Forum posts

Forum: Sonic Unleashed

Thread: New category I've been working on.

Started by: TJHudsonTJHudson

Oh I didn't know it was already a thing, surprised the record is that low. According to the FAQ I used to figure out the medal locations, the Pickle medals are luck based. He either gives you a medal or an art book or a record. So I assume that with good RNG you could get them without Eggmanland. This might not be the case however, I only started running this game seriously a few weeks ago.

Also sorry I took Josh's credit lol. His time makes mine look shit lol.

 

Forum: Sonic Unleashed

Thread: New category I've been working on.

Started by: TJHudsonTJHudson

So I've spent the last week or so routing and grinding out a new category I've invented for this game called "ALL MEDALS".

Basically the goal is to get all 400 sun and moon medals in the game as quickly as possible.

Time starts upon hitting yes after selecting new game in the menu (like any%), and ends upon collecting the last medal.

The run I did last night took 11:02:54

However, I should be able to get this down to sub 10, maybe even a sub 9, without too much trouble. The time loss was due to a bad Skyscraper Scamper Night 1, Jungle Joyride Day 1 and Arid Sands Night and Day 1.

I currently don't have a capture card to record a run with. However I have a route on google docs that I'll be posting either later tonight or tomorrow, for anyone who is interested in running this category.

Also a fun fact. For those that hate Eggmanland. You can completely avoid having to go to Eggmanland all together as there's no medals in Eggmanland, and all the souvenir medals can be obtained without souvenirs from Eggmanland

Hope this becomes a category because it's quite fun and you get to see all the cool bonus levels.

 

Forum: Tony Hawk's Pro Skater 3

Thread: NEW CATEGORY!

Started by: TJHudsonTJHudson

(edited: )

Sure. The only reason I really suggested it is that it makes getting some of the boards (especially in Tokyo) much easier and less time consuming. Also there's a difference in that if my memory is correct, in Pro Skater 4 you have to buy the cheats in the shop, but here, the cheats are unlocked as you progress through the game by beating a certain number of careers as with the characters and videos, which is why I feel they're different. I'll try and record a run in the next few weeks, and I'll try both with and without cheats maybe.

 

Forum: Tony Hawk's Pro Skater 3

Thread: NEW CATEGORY!

Started by: TJHudsonTJHudson

So recently I've devised a new category for all the endurance runners out there. I call it 100%.

Here's a breakdown:

In this category you will be completing the entire game. You'll know if you've done this as when you do the game will show a message saying "ENTIRE GAME COMPLETE".

To do this you must beat the game (as you would in all goals and golds) with every character (13 pro skaters, a created character and 8 unlockable skaters). Doing this will unlock all the skaters, all the videos, all the hidden levels and all the cheats. You also have to collect all the decks for every character (a total of 198 across the entire run), which I'm not sure is required to get the "entire game complete" message, but it's very much a 100% requirement.

Time starts when you take control of the first skater in Foundry (same as always). Time ends upon getting the "ENTIRE GAME COMPLETE" message.

Cheats acquired by entering codes are not allowed and will void the run, however cheats unlocked during gameplay are allowed as in this context they're like unlockable abilities (like the remote bomb+ in breath of the wild). It also makes the later sections of the run easier and shorter, making the run less tedious, so that's why I'm allowing them.

The route I've come up with is:
Pro Skaters (Tony → Steve → Kareem → Rune → Eric → Bucky → Bam → Rodney → Chad → Andrew → Geoff → Elissa → Jamie), then custom skater, then unlockable skaters (Darth Maul → Wolverine → Officer Dick → Private Carrera → Ollie, The Magic Bum → Kelly Slater → Demoness → Neversoft Eyeball).
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I have completed an unrecorded offline run of this game and ended up with a time of 13 hours, 53 minutes and 2 seconds (which is around the average time for a GTA:SA 100% speedrun), so it's not that insane a category, and with practice and some better routing, it could easily be brought down to like 7-9 hours or something.

It's quite a hardcore category so it might take a while for me to get a video of it (the offline one left me exhausted), but I'm sure there's someone out there willing to do a run of it in the meantime.

What do you guys (and gals) think?

Mandy64Mandy64 and ashzashz like this. 

Forum: The Elder Scrolls IV: Oblivion

Thread: Where did the single guild categories go?

Started by: TJHudsonTJHudson

I was about to do a Fighter's guild run only to see that the category is gone, along with Dark Brotherhood, Mage's Guild and Thieves guild. One, why are they gone? and two, could the mods please bring them back?, as they seem like interesting categories to run.