Forum posts

Forum: Game Dev Tycoon

Thread: First GDT TAS

Started by: SnakeobSnakeob

Retimed taking out where the TAS sits on the trash screen and got a time of 1:09.500, maybe another second to be saved or so.

henhenhenhen likes this. 

Forum: Game Dev Tycoon

Thread: First GDT TAS

Started by: SnakeobSnakeob

Frames for Timing: https://imgur.com/a/dUvlDLf

Considering this game is impossible to TAS due to literally everything being RNG (even when and where you can press the buttons), I am okay with this for a couple hours of work. There is a second to be saved and its pretty obvious where it is, but I buffered my inputs for the average animations, and I ended up getting fast ones every time in this run lol. I used a AutoHotKey script to write the TAS. Happy to answer any questions about the run or TAS if there are any.

henhenhenhen, YockoYocko and 2 others like this. 

Forum: Game Dev Tycoon

Thread: Chinese faster?

Started by: DHutchDHutch

Also in the Chinese version for some reason the menu buttons are clickable sooner and transition faster. Can't explain why but if you play on Chinese for a while and switch back to English you will definitely notice it lol

SilentProtagonistSilentProtagonist likes this. 

Forum: Mari0

Thread: Human Viable TAS Strats

Started by: SnakeobSnakeob

Yeah and the water section might be possible, I've tried it but it's hard to do actually fast.

 

Forum: Mari0

Thread: Human Viable TAS Strats

Started by: SnakeobSnakeob

I don't know if anybody has seen the TAS that was featured at ADGQ (https://youtu.be/zC6J8wmaTsE), but it incorporates some portal momentum strats that have never been used in a submitted run before. I've done some testing in 1-1 and 4-1 and its hard to get the momentum going and after that you have to do fairly frame perfect jumps to maintain the momentum. Anybody want to give figuring out some form of this a shot? Even a little bit could make a difference in the WW, no WW, and definitely Warpless.

 

Forum: Mari0

Thread: What is WW?

Started by: Redcat628Redcat628

WW stands for wrong warp and in the context of this game it refers to the glitch that occurs if you suspend a game session while in World -1, when you continue it puts you in World 8-4, which allows you to skip the rest of World 8.

Redcat628Redcat628 likes this. 

Forum: Gravity Switch

Thread: Gravity Switch Enemy Glitch

Started by: SubZeroSubZero

I've had the ceiling/floor falling without dying glitch happen to me a few times before

 

Forum: Mari0

Thread: Important Notice regarding runs

Started by: randomphoenix03randomphoenix03

Why does verification change what the strats are?

 

Forum: Gravity Switch

Thread: Full Game Run Categories

Started by: SnakeobSnakeob

No problem, if you have any more questions or want to talk about strats or routes you should totally join the discord channel

 

Forum: Gravity Switch

Thread: Full Game Run Categories

Started by: SnakeobSnakeob

Any% means you start from a new save file and then unlock the costumes as you go, so if you don't want to unlock any that would be fine, and then your run would be able to be Any% and None. Just a word of advice that I have found No Costume to be way slower, collecting 10 tickets in Loading Bay for Double Grav takes about 15ish more seconds than collecting none, and Double Grav will save way more than 15 seconds with the cycles you can skip and gaps you can cross and other things in all the rest of the levels. I haven't officially tested it, but I am pretty sure you will save more time overall just based on how much Double Grav is used.

 

Forum: Gravity Switch

Thread: Full Game Run Categories

Started by: SnakeobSnakeob

I just realized it says "Unlock the costume as you advance in the game (exemple: To use Double Grav, you have to get 10 tickets in Loading Bay etc.)," but that is kinda pointless for Ultimate since you would have already beaten the game, and for the other suits you would just only use them for Dark Lab anyways, so I think the categories besides Any% and 100% are kinda pointless and inefficient.

 

Forum: Gravity Switch

Thread: Full Game Run Categories

Started by: SnakeobSnakeob

Hello, I have just started running this game today and it has been a lot of fun. One thing I noticed is that there is a full run category for every suit. That confuses me a little because would it be from a new game, or beat all 4 stages with the suit. In my opinion, it seems like Any% and 100% are plenty, and will provide more competitive and clear categories for the game to be run, and players can have their own routes, rather than a category/run for each suit.

 

Forum: Mari0

Thread: Why are infinite lives allowed?

Started by: lexikiqlexikiq

It was added when randomphoenix03 was the only active mod (is my theory not 100% sure), and if you look at his No WW run he kinda needed it lol. For everything but Warpless you're not gonna have a competitive time if you die anyways, so it doesn't really matter too much. And for Warpless it just allows people to complete the pack and submit without worrying about being perfect, so I think it might be more friendly to new players. I'm the only active player/mod rn, so I don't have a reason to change it since nobody else is submitting times. If more people joined the community and ran the game and wanted it changed I would have no problem with that.

lexikiqlexikiq likes this. 

Forum: Coffee Shop

Thread: Just an Idea

Started by: SnakeobSnakeob

Hey I'm going to start running this soon I think because it looks pretty fun. From just doing some practice runs and testing it looks like having a lot of warm days can screw you over, and on the other side a lot of cold days are better. It might be cool to add some sort of counter when submitting a run that would show the number of warm days and number of cold days and etc. Just a thought I had from testing things out.

 

Forum: Mari0

Thread: A Quick Question

Started by: SubmanSubman

I would say as long as the map itself (placements of blocks and items) doesn't change that would be okay

SubmanSubman likes this. 

Forum: Pingus

Thread: Call to Action

Started by: SnakeobSnakeob

So I know the game hasn't picked up and nobody seems to want to run the game, but I would love it if we could try to get the game to grow and get more people. Not only would it be fun to have more competition, but new strats and routes for the levels would be easier to find and really would bring the WR times down. I think this game is quite fun to run, and its not too hard of a game to learn the basics of, then practice and grind down the times. If you have any ideas on how to get the game to grow, feel free to share them, all the help would be greatly appreciated!

As a goal for times, I would love to be able to get Story mode to be sub 5:30 (not sure how possible this is), and 600% to sub 1 hour (would require work to bring minutes off all the levelsets, which could really only be done through new level setups). For people, I think it would be great if we could get a minimum of 5 more times/active runners for the game, and hopefully we can grow more from there.

 

Forum: Pingus

Thread: Halloween 2011 & XMAS 2011

Started by: SnakeobSnakeob

Honestly I kinda get bored and suck at beating the levels the first time. I've just been watching cxai's runs and then doing what he does and find new strats and time save from there. If someone could post a run for both those soon that would be great. 600% is so close, just these two packs left.

 

Forum: Pingus

Thread: New Category Idea

Started by: SnakeobSnakeob

I mean personally I was thinking about 100% and i don't think it would be a good category as its only two more levels, but maybe something like save max penguins would be good. There is no difference with a completed save file, but it is easier to see that you beat all the levels when the save data is cleared, so that would be a community decision thing.
I think a IL leaderboard is viable for sure, but a sub 10 minute run isn't too hard when just starting out so it would be another community decision.

EDIT: Also now that I think about it an IL leaderboard wouldn't really have much variance in it. There aren't any strats that are really too risky to do in a run, so all of the top times would be the same. If we started using milliseconds for IL, it would be people winning by like milliseconds and not actual time. Just my thoughts on the matter.

 

Forum: Pingus

Thread: LiveSplit not working

Started by: WereisTheWolfWereisTheWolf

Make sure you turn on Global Hotkeys in settings, idk if you figured it out already

 

Forum: Pingus

Thread: New Category Idea

Started by: SnakeobSnakeob

Also as a side note, I'm probably gonna start to try to TAS the game, just so we can see what the absolute perfect total run time is on the current setups, with like the frame perfect inputs and stuff.

WereisTheWolfWereisTheWolf likes this.