Forum: Dofus 2 Thread: Suggestions Opened Started by: |
Honnêtement personnellement ce qui me restreint à faire du Speedrun sur Dofus c'est lié au jeu en lui-même. Étant donné que c'est un jeu où le stuff n'est pas capé et inégale entre les joueurs à cause de la forgemagie et que le jeu tant qu'il n'est pas sous Unity LAG de ouf, bah ça donne peu envie de se lancer là dedans |
Forum: Pokémon UNITE Thread: New categories Started by: |
To be honest, i think there is already too much category and most of current category should be maybe move into an CE or something like this |
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Forum: Pokémon UNITE Thread: All Tutorials WR no skips 15:13.000 Started by: uhLuminatiuhLuminati |
Yes and it's still longer than Archived WR |
Forum: Pokémon UNITE Thread: Effective ways for timing a run? Started by: RevolvingPotatoRevolvingPotato |
I usually use Youtube Frame Timer and add all 6th segments to retime All Tutorials |
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Forum: Pokémon UNITE Thread: Are load times considered choosing the tutorials? Started by: RevolvingPotatoRevolvingPotato (edited: ) |
From category rules. Quote |
Forum: Pokémon UNITE Thread: Practice Tools in Practice Mode Started by: |
Update : Practice Mod has been move in Misc and split sub-category with and without Practice Tools |
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Forum: Pokémon UNITE Thread: Practice Tools in Practice Mode Started by: |
Hi everyone. What do you think of Practice Mode ? Some of you already run in this Mode, some with and some without using the Practice Tools. What do you think of that ? Should we create 2 separate categories, one with and the second where Practice Tools is ban ? If we split, I think the best (not perfect with the API system but we can't do complexe variables with `if` like "If i select Practice Mode than other variable appear) will be to extract Practice Mode in a new Category like that : For me, Practice Tools is why Practice Mode is interesting and different from others Mode with specifics strategies and without Practice Tools, well it's just standard mode without starting game intro. What do you think of that ? Split ? Disallow ? Allow ? PS: Practice Tools is restricted for Evolve% and you already can't use `+1 level` because the speedrun will just be pressing it. |
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Forum: Pokémon UNITE Thread: Basic Tutorial 2 - Leave Battle Skip Started by: |
Update: Split category was created. |
Forum: Pokémon UNITE Thread: Basic Tutorial 2 - Leave Battle Skip Started by: |
Hi, technically you can Leave Battle and it still count as a win. But I tested this by creating a new account and you can't leave battle. Do you think it should be allow or not ? (It's 5 minutes of waiting and doing nothing saved, losing or winning count as complete) |
bascopybascopy likes this. |
Forum: Pokémon UNITE Thread: thoughts on the Category involving real matches Started by: wild_cappuccinowild_cappuccino |
After deeper research, it's not againts rule. But not sure that it's ok about Pokemon Unite's rules, especially for the first death run. People who will run in this category will do it at their own risk. " PvP PvP games are allowed on the basis that there is some sort of speedrunnable single player mode. Solely PvP speedruns will be put under higher scrutiny and will be expected to have measures to prevent unfair advantages and cheating. " |
Forum: Pokémon UNITE Thread: thoughts on the Category involving real matches Started by: wild_cappuccinowild_cappuccino |
Technically random matches are PvP thats againts Speedrun.com rules so yeah that's should be remove i think |
Forum: Pokémon UNITE Thread: In-Game time on all tutorials? Started by: Pelican_Pelican_ |
You should transfert them to individuals levels i think |
Forum: PAYDAY 2 Thread: Speedrunning Mod Started by: davidwiki8davidwiki8 |
I don't understand, i download the mod but can't change RNG and when i download the RNGModifier it's display like a other mod. What I'm supposed to do with RNGModifier ? |