Forum posts

Forum: Pac-Man

Thread: Pac-Man Tournament Discord

Started by: NachoBradoNachoBrado

There is now a discord dedicated to tournaments that we will occasionally hold. Feel free to join to keep updated on current and upcoming tourneys!
Link: https://discord.gg/yQspU57

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

Just recently, 2 people were added to the Super Mario 64 Online page, MarvJungs & Tomatobird8, for seemingly no reason. We have 4 mods that are fairly active and have no need for the extra people. Can we get them removed?

 

Forum: Super Mario 64 Online

Thread: regarding emu

Started by: ArtismScrubArtismScrub

You can use 1.6 for older clients (before Net64 2.0), but you have to use the 2.x version that comes with the Net64 2.0 download if you want to use Sonic, Kirby, etc.

 

Forum: Pac-Man World Rally

Thread: Help me

Started by: LavaCandyLavaCandy

Link for the discord can be found here: https://www.speedrun.com/pac-man/thread/j8kui

LavaCandyLavaCandy likes this. 

Forum: Super Mario 64 Online

Thread: Solo 31 Star?

Started by: CaffinatedYoshiCaffinatedYoshi

Post the video here and we’ll go from there.

 

Forum: Super Mario 64 Online

Thread: 0star... Just use mario since with other charaters it seems impossible

Started by: 161507

This is vanilla, on console. Use a character from the online tool.

rslashmadladsrslashmadlads and defqon_Jandefqon_Jan like this. 

Forum: Super Mario 64 Online

Thread: 0star

Started by: 161507

We haven't added it to boards yet because no-one has provided proof of doing a 0 star run. We don't add categories to the boards if: 1). There is no interest. and 2). There is no video proof of the category being done.

That being said, if you are interested in doing 0 star, do a run of it and post the video here. We'll be more than happy to look at it and evaluate it to put on the boards.

 

Forum: Super Mario 64 Online

Thread: Why is star cancelling banned on IL?

Started by: PunchAnimationPunchAnimation

The rule is mainly in place to differentiate between Stage RTA and Stage RTA (SC), with the obvious observation being you can star cancel in one, but not the other.

 

Forum: Super Mario 64 Online

Thread: 16 star co-op

Started by: EquanimityEquanimity

Thanks for pointing that out. Fixed.

lozplyr89lozplyr89 likes this. 

Forum: Pac-Man World Rally

Thread: Any Chat servers?

Started by: TPIRTPIR

We have a Discord server for the entirety of the Pac-Man series. You can join here: https://www.speedrun.com/pac-man/thread/1umfa

TPIRTPIR likes this. 

Forum: Super Mario 64 Online

Thread: Questions

Started by: NachoBradoNachoBrado

If you have a question that is not answered in the FAQ forum post, please ask in the discord or post it in this thread. We would like to keep the forums clean from a bunch of floating/repeated questions.

 

Forum: Super Mario 64 Online

Thread: Question about mario 64 online coop 120 stars 5+ players

Started by: J2J2

1.) Everybody needs to either stream or record their perspective for the run to be valid.
2.) Everybody needs to defeat BiTS. Last person to grab the big star ends time.
3.) You may have everyone's POV in one video, just make sure they're synced well enough.

 

Forum: Super Mario 64 Online

Thread: Run Submissions

Started by: NachoBradoNachoBrado

Save your savestate at star select and you won't have any problems. We mirror the vanilla SM64 timing rules by starting on the 2nd to last full white or black frame before gameplay.

lozplyr89lozplyr89 likes this. 

Forum: Super Mario 64 Online

Thread: Run Submissions

Started by: NachoBradoNachoBrado

Correct, Stage RTA (SC) aims to utilize star cancelling as much as possible. However, you're not restricted to just using Rosalina; you can use multiple characters throughout the attempt, but your variable will be "Multi" instead of "Rosalina" when submitting.

 

Forum: Super Mario 64 Online

Thread: Run Submissions

Started by: NachoBradoNachoBrado

Just as a PSA to anyone who submits runs, here's a few things to keep in mind.

1.) Don't submit full runs with milliseconds. This game isn't competitive enough to warrant them. Only ILs need milliseconds.

2.) Check the emu box when submitting. The game runs through a client that requires an emulator.

Thank you

OKNEMOKNEM, lozplyr89lozplyr89 and 2 others like this.