(She/Her)

Alberta, Canada

Forum posts

Forum: Super Mario 64

Thread: Project64 w/ Nintendo Switch Pro Controller

Started by: KorinthinKorinthin

I use ProconXInput, I wasn't having the same problem as you but it's worth a shot

https://github.com/MTCKC/ProconXInput

 

Forum: LittleBigPlanet Karting

Thread: Hi

Started by: EthanielEthaniel

Took you two and a half years to decide it was too hard?

 

Forum: Peggle Deluxe

Thread: New Category?

Started by: PuppisFoetorPuppisFoetor

Be a good use of my run from february 😉

 

Forum: Peggle Deluxe

Thread: Question about cheats

Started by: NoelleTGSNoelleTGS

(edited: )

Oh, is that really just what you do? I noticed that your run on Adventure NG+ skipped through the Fever zoom-ins, and I couldn't figure out how to do that myself so I googled it and ended up finding there was a cheat code to disable that. Apologies, I has assumed that's what you had used.

Cheat codes being banned makes sense, I just wish there was a rule saying that as it varies from game to game.

 

Forum: Peggle Deluxe

Thread: Question about cheats

Started by: NoelleTGSNoelleTGS

I'm confused on what exactly is allowed in terms of cheats. I submitted a run using the "scott" cheat code which speeds up the overall playing of the game, and it got rejected as "Cheats don't need to be explicitly banned to not be allowed". That would be fine normally, but I'm confused since the top run of the same category also uses another cheat code which disables the fever zooming, which also speeds up the game (however only slightly). I don't know why my cheats were unacceptable but that cheat was, especially considering both the game rules and category rules mention nothing about cheats at all. If I could get some further clarification that would be appreciated.