Tennessee, USA
Forum: Wizard101 Thread: Wizard City 100%? Started by: RocksyRocksy |
I mean not really. There are plenty of very long speedruns out there. Final Fantasy 9 any% wr is over 8 hours and it has almost 100 runs submitted. Just because its long doesn't mean it won't be ran. |
Forum: Wizard101 Thread: Wizard City 100%? Started by: RocksyRocksy |
A wizard city% run but with all side quests. Idk might be fun but since no one really runs wizard city% it probably won't be a thing. |
Forum: Wizard101 Thread: Submissions Started by: RocksyRocksy |
Please do not use your entire stream to submit a run. Please either highlight the run or use a youtube video. |
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Forum: Wizard101 Thread: Categories Started by: |
What exactly do you mean by all quests and the reason why I haven't added pet races is because is because no one has asked for it or have shown any interest in it. Even casually I know pet derby isn't popular in the slightest but I could add it if you were to do a run or if you know if anyone else wants to. |
Bailey_SparkleweaverBailey_Sparkleweaver likes this. |
Forum: Wizard101 Thread: A technicality in the rules that should probably be fixed Started by: |
Yeah, we are going to keep them as IL's because they aren't main runs and extremely short. |
Forum: Wizard101 Thread: A technicality in the rules that should probably be fixed Started by: |
Thanks for pointing that out. Rules have been fixed |
Forum: Wizard101 Thread: whoops Started by: |
Dont worry about it |
videogameplayer100videogameplayer100 likes this. |
Forum: Marathon: Infinity Thread: Guides? Started by: RocksyRocksy |
Yeah, I was thinking I would just have to watch a run and try to replicate it in order to learn it. Didn't know if there was anything I needed to know besides what is shown in a run. Also, what is the name of the discord or a link would be nice too. |
Forum: Marathon: Infinity Thread: Guides? Started by: RocksyRocksy |
After the gdq run I was interested in wanting to learn this game but I can't find any guides |
Forum: Ninja Smasher! Thread: Ninja Smasher! goes to ESA Started by: KennyMan666KennyMan666 |
That will definitely help this game get more popular. Good luck with the run |
Forum: Ninja Smasher! Thread: Why don't we use ingame time? Started by: KennyMan666KennyMan666 |
We would still go off of RTA timing so there is no reason to add IGT to the leaderboards. It would be useless so I'm not going to add it. |
Forum: Ninja Smasher! Thread: Why don't we use ingame time? Started by: KennyMan666KennyMan666 (edited: ) |
Ive already made it to where you can't back out to the main screen once in a run to try and figure out how the IGT works. Still have no clue. Last run I did the IGT was a minutes ahead of my splits and I have no clue how that is even possible. |
Forum: Ninja Smasher! Thread: Systems and categories Started by: KennyMan666KennyMan666 |
Ninja actually needs the separate categories now as of last night. I discovered a way to skip Dungeon 3 and 4 along with getting the scarf and wind spell. All dungeons could get changed to all items I suppose. Otherwise, I think the sorting of the categories is fine as is right now. I could, however, add the 3DS Chain Sickle in since you say he is different than PC version. |
Forum: Ninja Smasher! Thread: Why don't we use ingame time? Started by: KennyMan666KennyMan666 |
Ingame time seems strange with me sometimes though. It could either be a minute ahead of my livesplit time or behind and I don't know what causes this. I think until we completely understand how it works we should just use livesplit because it will always be accurate. |
Forum: Ninja Smasher! Thread: A bunch of icons Started by: KennyMan666KennyMan666 |
I will get to adding them right now. Thank you for making all this stuff 🙂 truly appreciate it. |
Forum: Ninja Smasher! Thread: A bunch of icons Started by: KennyMan666KennyMan666 |
You did a very nice job with these |
Forum: Ninja Smasher! Thread: Systems and categories Started by: KennyMan666KennyMan666 |
I was actually doing some Kunoichi routing last night and she can do a few glitches that I thought only the robot ninja could do, but her four jumps make it possible. She is very fragile though and I have most difficulty with the 3rd boss because her attack is different from the rest and usually ends up getting hit. She is very fast though but for now you will need a lot of potions and hearts to get it done. |
Forum: Ninja Smasher! Thread: Systems and categories Started by: KennyMan666KennyMan666 (edited: ) |
I believe that doing that would be a good idea because right now the all dungeons category doesn't allow key glitch. Making a glitch version for all the categories and a glitchless version for all the categories would be a nice solution to our earlier disagreements. In other news, I've been thinking about routing the 100% run for the ninja and was wanting to ask you if you have done any routing for it so I could save some time. Right now it seems like its going to be a very long run with some enemy grinding for gold. There is a lot of back and forth you have to do to get items that require items that you don't have the first time around. |
Forum: Ninja Smasher! Thread: Systems and categories Started by: KennyMan666KennyMan666 (edited: ) |
any% means beat the game as fast as possible and that glitch allows it. If you don't like the category run all dungeons then. Edit: To make you happy I'll make an any% glitchless category |
Forum: Ninja Smasher! Thread: Systems and categories Started by: KennyMan666KennyMan666 |
There's a glitch with banjo kazooie that requires you to do something on another file and it gives you powers early but that isnt considered ng+. Ng+ would be started the game with all items etc etc. I hope you see where I'm coming from by keeping it in any% because any% is the most basic and simple category there is and the goal is to beat it as fast as possible and the key glitch makes it a lot faster. It would be different if you had to use some third party software to make it work but you can do it within the game. |