Forum posts

Forum: Fallout: New Vegas

Thread: Glitchless Categories Rules

Started by: nsxnsx

You don't have to apply sr.com rules on categories that are not on sr.com. If you believe that the run is more enjoyable/feasible without that rule then do runs without it, it doesn't have to be a 'single segment' run.

Silo_SimonSilo_Simon likes this. 

Forum: Just Get Over It

Thread: pubg is my favourite anime

Started by: LuckYLuckY

pls no shitposting. this is a serious speedrun.

Rmac524Rmac524 and DuchysDuchys like this. 

Forum: Fallout: New Vegas

Thread: Help with Player/NPC interations

Started by: ODAKTINODAKTIN

If you are referring to the Single Segment/Glitchless category here then it is stated in the rules that no saves are allowed to be loaded during the run. So you can't use QS/QL at all.

Referring to them as they are glitches or not.. Both of them are pretty unintended. OOB in any game is considered a glitch. Skipping dialogue is not a mechanic that is generally designed for Fallout: New Vegas so you can call it a glitch i guess.

 

Forum: Fallout 4

Thread: Really?

Started by: kokreankokrean

really.

 

Forum: Fallout: New Vegas

Thread: Benny Run?

Started by: DrFeelGoodsDrFeelGoods

that is already part of Main Quest - Yes Man (Any%) category (among others), so basically it would be an any% run but you stop at killing Benny. i seriously don't see why that would make sense.

PerchyPerchy and Silo_SimonSilo_Simon like this. 

Forum: Fallout 4

Thread: Stuck: Deacon's dialog never progresses

Started by: spitfirrespitfirre

have you picked up Carrington's prototype and dropped it after? I think it usually happens when you forget to drop it

 

Forum: Fallout: New Vegas

Thread: All Unique Weapons Glitchless?

Started by: MalynMalyn

(though im not a mod, so its up to them to decide 🙂 )

 

Forum: Fallout: New Vegas

Thread: All Unique Weapons Glitchless?

Started by: MalynMalyn

not really familiar with the whole route, but in my opinion, this is more like an achievement challenge rather than a time challenge. i mean you can collect all unique weapons in a casual play, it's still fun and glitchless in a way. the speed strats exist to make it faster to get all of them, which makes it a speedrun. though glitchless speedruns sometimes fun, and dont get me wrong.. the idea must be fun but i personally think using speed strats, especially in misc. categories make more sense (speedrun-wise)

 

Forum: Fallout 3

Thread: External game speed manipulation quick explanation

Started by: RanarithRanarith

thank you very much 🙂 i'll test it.

 

Forum: Fallout 3

Thread: External game speed manipulation quick explanation

Started by: RanarithRanarith

hey.
Since this is a fairly older post I'm wondering if this patch/fix is still necessary for valid runs?
I'm fairly similiar with the game/graphics engine so my question is that is it enough to cap my frame rate at 60 fps with software like Dxtory to be able to submit my run?
Because I run FNV with Dxtory without speed inconsistency but I'm not sure the speed inconsistency in FO3 occurs because of an uncapped frame rate or not. (at least most of the time)

 

Forum: Fallout: New Vegas

Thread: Crash issues while glitching

Started by: OrodrakeOrodrake

.. but sadly yes, we abuse the game so much that 0 crashes are almost impossible, but crashing about 3-4 times in a run is just too much i understand that too.

 

Forum: Fallout: New Vegas

Thread: Crash issues while glitching

Started by: OrodrakeOrodrake

Hey!
I'm having the same issues (although only when i'm streaming) and I have been trying to find solutions without using mods.
I know there is a thing called "fallout fixer" which is a script file to fix issues with Fallout 3 because that one freezes a lot anyways, and also you can mess around with .ini and config files but I haven't tried anything specific. I'll try to find something and run some tests with the game and I'll let you guys know in this thread if i found anything.