Forums  /  Seek and Destroy  /  100% idea
  RubiiRubii

So you know how theres like a tone of battle arenas and mini games? What about an 100% run where you have to do those and also the side missions such as the mini bosses in the snow/desert. There could also be a NG plus for the cat.

 
  MatttInTheHatMatttInTheHat

100% would probably also include unlocking every tank and arguably every item as well. I don't even know how to get every tank, would likely take several runthroughs of the game. If all bosses/missions are required then you'd have to take different routes (for example, depending on the order you do it in naldick mini-boss is different). But if we can decide on a definition of what 100% requires, then sure we should have that category.

 
  Gamesfan34260Gamesfan34260

Well you get every tank on the screen when you confirm after a mission but you also get more tanks when you do alternative versions of missions like when you fight in the town rather than fighting the plane or I think when you fight the first castle and the run-down looking town (I seriously remember none of the names) in the opposite order of the speedrun but I could be wrong about the latter one.

Maybe what Rubii wants is an "all missions%" or "mini-games%" but if there's more potential ideas then that'd be cool to consider.

RubiiRubii likes this. 
  MetalVoltMetalVolt

A true "100%" run of the game would indeed need at least two, maybe even 3, complete run-throughs of the game to get every tank alone (as the alternate missions grant you different tanks)... nevermind amassing the funds to buy every part. We're looking at a possible two to two and a half hour run at a glance. I won't say that it isn't an intresting idea, and it's not like other games have done similar. All three routes back-to-back in Star Fox 64/ Lylat Wars anyone?

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  Gamesfan34260Gamesfan34260

I'm not so sure it'd be 2 hours, let's assume each playthrough is half an hour, only the final run would need to be longer cuz of the battle arena and races, so let's tack an hour to the start, you've already likely got the money from the main game to buy all the equipment so all you need to really do is find a way to consistently win the mini-games which should be easy enough with the right equipment...maybe approaching the 2 hour mark?

 
  RubiiRubii

Well i guess that's true but that would be more "Max%" in my opinion. I'd consider 100% just doing all the side stuff during a play through. If you look at Crash tag team racing for example they have an 100% cat which means all crystals but also a max% for unlocking literally everything.

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  Gamesfan34260Gamesfan34260

It's been a few days and no updates.
Is there any progress on what categories will be introduced / what they'll be called? (I'm personally quite fond of my "all missions%" idea)

RubiiRubii likes this. 
  RubiiRubii

Yeah i think it could be cool. To be honest i'm tempted to learn how to make a load remover so we can get rid of the emulator only categories.

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  Gamesfan34260Gamesfan34260

Whilst it'd be cool to have that it won't help.
The main problem I think is that the game slows down on console when it lags, which it does...a lot...to the point where some runners quit entirely cuz they couldn't handle the framerate issues.
So the main issue stems from the PS2 itself having performance issues which couldn't be resolved, it might be fine on PS3's back compatibility though.

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  RubiiRubii

Yeah thats true. It lags abit on emu but its been years since i played it on ps2 so its hard for me to compare

 
  Gamesfan34260Gamesfan34260

No, there's no lag on emu assuming your PC isn't a potato. I have more performance issues from OBS than I do S&D on PCSX2.