Forum posts

Forum: Creature in the Well

Thread: 100% Leaderboard

Started by: SarthTheSnekSarthTheSnek

Ok, can confirm that you don't need to read all the terminals to obtain 100%
You ALSO don't have to explore every room in each dungeon, just the rooms that have the central larger circle bumper

SpleenSpleen likes this. 

Forum: Creature in the Well

Thread: 100% Leaderboard

Started by: SarthTheSnekSarthTheSnek

I was lead to believe that they counted but I'll double check

 

Forum: Creature in the Well

Thread: 100% Leaderboard

Started by: SarthTheSnekSarthTheSnek

Correct, and all rooms completed, and all lore read.
The file select screen will have 100% on the file.

 

Forum: Creature in the Well

Thread: 100% Leaderboard

Started by: SarthTheSnekSarthTheSnek

Is it possible to create a 100% leaderboard for this game? I've recently been running that category and will have a video for this soon.

 

Forum: Hue

Thread: New level strats and glitches

Started by: ModiseusModiseus

Found an interesting one that utilizes the "softlock" when you exit Hue's house twice:

Essentially, pressing up on the control stick twice as you exit Hue's house will enter you into a limbo state (you can't move and the screen is dark). While the game is trying to transition you outside, press Start (you can buffer these button presses) to open the pause menu and Restart Level. This will spawn you at the lighthouse. Grab the light blue piece.

Then, walk up and enter the lighthouse. NOW warp to town on the map. This prevents a "softlock" of your pause button from happening.

This saves literally about 1-2 seconds (timed from beginning of game to first door entered after miner).

I guess these wouldn't be softlocks, but I can't come up with a different name for them.

ModiseusModiseus likes this. 

Forum: Hue

Thread: New level strats and glitches

Started by: ModiseusModiseus

I do think 100% should allow the warps. I would honestly think that if 100% didn't allow the warps, it shouldn't allow the map warps as well (I can also make that a separate category as well. I'll probably throw it in under miscellaneous).

 

Forum: Hue

Thread: 100% Speedrun Route Optimization

Started by: Ninjasx2Ninjasx2

Already approved it. What I was looking for mainly was seeing if you had all of the beakers and you finished the game 🙂

I'll take a deeper look into the run tomorrow and see if I have any feedback (unless someone else beats me to it). Otherwise, nice job on your first run 🙂

Ninjasx2Ninjasx2 likes this. 

Forum: Hue

Thread: What's needed for 100%

Started by: emeraldalyemeraldaly

I know a couple of us have expressed that we wanted to try to route 100%. I haven't at a late of time lately because of work and preparing for a marathon on a different game.

However, if you have some sort of a route currently for 100%, we could definitely tweak it to be optimal (unless it already is then that's fantastic).

ModiseusModiseus and Ninjasx2Ninjasx2 like this. 

Forum: Hue

Thread: What's needed for 100%

Started by: emeraldalyemeraldaly

Alright, made some updates to the categories:

any% has been left the same
warpless% has been added as a suggestion by emeraldaly as more of a "story run" to help viewers understand what the game is about. Still optional to collect the letters, but might be a good idea for viewers so they can actually see what is going on with the story.
100% rules have been updated to collect all of the beakers; the letters are not necessary. The reason for the letters is there isn't an official way to track if you've collected all of the letters in the game, only the beakers.

And I don't think warpless 100% is gonna happen, unless you REALLY want to do that, then I'll make it a miscellaneous or something.

If you guys have any other opinions, please let me know 🙂

emeraldalyemeraldaly, ModiseusModiseus and SamuraiBlueSamuraiBlue like this. 

Forum: Hue

Thread: What's needed for 100%

Started by: emeraldalyemeraldaly

My original thought for 100% was to collect the all the letters from Mom and the beakers, but that is pretty much open to discussion since none of us have done a run of it. I set up the rules really quickly and glanced over the fact that I just copy and pasted the same rules from any% into 100%.