Valhalla
Forum: Flashback: The Quest for Identity Thread: Ahem... This game was PRIMARILY released for PC and Amiga. Started by: |
Can the game full admin or series admin add MS-DOS/DOS as a platform (shown below the title, and beside "Flashback series") please? : P It's actually missing there (after 3 years or so? : P) |
Forum: Lands of Lore: The Throne of Chaos Thread: Lands of Lore Wiki Started by: SpymasterCosadesSpymasterCosades |
Browsed through the Wikia and I suppose I could contribute when I have the occasion to play the original Lands of Lore again, as there are some things to correct/add that I've found. Not many, but then again I've only looked on the surface pretty much. |
SpymasterCosadesSpymasterCosades likes this. |
Forum: Lands of Lore: The Throne of Chaos Thread: Requesting opinions on introducing glitches Started by: kvkboneskvkbones |
Oooooooh, boy, that's a goood one : D Especially the ending, cracked me up. I think it should work consistently (aside of the crash), because IIRC maps are stored in different memory areas. So you're saying that if you just entered Yvel you cannot simply skip to Catwalk's directly using the above trick? |
Forum: Lands of Lore: The Throne of Chaos Thread: Requesting opinions on introducing glitches Started by: kvkboneskvkbones |
Well, in this case the right mouse button can be bound to mousewheel (up or down) to ease up that spam click : ) |
Forum: Little Big Adventure 2 (Twinsen's Odyssey) Thread: Why did I upload a grade but I didn’t show it? Started by: |
This is a bug currently happening on src side (and for quite some time, too). The runs are still submitted, though. |
Forum: Lands of Lore: The Throne of Chaos Thread: Requesting opinions on introducing glitches Started by: kvkboneskvkbones |
Hey Djeez, looking forward to that 35:55 : ) As for the hex thangs: been there, but to way lesser extent (Scotia editor helps a lil bit), but alas I feel it's not my style. Had some discoveries (none important speedrun-wise) in a normal play and still love this game, but I'm not sure if even try my hand at speedrunning it. Nevertheless, you're all doing a great job here so it's a pleasure to watch : ) |
Forum: Flashback: The Quest for Identity Thread: Ahem... This game was PRIMARILY released for PC and Amiga. Started by: |
As in the title. Those platforms are missing so obviously it actually hurts. |
Forum: Lands of Lore: The Throne of Chaos Thread: Requesting opinions on introducing glitches Started by: kvkboneskvkbones |
Hey @kvkbones, hoping that you'll come back : ) Also, it would be really great if you could make further videos on the things you've mentioned. I think I can speak for all of us that we would be really grateful |
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Forum: Lands of Lore: The Throne of Chaos Thread: Requesting opinions on introducing glitches Started by: kvkboneskvkbones |
Absolutely, man. I'm really excited, since it sounds groundbreaking. I'm not sure if creating a new category would be in order - or rather incorporating these strategies into the any% category - but that's a matter of comparison. It's really a great find so yes, please, share this information. Especially given what a gem this game is, every bit of information counts : O I've harassed this game thouroughly (or it seemed!) in various ways, both normally and using the Scotia editor, but never bumped into such good stuff. Congratulations on those finds! |
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Forum: Fallout Thread: Changes in moderation Started by: |
Hello, Regarding the above post I'd like to leave a short statement about what happened. Sadly at some point of time I've discovered a tool that allows changing the probability of random encounters happening, from a default once per 65 game tics (a tic is an in-game smallest possible time unit, a measurement depending both on hardware and software configuration) to a maximum of once per 255 (so in other words, random encounters could happen 4 times less often), tinkered around with the first game map containing rats (of which one is behind a non-visible wall, so potentially could be skipped) and with character creation file (partial immunity to electric fields that are inside the military base, giving more chances of lower damage). Problem is, I didn't limit to only playing around with the above, but went a step further and used them in some runs.. Probably an effect of running this way too much (literally thousands of runs over a short period of time). I should have let people know that there's such a tool/possibility, that could probably lead to a sensible discussion or eg create a separate category, alas I didn't do that. I eventually removed the runs (myself, if anybody wondered) from the leaderboards when the shit hit the fan, but that was obviously too little, too late. For everyone that had faith in me, I'm sorry to disappoint you, I'm not happy at all about what happened but it did ; I'm sorry. My thanks go to Ewil for contacting me (sorry I didn't say anything at that time), Fex for meeting after such a long time passed (and way more), Pawlik for contacting me, helping with the stream details and more, 30Cents for getting back in touch, and last but not least, guys from our Polish community, you're all great. This whole thing actually has an wider context, but everybody's got their own conscience, so I won't be talking about anybody else. Thank you for hearing me out. |
Forum: Quest for Glory I: So You Want To Be A Hero (VGA) Thread: Looking to Get Into Speedrunning Started by: RobTenkenRobTenken |
Submitting fresh 3:09 that's not using the points glitch (and yes, it could be possible to go below 3 minutes even without it.. although very difficult), probably gonna work on it further, however I feel that the above mentioned "point transfer" is still a relevant topic. |
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Forum: Quest for Glory I: So You Want To Be A Hero (VGA) Thread: Looking to Get Into Speedrunning Started by: RobTenkenRobTenken (edited: ) |
Hello everybody! It's nice to see that there are quite a few people running this game! : ) But first things first, thank you mr. Reverend for starting the hype, I really admire what you're doing : ) While speaking of running the game itself.. I'd like to ask a question about one thing that troubled me greatly. Precisely, this: "Also, the well known stat-glitch in QFG1VGA that allowed you pretty much infinite points is NOT allowed.". Thing is.. There was no mention of it in the rules, or precisely, there was this big "ALL GLITCHES AND EXPLOITS ARE WELCOMED!" sign hanging around ; p And the problem is, I've taken a different, sensible approach, too. None of the skills points went below 1 (ie, no 0 or minus value), so I practically redistributed the points (rather then spammed the minus value into oblivion to get pretty much as many points as wanted). Please let me know if redistributing the points is OK and can I submit this run/make it public on YT. At the same I'd like to propose to add the category with the "maximum points" glitch to the speedrun.com table, since I would like to record and submit it too : ) Lots of luck! : ) |
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Forum: The Site Thread: New Layout! Started by: PacPac |
Zecora_MLP_1: it's good that you have your own opinion, but you also watch ponies so that defines it, kappa |
Forum: The Site Thread: New Layout! Started by: PacPac |
Refresh the page... it won't be much better tho. |
Forum: The Site Thread: New Layout! Started by: PacPac (edited: ) |
Mr. Klashik: While I generally agree, it's not like we're given a real choice, but instead we've been thrown into this situation with no testing before the change whatsoever. Shouldn't the community be noted that "a new version/layout of the site will be taking over soon, please check it out @ new.speedrun.com and share your impressions to make the new site even better" ? On a side note, the mobile site (that has been the main aim if I understand correctly) requires MUCH more scrolling and is frankly, terrible on the user-side. The previous version needed just zooming which the users were, I assume, pretty fine with. MAYBE users with QHD screens will find it ok, but on an HD screen it's simply worse and I'm personally not ok with this. While we're at it - maybe the new site is (much) better on the server- or admin- side. This would be good because it would allow for more flexible changes and in general, easier life for the admin and mod guys. My question: will the old layout be possible to select in final version? (from any knowledge or experience, it won't, but please give us a solid confirmation). Thanks! |
TheGlitched64TheGlitched64 likes this. |
Forum: The Site Thread: New Layout! Started by: PacPac (edited: ) |
Dear Pac, I think there is a sensible solution to this. For the time being more is broken than fixed, so .. could we revert to the old layout (or at least allow us to select the old layout) _AND_ allow people to betatest the new layout, so it can be much more optimized? For example under www.new.speedrun.com ? Please consider that. I'm not against changes if they are in the right direction, but suffice to say I use speedrun.com on mobile too, and ... it both looks worse and is less functional there, too. Thank you. |
Really_TallReally_Tall, WilliamBarrowsWilliamBarrows and 22 othersLiked by |
Forum: The Site Thread: New Layout! Started by: PacPac (edited: ) |
Well, duh, just compare: https://postimg.org/image/gkuks3zpt/ and https://postimg.org/image/3knhiko01/ ...no comments... Please let people decide which layout they want to use ... alternative themes don't change the situation. |
DespatcheDespatche and JeedUnitJeedUnit like this. |
Forum: The Site Thread: New Layout! Started by: PacPac |
Forgot: 4) Rules are not shown by default, even the option to show them by default is gone. |
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Forum: The Site Thread: New Layout! Started by: PacPac |
Hi! I would like to be more optimistic, but the new design only has one thing better so far: tabs for the run categories. For the worse things: Runs are still not opening in a new window (regardless if we right click and choose open in new tab or window, or ctrl+ or shift+ click. Those are just the first impressions... I surely would like it to be better, but for now - allow us to select the old layout... Thank you. |
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Forum: Fallout Thread: Played on Easy? Started by: SupercreatureSupercreature |
It's not needed, but logically speaking, it's the fastest. I'm not a total fan of it as it takes away the difficulty(/competition) factor, but still, aiming for the easier skillchecks (vide Fallout 1: science, speech and lockpick) typically means a faster run. On a side note, you may want to post in the dedicated forums for the precise games of the series and not here. If it's Fallout 1 I could help a bit. You may want to contact DrTChops for access to Fallout Discord, too. BTW, congratz on finishing Prince of Persia 1 in such a nice time! (tho I've watched Capn's run first, but still it's an achievement, and it was the very first game I played on PC, so I'm fond of it : ) |