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TheRoundCubeTheRoundCube
(They/Them)

Canada

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Forum: The Site

Thread: Speedrun.com is under new ownership

Started by: PacPac

13 Oct 2020, 19:00

Thank you for the site and your work benefiting the entirely of the speedrun community. You played an integral part in hundreds of thousands of people's lives and won't be forgotten.

WalgreyWalgrey and thanksdudethanksdude like this. 

Forum: Super Mario World 2: Yoshi's Island

Thread: Leaderboard Rules and Requirements

Started by: mtmt

9 Jun 2020, 04:35

it means you can use 1.51 and any version 1.53 to 1.56. other versions dont lag enough like a real console so in places they're faster

mrunsmruns likes this. 

Forum: Yoshi's Island Category Extensions

Thread: Read this if you want a category added

Started by: mtmt

26 Feb 2019, 08:12

Because this is not a Meaningful restrictions / criteria as said in point 2, This will not be added to the leaderboards. There is nothing particularly special about 1-6 yoshi or really any other colored yoshi in the game at any specific level.

 

Forum: Yoshi's Island Category Extensions

Thread: Read this if you want a category added

Started by: mtmt

23 Feb 2019, 21:23

what is the significance of brown yoshi being the one picked to obtain?

 

Forum: Matter

Thread: Run timing

Started by: TheRoundCubeTheRoundCube

15 Jan 2019, 00:42

As you land would be ideal to make it as soon as you gain control

 

Forum: Matter

Thread: Run timing

Started by: TheRoundCubeTheRoundCube

15 Jan 2019, 00:21

Thank you for taking this into consideration and making appropriate changes. One more I just thought of is the start.

What do you think about timing starting as you land? You gain control then so I'm thinking that the run should start then too. My run would be adhering to this and not yours, but let's leave yours for simplicity's sake.

 

Forum: Matter

Thread: Run timing

Started by: TheRoundCubeTheRoundCube

14 Jan 2019, 19:30

Okay. Allow me to make one last point of the timing.

With current timing I could in theory ride the last moving platform, stop moving entirely after that and never finish the game.

Is this what you want?

 

Forum: Matter

Thread: Run timing

Started by: TheRoundCubeTheRoundCube

14 Jan 2019, 18:05

2 skips. Faster triangles in the lava planet and a little bubble skip. New category doesn't seem necessary for things like that

In an earlier run I bumped my mouse and messed up and I ran the wrong direction for a bit. That certainly delayed the ending.

So are you saying you want me to submit it as a 19:46?

 

Forum: Matter

Thread: Run timing

Started by: TheRoundCubeTheRoundCube

14 Jan 2019, 17:40 (edited: 14 Jan 2019, 17:45)

Otherwise you're saying my run is a 19:46 is what I am to understand?

In your run between 26:16 and 26:48 that's still user controllable gameplay. That's what I'm saying. If you were to just stop moving you'd be spending time before the ending. How is this not included in the run time?

 

Forum: Matter

Thread: Run timing

Started by: TheRoundCubeTheRoundCube

14 Jan 2019, 17:35

You can just stop running during the long platform before getting to the end though that's why the last one should be the final time. That would delay the ending

 

Forum: Matter

Thread: Run timing

Started by: TheRoundCubeTheRoundCube

14 Jan 2019, 09:00 (edited: 14 Jan 2019, 09:00)

Hey! I am looking at your Matter speedrun. I want to do it myself. Since it is an early age in speedruns I want to bring up the timing. I am ok with how you start it at first movement. I hold a direction as I land so I move upon impact. You wait and then proceed so timing between us there isn't affected because we both start when we move.

The ending is what I am looking to have changed. You retimed it to an earlier place because you said the game doesnt really get any slower but this is false. You can choose to simply stop running down the long platform at the end.

My proposal is to make the end split on the very last platform to where you originally timed it as a late 26 minute. this makes sense because it is truely when the game has stopped being able to progress or slow down. What do you think?

 

Forum: Kirby Super Star

Thread: 23 year old speedrun?

Started by: TheRoundCubeTheRoundCube

3 Jan 2019, 06:36

Somehow a run was done before the game was ever released. This is a mistake?

https://www.speedrun.com/kss/run/0y6rndpy

 

Forum: Microsoft Minesweeper

Thread: Replaying levels

Started by: TheRoundCubeTheRoundCube

18 Feb 2018, 09:27

Can i replay the same level and submit that as a run or must it be a new game everytime?

 

Forum: Super Mario World 2: Yoshi's Island

Thread: Can I use an emulator on my pc.

Started by: Owen12Owen12

24 Jan 2018, 17:03

you would want to play the NTSC version. it's either english or japanese.

 

Forum: Yoshi's Island: Super Mario Advance 3

Thread: PAL Region

Started by: 607607

31 Dec 2017, 12:38

theres no pal just select USA or whatevers there

 

Forum: Yoshi's Island: Super Mario Advance 3

Thread: PAL Region

Started by: 607607

31 Dec 2017, 10:41

oh gba has no regions. i totally didnt pay attention to which game this even was sorry

defqon_Jandefqon_Jan likes this. 

Forum: Yoshi's Island: Super Mario Advance 3

Thread: PAL Region

Started by: 607607

30 Dec 2017, 20:25

idk but its there for me https://i.imgur.com/h6DSkqi.png

 

Forum: Mighty Switch Force! 2

Thread: Emulator runs

Started by: TheRoundCubeTheRoundCube

18 Oct 2017, 22:54

If possible, are emulator 3DS MSF2 runs allowed to be submitted? If yes I'd like to know a few things:

Which emulator, settings, game version (if applicable), etc

Or whatever other rules and limitations must be applied. Wouldn't​ want to accidentally break some kind of rule. Thank you.

 

Forum: Tetris Worlds

Thread: more categories

Started by: nick666101nick666101

5 Oct 2017, 02:19

Does PC have a marathon run?

 

Forum: Super Mario World 2: Yoshi's Island

Thread: Can I use an emulator on my pc.

Started by: Owen12Owen12

23 Jun 2017, 04:18

Don't use bizhawk or SNES9X 1.43.

 
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