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@CC27, I've added you as a mod to the GBA leaderboard page for this game, feel free to create that new category over there: https://www.speedrun.com/sm2gba

 
 

Hello all,
As of today (3/20/2018) we have split the leaderboards of each version, as they are different games entirely and deserve their own leaderboards. Here are links for each version:

Console Leaderboards: https://www.speedrun.com/spider-man_2
PC Leaderboards: https://www.speedrun.com/sm2pc
GBA Leaderboards: https://www.speedrun.com/sm2gba
PSP Leaderboards: https://www.speedrun.com/sm2psp

 
 

Hello all,
As of today (3/20/2018) we have split the leaderboards of each version, as they are different games entirely and deserve their own leaderboards. Here are links for each version:

Console Leaderboards: https://www.speedrun.com/spider-man_2
PC Leaderboards: https://www.speedrun.com/sm2pc
GBA Leaderboards: https://www.speedrun.com/sm2gba
PSP Leaderboards: https://www.speedrun.com/sm2psp

 
 

Hello all,
As of today (3/20/2018) we have split the leaderboards of each version, as they are different games entirely and deserve their own leaderboards. Here are links for each version:

Console Leaderboards: https://www.speedrun.com/spider-man_2
PC Leaderboards: https://www.speedrun.com/sm2pc
GBA Leaderboards: https://www.speedrun.com/sm2gba
PSP Leaderboards: https://www.speedrun.com/sm2psp

 
 

Hello all,
As of today (3/20/2018) we have split the leaderboards of each version, as they are different games entirely and deserve their own leaderboards. Here are links for each version:

Console Leaderboards: https://www.speedrun.com/spider-man_2
PC Leaderboards: https://www.speedrun.com/sm2pc
GBA Leaderboards: https://www.speedrun.com/sm2gba
PSP Leaderboards: https://www.speedrun.com/sm2psp

 
 

I'd personally like to split the leaderboards between games before making any new categories, but if you have a run ready I can probably put that together

 
 


New "Map Dialogue Skip", Wondering if it can save more time than it does but cant think of applications that i havent tried

 
 

I'll start with the new timesave I found tonight: Scuba Dialogue Skip

 
 

I just wanted to create a place where people can either post their new strats or speculate/ask ask questions about potential discoveries or timesaves.

 
 

I've been meaning to write about this regarding Spider-Man 2 for a while now. All versions of Spider-Man 2 that aren't the main version (Xbox/PS2/GCN) are totally different games, just as different as Spider-man 2 is from Spider-Man 3.

In my opinion its unfair to all versions of the game to have to share one page, as the main version has to compete for space with other versions that aren't even the same game, and the less popular versions are completely dwarfed by the more popular main version.

I just really think the best solution would be to split up all these different games into different pages, although I do support the notion of putting all the non-main versions into their own page.

 
 

Somehow before I even clicked on this post I knew it was about this.

MD_Pi likes this. 
 

Also this doesn't seem to apply to the first cat chase: I tried timing the regular route through the cat chase and another staying as close as possible (except going for the shop) and both ended up being a mid 2:07

 
 

So i just did some timing tests with cat chase 3 part 1 (the one in chapter 8 that ends in a cutscene before starting another section of the cat chase) and got some surprising results. I did three different versions of the section, one where I followed as close as possible to her the whole way, one where I tried to stay in the middle (~40 to 60% of the bar) and one where I tried to stay as far away as possible (~60-90% of the bar). Keep in mind once i saw her make the last jump and start running to where the cutscene takes place i got close again for the last two so i could make sure i made it and didnt waste time/invalidate the test by making her wait.

Also I did each test twice for more reliable info.

Here are my results.
close: 1st attempt: 26.6 | 2nd Attempt:26.6
medium: 1st attempt: 31.2 | 2nd attempt: 33.3
far: 1st attempt: 37.7 | 2nd attempt: 40.6

I think we can say for sure that there's a somewhat linear relationship between how far you are from cat and how fast she goes at this point, and its actually somewhat significant.

ThinksTheClown likes this. 
 

It seems like she only really slows down when you're really far from her. Do you think there's a difference in speed between medium and close distance?

 
 

Thanks for the advice! I guess i'll go ahead and request a series.

 
 

So, a couple weeks ago i submitted a request for a leaderboard for the game "5 Days a Stranger", which was to my pleasure accepted and added to the site.

Since then, however, I have realized that I want to speedrun the other games in the series (7 Days a Skeptic, Trilby's Notes, and 6 Days a Sacrifice respectively) which are not on the website. I am not sure which way I should go about requesting their leaderboards.

Should I do runs for the games and individually submit leaderboard requests for each one, and then submit a request for a series? Should I submit a request for the series first?

Sorry if this seems like a tedious question, I just want to make sure that I do things properly.

Thanks in advance for any advice.

 
 

Hey Taran, could you possibly upload a version of your map with no icons?(just the building layout)

 
 

yeah, I'll get on writing that down best as I can, not sure how long it'll take

I'll also record some footage of someone leaving the art museum since i'm recording footage anyways.

also Taran, I figured out that the buildings that are on the minimap in the corner of the screen are individual textures, so there isn't an actual "photo" of that map in the game to find unfortunately (although we could piece together one by taking a ton of screenshots).

I think I'll make a separate thread for glitches/glitch discovery so it'll all be in one place

Its nice to have some organized discussion about speedrunning this game.

TaranBaron likes this. 
 

Thinks, the Infinite Wallsprint(decided to remove the vertical part of the title) is more or less that, but I find it hard to conceptualize until i actually do it. So I'm thinking that a video guide with footage and input display would help people, because the timing can be a little finicky.

As for the hopping vertically (Lets call it "Infinite Wallsprint Hopping so we have something concrete to call it), its the same inputs, just different timing. It does have its uses though, so I'll either include it in the video guide for the IWS or make a separate guide for it

ThinksTheClown likes this. 

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