list. I also don't have a run submitted here yet, as I only picked up this game a few days ago, but I have a few comment that you may, or may not, agree with, I just wanted to express my opinion. - Saturn seems inaccurate. - IL's (Time Attack) seems unfair. As I mentioned, I don't like seperating games unless it's necessary, but similar to OutRun 2; each version of this game seems to be different from each other. Again, just expressing my opinions, and I'd love to hear from you what you think of this situation, or if you think that it's all good and nothing needs to change. Thanks! |
mrFahrenhytmrFahrenhyt likes this. |
Forum: OutRun 2 Thread: A new challenger approaches! Started by: |
Awesome!. Always down for more stuff |
Forum: Daytona USA 2 Thread: PLEASE READ! When submitting a run. Started by: |
Recently updated the leaderboards and reposted my time (along with an additional one I had previously missed). Everything should be more clean and "find-friendly" now and I've merged the two game versions together. After playing both of them nearly side-by-side for 3 hours each today, I'm going to conclude there is no differences between the two versions except for extra content or settings. |
Forum: OutRun 2 Thread: A new challenger approaches! Started by: |
Good day, folks! Just wanting to introduce myself to those still around playing this game. I've been playing OutRun 2 on and off since I first had a Demo of it on the original Xbox, but most of the time played in the Arcade. Not saying that I'm pro or anything (I can't even remember any of my times!) but that I'm glad to say that I'll hopefully be joining the rest of you all on the leaderboards very soon. Need to get some practice in first, though 😉 Will most likely submit on Xbox, but once the local amusement park opens up again, I might prefer to make runs on their machines instead (I already do so with Daytona) Be seeing ya'll! |
Forum: Daytona USA 2 Thread: Welcome to Daytona USA 2! Started by: |
8 month delayed answer, no problem! I wasn't notified that you had even replied, but I welcome you regardless! Been on a bit of a Daytona hiatus but now back again and also with Scud Race as a newly requested game I'm setting up. Looking for a lot of fun in the near future with these games again! |