Forum posts

Forum: Pinball Hall of Fame: The Williams Collection

Thread: Missions Question

Started by: Pinballwiz45bPinballwiz45b

Yeah, you unlock the Wizard goals by finishing the standard ones first.

Silo_SimonSilo_Simon likes this. 

Forum: Pinball Hall of Fame: The Williams Collection

Thread: Missions Question

Started by: Pinballwiz45bPinballwiz45b

By missions, do you mean Standard/Wizard table goals?

Silo_SimonSilo_Simon likes this. 

Forum: Pac-Man Championship Edition DX

Thread: Leaderboard Redesign Proposal

Started by: teapartycthuluteapartycthulu

Probably because they weren't really possible to score more than 2 million within 5 minutes -- Highway II is doable but Ch III doesn't even have a 10 minute timer.

What would be reasonable score attack runs for the DLC courses?

 

Forum: Pac-Man Championship Edition DX

Thread: Leaderboard Redesign Proposal

Started by: teapartycthuluteapartycthulu

Why not rename the categories to just Score Goal 1 / Score Goal 2, then define the rules from there? Allows for multiple score goals especially for the DLC tracks and Championship I.

 

Forum: Pac-Man Championship Edition DX

Thread: Darkness

Started by: Pinballwiz45bPinballwiz45b

I'm crazy for suggesting this as a full-game category. Doesn't include any DLC courses, but would make for quite an interesting run.

R3tr0_r00st3rR3tr0_r00st3r and Jaypin88Jaypin88 like this. 

Forum: Pro Pinball: Timeshock!

Thread: Splitting Lock Categories

Started by: Pinballwiz45bPinballwiz45b

It has come to my attention that balls being released from the locks are actually faster when resetting for new runs. In fact, the method for getting the ball on the right flipper from the far left lane is so consistent that it's faster to do this method than to plunge the ball normally. While it benefits by saving time, it also takes time to set up the locks properly.

I went ahead and decided to split the categories between those that use this method and those that do it the normal way.

 

Forum: Bejeweled 3

Thread: Boosts on iOS

Started by: BatBat

Boosts give an unfair advantage over other platforms if they're used.

jray4559jray4559 and AquaBlakeAquaBlake like this. 

Forum: Pac-Man Championship Edition DX

Thread: Leaderboard Redesign Proposal

Started by: teapartycthuluteapartycthulu

https://steamuserimages-a.akamaihd.net/ugc/929312733719100924/F03B5C30805784F41D29895BDB575DFAEA91C2D2/

Sorry, here's another copy. The last one had a logo in the lower right corner and I noticed it just as you updated the background.

 

Forum: Pac-Man Championship Edition DX

Thread: Leaderboard Redesign Proposal

Started by: teapartycthuluteapartycthulu

http://i1.wp.com/www.gggames.se/wp-content/uploads/2014/05/pacmanchampionshipdx22.jpg

Something like this above? It doesn't HAVE to be exactly this, as I just noticed the logo in the lower right portion.

 

Forum: Pac-Man Championship Edition DX

Thread: Leaderboard Redesign Proposal

Started by: teapartycthuluteapartycthulu

Would it be better to change the background too? Maybe something like one of the Pac-Man courses and default settings (like Spiral or Championship I)?

GerardYoloingGerardYoloing and Jaypin88Jaypin88 like this. 

Forum: Pac-Man: Adventures in Time

Thread: Bonus Level IL's

Started by: Pinballwiz45bPinballwiz45b

Title. Since they're only in Mazes, why not throw them on here anyway.

Plus, fun levels.

IamUncleSlamIamUncleSlam likes this. 

Forum: Ms. Pac-Man (Arcade)

Thread: New Categories

Started by: Pinballwiz45bPinballwiz45b

I created more or less the same thread over on the Pac-Man forum as well, and the mods added new categories for that game.

Probably just busy or haven't even noticed yet.

 

Forum: Pac-Man: Adventures in Time

Thread: PacManovich Possible?

Started by: Pinballwiz45bPinballwiz45b

Yeah, I found out after this post about that. It can't be done on mine carts though.

Rotational mazes will be fun.

 

Forum: Pac-Man: Adventures in Time

Thread: PacManovich Possible?

Started by: Pinballwiz45bPinballwiz45b

Ehh, I think invincibility would be best in this case. If you're headed straight for a ghost, apart from jumping, you're basically screwed (since you can't turn around). Camera's also wonky in this mode, so it's not easy to tell where a ghost is.

Oh crap. Banquet Bash is going to be a treat.

EDIT: Banquet Bash is no problem. SCREW YOU PINKY!

 

Forum: Pac-Man: Adventures in Time

Thread: PacManovich Possible?

Started by: Pinballwiz45bPinballwiz45b

For the memes? Making FPS-Man before FPS-Man was ever made.

Knowing the locations of all ghosts can be surprising or scary, so I'm suggesting that Invincibility be also activated if this category is ever run. Could avoid a LOT of surprise deaths.

 

Forum: Pokémon Pinball: Ruby & Sapphire

Thread: Recourse and info dump thread

Started by: AmoebaUKAmoebaUK

If I get this on Wii U, count me in.

 

Forum: Pac-Man Championship Edition DX

Thread: Championship III and Highway II

Started by: Pinballwiz45bPinballwiz45b

Highway II 2,000,000 only is possible, but Championship III does not fit in any categories. The highest legitimate score on CIII is 1.8 million. Consider replacing CIII with CI for Short Time Trials.

@mods

 

Forum: Pac-Man Championship Edition 2

Thread: Note regarding console users and saves:

Started by: Pinballwiz45bPinballwiz45b

It is currently impossible to reset progress, in-game, on Adventure Mode without deleting the actual save files.

Xbox One and PS4 users are in this sketchy situation where Adventure Mode is locked until a requirement is met in Score Attack (in turn, must also be unlocked by the Tutorial). And no one wants that. Those platforms may be unreliable for runs until Bandai Namco provides a solution, unless you are willing to give an hour to unlock Adventure Mode for another go at Any% or 228.

EDIT: I have looked at the save file, and while you do have to redo the tutorial, you'll need D's in courses you need to unlock Adventure Mode. Theoretically, if you fail (lose all lives) with a D, you'll still unlock new courses and, eventually, Adventure. It could help slash recovery times even further.

Switch players have it easy on the other hand. Have a 2nd profile ready for runs. Adventure Mode is already unlocked for you, so just be cautious on which saves you're deleting (personal vs speedrun) before doing an attempt.

Regardless, for all consoles, have a separate save or profile for running, just in case. Not sure how it works on XB1 or PS4, but it's the only alternative I can think of if you want your scores intact.

 

Forum: Luxor Evolved

Thread: So what constitutes 100%?

Started by: Pinballwiz45bPinballwiz45b

Sorry, double post.

Now that I think about it, why not have subcategories for Any% and 100%?

 

Forum: 3D Pinball for Windows: Space Cadet

Thread: Full Tilt! Pinball - Space Cadet

Started by: Pinballwiz45bPinballwiz45b

Well, why not make subcategories for the Full Tilt version and the 3D Pinball version? Same table and layout, different rules.

WinslinatorWinslinator likes this.