Forum posts

Forum: Strider 2

Thread: Why isn't this game measured in-game time?

Started by: elsizelsiz

I've been interested in speedrunning this game for a while, but there doesn't appear to be many rules that would make the game fair competition. No rules on start and stop times. No rules on what emulators can be used. All consoles and emulators are on the same leaderboards. Etc. I agree that IGT would be better than RTA.

 

Forum: The Site

Thread: Platform Requests / Tagging games to be part of a series / Adjusting game type or game title

Started by: DangerlessDangerless

A while back I had the 3 Shinobido games made into a series, but immediately after that I was removed from as mod from the series before I could update the logo and theme. Can someone add this logo to the Shinobido Series? No rush. If this is the wrong place to request this, can you point me in the right direction? Thanks!

Shinobido Series - https://www.speedrun.com/shinobido
Logo - https://imgur.com/a/K4IVNjN

ShadowDraftShadowDraft likes this. 

Forum: Aragami

Thread: New categories and seperating old vs new patch

Started by: NjNJA_QKNjNJA_QK

I've read through all of the old forums posts and I wanted to give my opinion as I plan on playing this game soon and I think the current leaders are somewhat restrictive and limiting. Note: This is just my opinion and I know this game is old, but since it was recently free on Xbox and Aragami 2 comes out next year, this game has a chance to gain some popularity and new submissions and I'm curious to see what people some up with.

I think the main issue is with v1.03b and the current categories. First, I think it's fair to say that the current pc version and all console players can't compete with the old and unpatched Aragami runs. This creates a big problem as new potential runners (such as myself) don't want to be forced to play on old patches (which btw is impossible for console players), just to have a decent time on the leaderboards.

No New Game categories? I'm curious why 🤔.

How do you time the runs for console? I've never used a plug-in or autosplitter in my lifesplit so I don't know if that's a PC only thing. I also don't see it in the resources tab, so I'm not sure where to get it from.

My suggestion would be to have 4 main categories at the top: Any%, Any% NG+, Any% Co-op, Any% NG+ Co-op. Create subcategories for Current patch and v1.03b.

YoyoshiYoyoshi and cearadethcearadeth like this. 

Forum: Pixel Shinobi Nine demons of Mamoru

Thread: Random stages?

Started by: NjNJA_QKNjNJA_QK

There's still some fundamentals I need to learn, but it seems easy enough to speedrun. I figured out the very basics of the game in a couple hours (enough to at least finish a run). I'm going to experiment with items and ability combinations. I should probably learn the different enemy types too. It's a great game though. I've been following it since it was in alpha and I'm really glad to see someone brought it to speedrun.com (and I'm REALLY thankful I don't have to route the game from scratch😅).

 

Forum: Pixel Shinobi Nine demons of Mamoru

Thread: Random stages?

Started by: NjNJA_QKNjNJA_QK

(edited: )

I'm still a ways off from learning to speedrun this game (haven't even beat it casually yet), but I was really confused when I looked at the any% easy run. Stages 1-1 and 1-2 are totally different then the stages I got when I played on easy.

So then I looked at the any% normal run and 1-1 and 1-2 are also completely different than both what I got and the current any% easy run WR so how does this game work? Random stages or is it based on what you do in the previous stage? Maybe based on how long it takes you to beat the stage or what rank you get? I don't understand.

Just an fyi, I'm running version 1.1.0.0 of this game on pc which is the most up to date version of the game as of making this post.

Edit
I downloaded the easy and normal runs and put them side by side with my video just doing a quick run from the title screen til the end of 1-2. Hope that's ok. As you can see, 1-0 is the same, but 1-1 and 1-2 are all different.

 

Forum: The Site

Thread: Series request accepted but no longer mod a few hours later?

Started by: DoctorofpwnageDoctorofpwnage

Same thing happened to me today. Unfortunate because I usually add themes, logos, and wallpapers to the games and series I mod, but less then 12 hours after it was added, I went to make changes and found out I no longer have access 😅. I understand though. It's access that could be easily abused.

DaravaeDaravae likes this. 

Forum: Tenchu: Stealth Assassins

Thread: Why are all the runs gone?

Started by: RaclesisRaclesis

Hey there. Just an update. The leaderboards were wiped a month ago (maybe a little longer), but as of this week, the boards are under new management. We've updated the rules and categories. Some of the old runs from months ago have been grandfathered back in, but unfortunately others (mainly those done with PCSX ReARMed and multi-segmented runs) have been permanently removed.

 

Forum: Tenchu

Thread: Tenchu Series: General Submission Rules

Started by: NjNJA_QKNjNJA_QK

(edited: )

I. Video Evidence Requirements
   • All submission require video evidence.
   • Videos must have a permanently hosted link. If your video is no longer available, your run will become invalid and will be removed.
   • When using In-game time, the video must include showing that timer at the end of the run.
   • You must not cover a significant portion of the gameplay screen. (example: your webcam covers the health bar)

II. Audio Requirements
  • Must be able to clearly hear the gameplay audio
  
III. Timing Requirements
  • The initial and final splits must be consistent with the timing rules of the specific category.
  • Individual level runs are timed with the in-game timer.

IV. Region and Platform Specification Requirements
  • Region and platform specification is mandatory.

V. Emulator Indication Requirements
  • If an emulator was used, indication of that use is mandatory.
  • Specify which emulator was used in the "Comment" submission section.
• Allowed emulators are as listed:
- For PS1 games: Mednafen, Beetle PSX, and Beetle PSX HW.
- For Wii games: Dolphin (latest release)
- For PSP games: PPSSPP (Windows PC only)
- For DS games: DeSmuME 0.9.11
- For PS2 games: PSCX2 (latest release)

VI. Grandfathered Submissions
  • Any submission made prior to this rule set being implemented (August 23,2020) still holds a valid place on the leaderboards, even when the submission no longer meets the requirements.

VII. Cheating and Consequences
  • A submission is considered cheated when the player uses the following methods in the submission:
        - In-game cheat codes
        - Manipulating the in-game timer
        - Cheating devices, i.e. GameShark, Action Replay, Game Genie, etc.
        - Any emulator-specific functions, i.e. save states, frame limiter, overclocking, etc.
        - Tools to combine segments of runs or attempts
        - Claiming a run by another player as their own
  • Any submission using such methods will be rejected or removed. If a player submits additional cheated runs, all of their runs will be removed from these leaderboards and, if they have runs on leaderboards outside of the Tenchu series, those leaderboard moderators will be contacted.

VIII. Rejection Appeal Allowance
  • If you believe your run was unfairly rejected, you may appeal the rejection by messaging a leaderboard moderator privately.

 

Forum: The Site

Thread: Platform Requests / Tagging games to be part of a series / Adjusting game type or game title

Started by: DangerlessDangerless

(edited: )

Please add Rittai Ninja Katsugeki Tenchu: Shinobi Gaisen https://www.speedrun.com/rnk_tenchu_sg to the Tenchu Series https://www.speedrun.com/tenchu I'm super mod of both.

R0mainR0main likes this. 

Forum: Tenchu: Fatal Shadows

Thread: How to speedrun this game.

Started by: MondesterMondester

I'm going to lock this thread as the rules are being updated and will now be listed in the "View Rules" section of each category.

 

Forum: Shinobido: Way of the Ninja

Thread: Discord Channel

Started by: NjNJA_QKNjNJA_QK

(edited: )

I made a Discord Channel for the Shinobido series. https://discord.gg/pG6WqrZ I thought it would be nice to have a place to discuss all 3 games. Seems like Shinobi games are starting to make a comeback. Ninja games will be next. 😉

KinganCrimsonKinganCrimson likes this. 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

I would like to be moderator of Rittai Ninja Katsugeki: Tenchu. The only moderator has been inactive for 2 months, I also have a run submission for this game that hasn't been approved. He hasn't been active on his Twitter since 2019 and both his YouTube and Twitch links are no longer available from his profile so I can't get in contact with him.

https://www.speedrun.com/rnk_tenchu

 

Forum: Shinobido: Way of the Ninja

Thread: Setting up this page to work a bit better

Started by: JosephTJamesJosephTJames

Awesome! I'll run some of the them this weekend. I've been curious to see which lord is the fastest to do missions for. I'm assuming Ichigo the fastest and Sadame is the slowest... but we'll see.

 

Forum: Shinobido: Way of the Ninja

Thread: How do you time this game?

Started by: NjNJA_QKNjNJA_QK

(edited: )

You're probably right. Most people say that although emulators can get really close, they'll never perfectly emulate the real console.

 

Forum: Shinobido: Way of the Ninja

Thread: How do you time this game?

Started by: NjNJA_QKNjNJA_QK

(edited: )

I think this is resolved. So from what I've seen in other videos and doing a little testing of my own, this is how it breaks down:

Real Time - This is simply how long it takes you from the time you in real time to beat the game from start to finish the game (specifically from the time you select your difficulty until the time you get the last hit on Gamuran). It's great to be able to see what you're getting in real time, but note that different load times affects this score so emulators would always have an advantage over consoles and therefor this shouldn't be used to determine what place you get on the leaderboards.

Final Results time - Apparently this has nothing to do with the current run. It shows the time from a previous save that's already on the memory. Why? No idea lol. Maybe it's showing the fastest playthrough on the memory card. Since I always use a new memory card with no previous save in every any% run, this is why my time is always 00:00:00.

In-Game time - This is shown once you save your game at the end of the run. I'm not exactly sure what the in-game time is keeping track of, but it likely pauses on load times and cut-scenes. This is why the IGT (In-Game Time) is usually shorter than RT (Real Time). Since load times are not included in this timer, there should be no differences between running on console or emulator and therefor this time is what should be used to determine where the run falls on the leaderboards. It is important to note though that you can't even see what your In-Game Time is at the end of the run unless you have a memory card inserted so don't speedrun this game without a memory card 😅

The leaderboards for Shinobido: Way of the Ninja is currently based off of In-Game Time so no further adjustments need to be made. 👍

 

Forum: Shinobido: Way of the Ninja

Thread: How do you time this game?

Started by: NjNJA_QKNjNJA_QK

That makes sense. I'll always show all 3 times on my speedrun attempts just in case.

 

Forum: Shinobido: Way of the Ninja

Thread: How do you time this game?

Started by: NjNJA_QKNjNJA_QK

(edited: )

Hello! I've completed my first any% speedrun of this game offline (I will stream official attempts soon), but I'm really confused. I played the game from beginning to end with no game overs and no saving in-between, but at the end of the run, after I killed Gamuran, the end game screen showed my "Final Results" time as 00:00:00. My "realtime" score from my livesplit is 2:11:20. The time at the end of the game at the save screen was 2:07:22.

At the moment the World Record on the leaderboards for any% looks like it's using the time from the save screen, but the True Ending% is using the time from Final Results screen. Which one is correct? Are they scored different based on category?

Also, I know the run description for the only any% run says the the run is invalid, but doesn't say why. I'm assuming it's because the 'dead body' cheat code was used to jump higher, but I'm not sure. Was there another reason? Since it's an invalid run is it only on the leaderboards until another run is submitted?

Also does anyone know why my Final Results time was 00:00:00? I love this game, but I'm still confused on the rules.

Thanks
-NjNJA QK

JosephTJamesJosephTJames likes this. 

Forum: The Site

Thread: Guinness World Records challenges!

Started by: PacPac

I'm surprised The Messenger isn't on this list since the official Guinness Worlds Records youtube channel has the Any% No OoB record there.

 

Forum: Tenchu 3: Wrath Of Heaven

Thread: OoB guide?

Started by: NjNJA_QKNjNJA_QK

Is there a guide somewhere on how to go out of bounds? I'll start trying to speedrun this game in a couple weeks, but I can't figure out how to clip out of bounds with any of the characters @_@. Would it be possible to add a No-OoB category (like on the Mark of the Ninja page https:/​/​www.​speedrun.​com/​motn/​full_game)?

KakusuSoraKakusuSora likes this. 

Forum: Tenchu 2: Birth Of The Stealth Assassins

Thread: Any% All Characters [New Category Idea]

Started by: NjNJA_QKNjNJA_QK

Fun fact... right after that record, I did 1 final all character any% attempt and ALMOST beat my record again... but in the last 2 minutes one of the enemies didn't spawn (and you have to beat all enemies for the final boss to appear).

I tried to turn around to go back and beat him... but I fell off the boat and died T_T

https:/​/​www.​twitch.​tv/​njnja_qk/​clip/​EagerRoughRuffSpicyBoy?filter=clips&range=7d&sort=time