Forum posts

Forum: The Legend of Zelda: Twilight Princess

Thread: Switching versions

Started by: An_DAn_D

No. Same goes for having two setups. Two game discs, two consoles, two capture cards. Even if proof could be provided you must perform the run on the same console and disc you started the run with. This debate came up a few years ago about setting EBF on another setup during the Master Sword cutscene and the like.

An_DAn_D likes this. 

Forum: The Legend of Zelda: Twilight Princess

Thread: Banned isos

Started by: HioManHioMan

The reason why NeoGamma is allowed to run the disc is because it boots in GameCube mode. Other apps like Nintendont boot in Wii mode, giving you an edge with faster loads. I'm not sure if Gecko boots in GameCube mode or not.

 

Forum: The Legend of Zelda: Twilight Princess

Thread: What's up with the Shield version?

Started by: JhynjhiruuJhynjhiruu

There's a lot to unpack. I suggest reading the text channel #any in the channel category 'Shield' in the TP Discord server. The TL;DR is that load times are ridiculously fast. Some stuff is not possible, like BiT and Map Glitch, but the fast loads still go hard in most categories.

JhynjhiruuJhynjhiruu likes this. 

Forum: The Legend of Zelda: Twilight Princess

Thread: Early Monkeys Help

Started by: FreefallFreefall

(edited: )

I recommend watching this video (4:07).

Like The_Guy_Downstairs mentioned, the key thing is resetting the game before the cutscene gets to play for more than a few seconds, and then immediately skipping the cutscene. If you pay close attention to the WR you'll see that Kejs begins a softreset, then mashes Start to skip the approach cutscene. I suggest hitting the reset button on your console instead of using the softreset combo (X + Start +B) as it makes it a little easier.

 

Forum: Amnesia: The Dark Descent

Thread: All Items category?

Started by: loohhooloohhoo

(edited: )

Hi, loohhoo!

I'm glad to hear you've taken an interest in 100%.
I'm not sure if you've read the 100% discussions in the Discord server or not, but there's a lot more information there than on SRC. You're welcome to join! Though I'll assume you read my forum post here on SRC, so I won't be going over any of the points I've already covered in that thread.

Originally posted by loohhooSo the idea that you have no way to track your progress didn't seem like a good reason to not get every item and shouldn't be called 100%, but this is my opinion.

There are four issues with an 'All Items' run, or adding items such as tinderboxes and oil canisters into a 100% definition:

1. In order to verify the run by the means you proposed, the runner mustn't use any throughout the entire run, otherwise it invalidates the run. This unfortunately makes the run overall slower as you take fall damage on purpose to save time in certain maps.

2. There are items that are unobtainable, like a tinderbox in Orb Chamber. Nos and Tera go over how to obtain the last two oil canisters in Orb Chamber, and it's so difficult to pull off that it's classified as a segmented-only strat. This would mean that you'd have an inconsistent run-ending trick at the very end, costing nearly 2 minutes each failed attempt. (More info in the server by searching for messages with "100%" in them.)

3. A run which requires all items would conflict with the Agrippa ending-requirement, since it plays a different outro scene, thus rendering the last tinderboxes and oil canisters unobtainable (apart from the already-unobtainable tinderbox).

4. The end timing point has to be altered to something like the first frame of credits roll, since you would finish at 99% completion rate after pushing the last pylon.

It's a shame you're unable to open the inventory after putting Agrippa's head through the portal, considering it works if you do the revenge ending... Loading up the Orb Chamber save after credits sounds like the best way to verify the items indeed.

Hopefully I managed to explain the thought process of how Ivy and I landed on the "all permanent items" definition. To me, 'All Items' in a game like this is not much different from grabbing all Rare Candy, X Speed, Full Restore etc. from various pokéballs around the world of a PKMN game, hehe.

I invite you to take a look at something Cakeri and I brewed up earlier this year; the All Notes run. It doesn't wrestle with the annoyance of defining a 100%/All Items category when Frictional placed certain items in obscure locations, hehe. You can view the google doc here.

I hope to see you in #the-dark-descent!

P.S. We do watch all runs from start to finish 😉

 

Forum: Amnesia: Rebirth

Thread: HPL Games Discord

Started by: SkyreonSkyreon

If you'd like to connect with other runners this is the place to be!

https://discord.gg/UpHrzdm

andyrockin123andyrockin123 likes this. 

Forum: Amnesia: Justine

Thread: New misc category request

Started by: thecakepiratethecakepirate

Feel free to submit the runs to the Any% Glitchless leaderboard. The name just means "beat the game without glitches", not specifically "beat the game without glitches while skipping as much as possible". You can submit a 10 hour "pick-up-every-tinderbox-and-save-all-prisoners" run to that board and it will still qualify hehe 🙂.

 

Forum: Amnesia: Justine

Thread: New misc category request

Started by: thecakepiratethecakepirate

(edited: )

Hi, thecakepirate 🙂.

We have a couple of guidelines for adding new categories to the board. First and foremost, the category must be unique from other already-existing categories, otherwise we could quickly face a very cluttered board full of near-identical categories. Secondly, the new category must be at least as popular as some of the existing categories. In that regard we're looking for at least 5 runners. To boost interest in your new category it could be a good idea to encourage discussion in the Discord server, or stream attempts for the community to see.

In your case there are a few issues. Firstly, one could argue that the name is a bit misleading, as 'Any%' refers to any percentage of game completion, whereas 'Save Everyone' inclines there is at least one requirement needed, upping the percentage of how much of the game's been completed. A Save Everyone-run would essentially cover more of what the game offers, meaning at least a fixated percentage greater than Any% runs.
Unfortunately 100% definitions are quite tough to define in a story game like Amnesia, where there's no clear 100% indicator and where you lose inventory items as you progress through the game. The name 'Save Everyone (Glitchless)' would be more suitable in your case.

Secondly, ploughing through the game as fast as possible while saving the three prisoners is near-identical to the Any% Glitchless run. The only difference is a slight time loss as you stack boxes in Cells, grab an additional picture frame in Library and spin a wheel in Dungeon. In other words, the exploration factor is too slim.

Lastly I'd like to mention that speedruns don't need a dedicated leaderboard to be performed. Most players run for the sheer enjoyment of it, to beat their own time, and don't care much for a competitive leaderboard.

From what I can tell the Extra Life marathon seems like a great charity event. I wish you all the best in the participation!

thecakepiratethecakepirate likes this. 

Forum: Amnesia: The Dark Descent

Thread: Auto start/split/reset

Started by: SLFulSLFul

Interesting. Thanks for updating the post!

 

Forum: Amnesia: The Dark Descent

Thread: Auto start/split/reset

Started by: SLFulSLFul

Make sure that the subtitle language is set to English (unless it got fixed, idk), and that current comparison (right-click your splits) is set to "game time". Finally, LiveSplit has an option "always on top" in layout settings. I hope any of this was helpful.

 

Forum: Amnesia

Thread: [Guide] How to speedrun Amnesia (In Progress)

Started by: DreshiDreshi

To all new players stumbling upon this thread: Tera and I have started the wiki: https://amnesiaspeedrunning.fandom.com

 

Forum: Amnesia: The Dark Descent

Thread: Lag input ?

Started by: Xano26Xano26

I haven't experienced this myself. Are you playing in fullscreen? Though non-fullscreen shouldn't make this happen.. hmm..

Xano26Xano26 likes this. 

Forum: Talk

Thread: What is the best pokemon?

Started by: DracaarysDracaarys

(edited: )

Umbreon, same reasoning as HowDenKing 😉

DracaarysDracaarys and HowDenKingHowDenKing like this. 

Forum: The Site

Thread: Feedback thread

Started by: PacPac

"Your run has been approved, and you've received a moderation note!"

The latter would be neat.

ShadowDraftShadowDraft and OxkniferOxknifer like this. 

Forum: The Site

Thread: Feedback thread

Started by: PacPac

(edited: )

An option to only enable milliseconds for certain categories. This has probably been requested before. Feel free to link me OP's idea and I'll updoot it.

Bogdan_mkdBogdan_mkd, blueYOSHIblueYOSHI and 3 others like this. 

Forum: Okami

Thread: List of Okami Runners

Started by: SkyreonSkyreon

>Active: lEternalDarkness LUL

lEternalDarknesslEternalDarkness likes this. 

Forum: Amnesia: The Dark Descent

Thread: Amnesia: The Dark Descent 100% Speedrun

Started by: SkyreonSkyreon

(edited: )

Ivy and I created a new category called '100%'. The definition and route can be viewed here: https://docs.google.com/document/d/1qUbnw7e4QmmyjYrH89sVZGbxlGjp-90M4iOcfmV5L9Y/edit?usp=sharing

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I personally think this category is interesting enough to be featured on the leaderboards. Of course, there's no point in adding it to the leaderboards if only a couple of people run it. Therefore I encourage people to check it out and give it a shot. You'll find yourself going to new places where you do plenty of unique movement and boosts to get quest-related items while still ploughing through levels.

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Why don't you collect all tinderboxes and oil?
-You're not rewarded with anything besides an achievement (tinderboxes)

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Yeah, being rewarded with an achievement sounds great, so get all achievements, besides, wouldn't that be a better name for this category?
-Unfortunately it's not that simple. You need to play Justine and AFK for ~10 minutes to get a few of the achievements. This category focuses on TDD and waiting like that doesn't seem right anyway.

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Why not collect all items at least?
-You lose all items except the lantern by the end, so there is no indicator on the pause screen tracking your item progress, other than progressing through the game, where we go out of bounds to access places early, skipping a ton of items, anyway. 100% glitchless would be better suited for that kind of definition.

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Why save Agrippa?
-Feels more wholesome, uses a bunch of additional "100%-esque" items and provides a different/better ending.

 

Forum: Amnesia: The Dark Descent

Thread: Fastest way to do the latter part of chapter 1?

Started by: xPYROxPYRO

Ah, I had that flashback in mind but I didn't know it moved