Forum posts

Forum: Amnesia: The Dark Descent

Thread: Lag input ?

Started by: Xano26Xano26

I haven't experienced this myself. Are you playing in fullscreen? Though non-fullscreen shouldn't make this happen.. hmm..

Xano26Xano26 likes this. 

Forum: Talk

Thread: What is the best pokemon?

Started by: DracaarysDracaarys

Umbreon, same reasoning as HowDenKing 😉

DracaarysDracaarys and HowDenKingHowDenKing like this. 

Forum: The Site

Thread: Feedback thread

Started by: PacPac

"Your run has been approved, and you've received a moderation note!"

The latter would be neat.

OxkniferOxknifer likes this. 

Forum: The Site

Thread: Feedback thread

Started by: PacPac

An option to only enable milliseconds for certain categories. This has probably been requested before. Feel free to link me OP's idea and I'll updoot it.

bogdan_mkdbogdan_mkd, blueYOSHIblueYOSHI and 3 others like this. 

Forum: Okami

Thread: List of Okami Runners

Started by: SkyreonSkyreon

>Active: lEternalDarkness LUL

lEternalDarknesslEternalDarkness likes this. 

Forum: Amnesia: The Dark Descent

Thread: Amnesia: The Dark Descent 100% Speedrun

Started by: SkyreonSkyreon

Ivy and I created a new category called '100%'. The definition and route can be viewed here: https://docs.google.com/document/d/1qUbnw7e4QmmyjYrH89sVZGbxlGjp-90M4iOcfmV5L9Y/edit?usp=sharing

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I personally think this category is interesting enough to be featured on the leaderboards. Of course, there's no point in adding it to the leaderboards if only a couple of people run it. Therefore I encourage people to check it out and give it a shot. You'll find yourself going to new places where you do plenty of unique movement and boosts to get quest-related items while still ploughing through levels.

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Why don't you collect all tinderboxes and oil?
-You're not rewarded with anything besides an achievement (tinderboxes)

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Yeah, being rewarded with an achievement sounds great, so get all achievements, besides, wouldn't that be a better name for this category?
-Unfortunately it's not that simple. You need to play Justine and AFK for ~10 minutes to get a few of the achievements. This category focuses on TDD and waiting like that doesn't seem right anyway.

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Why not collect all items at least?
-You lose all items except the lantern by the end, so there is no indicator on the pause screen tracking your item progress, other than progressing through the game, where we go out of bounds to access places early, skipping a ton of items, anyway. 100% glitchless would be better suited for that kind of definition.

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Why save Agrippa?
-Feels more wholesome, uses a bunch of additional "100%-esque" items and provides a different/better ending.

 

Forum: Amnesia: The Dark Descent

Thread: Fastest way to do the latter part of chapter 1?

Started by: xPYROxPYRO

Ah, I had that flashback in mind but I didn't know it moved

 

Forum: Amnesia: The Dark Descent

Thread: Fastest way to do the latter part of chapter 1?

Started by: xPYROxPYRO

Not much of a route difference. I think the boost up the railing to skip the stairs is what makes top rooms before Storage faster.

 

Forum: Amnesia: The Dark Descent

Thread: New to Speedrunning Amnesia?

Started by: SkyreonSkyreon

[This thread is a mirror from the Amnesia series forum by Nosferatu. I thought it would be quite useful to have this posted here as well as most people don't know there's a forum for all the Amnesia games.]

This is a compilation of resources and guides that should help you get setup before you start running the game.

This is NOT a guide for individual tricks or how to do the run itself. There are resources for that type of stuff linked here though.

SDA Thread for Amnesia: The Dark Descent -
http://forum.speeddemosarchive.com/post/amnesia_the_dark_descent.html

SDA Thread for Amnesia: A Machine for Pigs -
http://forum.speeddemosarchive.com/post/amnesia_a_machine_for_pigs_276.html

These two threads have been the main hub for posting new glitches/strats/routes found in both games that are useful to their speedruns. There’s 4 years’ worth of research in these threads so if you want to familiarize yourself with the history of Amnesia speedruns or if you want a single source that lists all the tricks used in runs over the years, this is a good place to look.

Leaderboards for Amnesia: The Dark Descent -
http://www.speedrun.com/tdd

Leaderboards for Amnesia: A Machine for Pigs -
http://www.speedrun.com/amfp

If you prefer learning the run from videos of other people’s runs then this website offers you a good pool to choose from.

Enabling Quick Saves/Loads and the Debug Toolbar –

While these may not be allowed during runs, they are extremely helpful tools for when you want to practice. Quick Saves/Loads will save you a lot of trouble during practice by removing the need to back out to the main menu each time you want to manually save or load. The Debug Toolbar will give you a plethora of information, such as a detailed view of the physics in each level and the ability to teleport to checkpoints on each map.

Here’s a list of steps showing you how to enable each:

1. Ensure Amnesia is not currently running on your computer

2. Find your “Amnesia” folder (usually located in My Documents)

3. Navigate to whichever game you will be running (“Main” for Amnesia: The Dark Descent and “Pig” for Amnesia: A Machine for Pigs)

4. Open main_settings.cfg in Notepad or really any text editor

5. Alter the text LoadDebugMenu="false" to LoadDebugMenu="true" (this will enable the Debug Toolbar for you, simply press F1 while in-game and it will popup)

6. Save and close main_settings.cfg

7. Navigate to your profile’s folder (located in the same folder as main_settings.cfg)

8. Open user_settings.cfg in Notepad or really any text editor

9. Alter the text AllowQuickSave="false" to AllowQuickSave="true" (this will enable Quicksaving and Loading, simply press F4 to make a quicksave in-game and F5 to load your latest save)

10. Save and close user_settings.cfg

Keybinds for Amnesia: The Dark Descent –

There are several glitches in the Amnesia games that require odd keybinds, such as have jump bound to your mouse’s scroll wheel or binding your crouch key to something farther away from Shift so it’s easier to crouch while running. Well the most recent patch for Amnesia: The Dark Descent messed up your ability to change your secondary keybinds in-game. You can still alter the secondary keybinds via the user_keys.cfg file which I will explain now.

1. Ensure Amnesia is not currently running on your computer

2. Find your “Amnesia” folder (usually located in My Documents)

3. Navigate to the “Main” folder

4. Navigate to your profile’s folder

5. Open user_keys.cfg

6. From here it depends on what keybinds you want for each action. For example, if you want the primary keybind for jump to be mouse wheel down and the secondary keybind to be mouse wheel up you would alter the jump line to read as follows:
Jump Primary="MouseButton.WheelDown" Secondary="MouseButton.WheelUp"

If you want crouch’s secondary keybind to be something on the keyboard such as F you would alter the crouch line to read as follows:
Crouch Primary=" Keyboard.LeftControl " Secondary="Keyboard.F"

Disable Death Hints –

Every time you die in Amnesia: The Dark Descent there’s a death message that pops up if you don’t have the option disabled. Disabling this option in the main menu will cut off 6 seconds per death in the run, and since you are required to die at least once to get to the Cells level, it is always worth it.

One last thing… if you’re going to be streaming either Amnesia and you use OBS to stream, you need to set the game capture’s gamma in OBS since OBS doesn’t automatically detect and stream the gamma set in-game. Here’s a quick way to set that up:

1. Start Amnesia and OBS

2. Find out what gamma you want the stream to see by going into Amnesia and checking out how each setting looks in-game (I recommend 1.6 gamma for the stream)

3. Open OBS and find the game capture for Amnesia

4. Right-click the game capture and open its Properties

5. There you will find the game capture’s gamma setting and set it to whatever you found looked best in step 2

Edit: Clicking Away Loading Screens -

In-game time is calculated by removing the time spent in between levels. However, Amnesia loads a level before the load screen fully disappears. A level will be fully loaded as soon as the loading screen text begins to move up the screen. Letting this text scroll up is counted as game time by the Livesplit plugin and should be avoided. Luckily, all you need to do is left-mouse click (hold) while the text is scrolling up the screen (can be buffered by holding as soon as the text appears) and the load screen will instantly fade and load you into the level. As insignificant as this seems, clicking away loads ends up saving over a minute across the 34 load screens.

If anyone can think of anything else I should include in this let me know.

 

Forum: Amnesia: The Dark Descent

Thread: Hard mode speedrun

Started by: HerethereHerethere

In Any% it makes Prison South way harder and in Any% Glitchless several strats for other maps are impossible. While it may not change much in Any%, it does for Glitchless, but adding another category called "Any% Glitchless (Hard Mode)" is very redundant imo. It is also redundant to add a 'Normal Mode'/'Hard Mode' option select in the first place to be honest, but it would make things easier if it comes to that.

 

Forum: Amnesia: The Dark Descent

Thread: Hard mode speedrun

Started by: HerethereHerethere

We'll add it once people have done runs of it.

 

Forum: Star Fox Adventures

Thread: More Categories

Started by: Patrick_BarrettPatrick_Barrett

People. Aren't. Gonna. Do. Runs. of. Meme. Categories. More. Than. Once.

 

Forum: Star Fox Adventures

Thread: New category idea

Started by: StarFalco64StarFalco64

That's boring. Do ILs instead. That way IL leaderboards can be created.

 

Forum: The Site

Thread: Feedback thread

Started by: PacPac

Change the video icon for "video available" on the leaderboards to the icon of Twitch/YouTube/Niconico etc. so one can easily watch a run with the player they want.

HabrenoHabreno, DerpethDerpeth and blueYOSHIblueYOSHI like this. 

Forum: The First Tree

Thread: Welcome

Started by: SkyreonSkyreon

Hi!

Be sure to check out the 'Guides' section as it may contain the answers you're looking for.

 

Forum: Okami

Thread: Hello

Started by: PKMN03PKMN03

Ban revoked.

PKMN03PKMN03 likes this. 

Forum: Okami

Thread: Can anybody actually stream this game on PC?

Started by: emeraldalyemeraldaly

No issues whatsoever for me.

144hz (me), 30fps (stream)

i7-4790K @ 4.0GHz (auto OC above and below)
16GB DDR3 @ 1333 MHz
GTX 1060 6GB

LyriatiLyriati likes this. 

Forum: The Site

Thread: Feedback thread

Started by: PacPac

I hate how the WR History looks. I'd prefer if the boxes would be one colour and not colour 1 and then white outline when selecting which ones to show/hide. Thanks.

 

Forum: The Legend of Zelda: Twilight Princess

Thread: Up-To-Date TP Any% Tutorial

Started by: BenjeeBenjee

My outdated any% tutorial provides additional information through annotations and it also provides links to all new tricks and routes in the description boxes. You should never be lead off-track, even if the footage is outdated.

AECXAECX, TorpTorp and 2 others like this.