Forum posts

Forum: Metal Gear Solid 2: VR Missions

Thread: New Category Rules

Started by: NorkiNorkiNorkiNorki

Added some basic rules for in-game time. Changes may be coming.

MarlonH8MarlonH8 likes this. 

Forum: Metal Gear Solid 2: VR Missions

Thread: New Category Rules

Started by: NorkiNorkiNorkiNorki

Hey guys. I thought I'd change the timing rules to match any%. Hope to be back running again soon.

AzuAzu and MarlonH8MarlonH8 like this. 

Forum: Metal Gear Solid 2: VR Missions

Thread: Feedback

Started by: Stealth_EdgeStealth_Edge

Hey, all.

I just submitted my S-rank speedrun as both S-rank and Any%. Is this acceptable? Also, I feel as though I'm going off a different system for timing. Would it be OK to alter the 'start' and 'end' times to be the same as the S-rank rules (time starts from the missions menu and ends when you hit 'exit')?

Also, if Azu reads this, may I ask that you edit your previous message in this thread to display my newly changed username, please? Thanks.

 

Forum: The Site

Thread: Username Change Requests / Account Deletions

Started by: kirkqkirkq

Hi admins. May I ask why my name wasn't changed? Is my requested name already taken? If not, may I have my name changed to "NorkiNorki" please?

Edit: Apologies. I thought later requests had been granted. I'll wait.

 

Forum: Metal Gear Solid 2: VR Missions

Thread: New Category Rules

Started by: NorkiNorkiNorkiNorki

Yeah, totally. Let's just call it that; S-Rank.

AzuAzu likes this. 

Forum: Metal Gear Solid 2: VR Missions

Thread: New Category Rules

Started by: NorkiNorkiNorkiNorki

COMPLETE EDIT: Hey all. I've decided to edit this whole post so that the rules are more set in stone. I'm sure there are more things to be added/clarified, but here's a better write-up of the rules for the time being:

'S-rank' conditions:

- Beat the initial top score
- No kills
- No discoveries

These are prioritised in this order for reasons explained below.

Should mistakes be made, it's acceptable to restart from the beginning of the mission or, in the case of longer missions, from the start of the current area. The timer must continue to run. The mistake will cost time, but the run does not have to be completely restarted because of one error. However, the current mission/area must be restarted.

The 'top score' condition simply means that the top score that 'ships' with the game must be beaten.

The 'no kills' condition is very straight forward; no enemies may be killed.

The 'no discoveries' condition is a little more complicated. For the 'S-rank', a 'discovery' is defined as incurring an 'alert' or anything that results in the classic Metal Gear Solid alert sound. This makes the conditions more severe than the Big Boss rank conditions which were simply to avoid alert statuses. Under the S-rank conditions, the player character must not be seen or heard by an enemy unless the enemy is 'held up' (which does not count as a discovery, of course). 'Caution' statuses are acceptable.

Some missions seem to make it impossible to achieve all three conditions. In these cases, the 'no discoveries' condition may be ignored. Should the mission still be impossible, the 'no kills' condition may then be ignored, too. This is mainly concerning Raiden's Alternative Elimination 05 in which going for 'no discoveries' results in a failure to beat the top score due to an unavoidably slow time. There are unlikely to be many more missions like this one, but the order of priority has been decided as written above.

CHANGE IN TIMING RULES (2017/08/02): Time starts upon selecting the first mission from the missions menu and ends upon selecting exit at the end of the last mission (the same timing rules as any%). To restart a run, one must exit to the menu before restarting the timer; it is not acceptable to restart the timer along with pressing 'restart' on the pause menu. This is because the loading times are different and so one would provide an unfair advantage over the other.

IN-GAME TIME (2017/09/21): We feel that in-game time is more accurate at displaying runners' achievements and so here are the rules for in-game time. Manually figure out your time spent in each mission (by subtracting your remaining time from the start time) and add them all together. Failed attempts (continues) must also be added.

EDIT REGARDING NO DISCOVERIES: We've realised that it's possible for the sound effect to occur at the same time as the player character entering the goal. We've decided that this voids the run unless it occurs on a mission in which a discovery causes failure (Sneaking Mode, Hold Up Mode, Elimination Mode). This is because it would be difficult to judge which happened first (mission clear or discovery) on other mission types. In the case of the modes mentioned above, a discovery automatically causes failure so it is clear that the game did not register a discovery if the mission clear screen shows.

EXGXStonerEXGXStoner, DrixqDrixq and 2 others like this. 

Forum: The Site

Thread: Username Change Requests / Account Deletions

Started by: kirkqkirkq

Hello admins! Please may I have my name changed to 'NorkiNorki'? Thank you!

 

Forum: Metal Gear Solid 2: VR Missions

Thread: Feedback

Started by: Stealth_EdgeStealth_Edge

Nice to see you getting involved with the IL runs, Azu. Good luck with 'em.

 

Forum: Metal Gear Solid 2: VR Missions

Thread: Feedback

Started by: Stealth_EdgeStealth_Edge

Looks good to me. I'll post a new thread with my ideas for rules for single-segment 'Big Boss'-type runs. It's great to see that this has become a thing, y'know?

 

Forum: Metal Gear Solid 2: HD Edition

Thread: Adding VR Missions?

Started by: AzuAzu

Hi everyone. I've been routing missions for single-segment speedruns. My plan was to go for top score, no kills and no discoveries as this makes the run more impressive.

However, it seems impossible to fulfill all of these requirements on some missions (Raiden's Alternative Elimination 5, for example, in which your only choice seems to be to use stun grenades and incur an alert). So I propose that we prioritise these requirements in this order:

1. Top score
2. No kills
3. No discoveries/alerts

I'm hoping to be able to stream some single-segment runs soon.

Stealth_EdgeStealth_Edge and AzuAzu like this. 

Forum: Metal Gear Solid 2: HD Edition

Thread: Adding VR Missions?

Started by: AzuAzu

Hey everyone. I made an account almost purely to discuss VR missions here. I've just started 'routing' Raiden's missions and I was wondering if you guys think I should go purely for time or if I should achieve 1st place on each mission? Of course, killing guards is quicker, but is likely to result in a 2nd place score. What do you guys think?

AzuAzu likes this.