Forum posts

Forum: Dragon Slayer Gaiden: Nemuri no Oukan

Thread: English patch

Started by: MrPupGMrPupG

Do they have this game in English? If they do have a patch ROM that can be read in English, I would love to play and learn this game to speedrun it

 

Forum: The Magic of Scheherazade

Thread: Game is being stupid

Started by: MrPupGMrPupG

When I tried to play tMoS blind, it keeps resetting me every single time for like 20 to 45 minutes of gameplay. I can't find a single ROM that doesn't do that and I feel like I want to speedrun this after beat this game blind. So.,...does someone has a ROM that doesn't reset on it owns every single times???? Thanks.

 

Forum: Fester's Quest

Thread: Running in EURO/NTSC?

Started by: JustMythicJustMythic

Shoot thru walls....Hmmmm..... I'm having a feeling there something you can funny glitch thru faster that is similar to Blaster Master PAL.

 

Forum: Fester's Quest

Thread: Is TURBO Allowed

Started by: JustMythicJustMythic

I'm not saying that. It how I read it from that interpretation but realize you said " MrPupG should hold first place time" because you thought other are using turbo.

Yea, PAL and NTSC seems to have the difference. I have to check if PAL is slow or just too much lag in there that makes it too slow. If I'm not mistaken, PAL runs at 50 as NTSC runs at 60

JustMythicJustMythic likes this. 

Forum: Fester's Quest

Thread: Is TURBO Allowed

Started by: JustMythicJustMythic

Sounds like you guys are saying I'm a crappy speedrunner that can't mash fast. I'm pretty much mashing really fast there in my run but my finger were killing me as I'm trying to get close to sub 15. On top of that, those above me, they weren't even using turbo. I'm pretty sure they never use them but there one or 2 that I just met and don't know anything about them.

 

Forum: Shadowgate (NES)

Thread: Exact Timing End?

Started by: ceriamceriam

I ran glitchless and I think I split at when I pressed the button on behemoth or a bit later so they can framecount it what the exact time. It's better to split a bit after the last action ( Pressed a button with a staff on Behemoth).

Cursedgamer11Cursedgamer11 likes this. 

Forum: Blaster Master

Thread: Blaster Master Randomizer

Started by: QuantamQuantam

Hyper is the first weapon you pick up in vanilla. I think it increase a bit more damage. As the gatekeeper you couldn't inflict any damage without it and cannot break the block passage either.

 

Forum: Blaster Master

Thread: Blaster Master Randomizer

Started by: QuantamQuantam

In area 5 can be risky with no crusher if you don't have hyper. If the first dungeon in that tunnel in the water is not the real path to the boss, then simply door wrap it to bypass that impassable block below but you have to deathwarp it if the item is not hyper or crusher once you find the real dungeon, if there none of these there 1 or 2 more but you need dive and crushed to get pass that.

 

Forum: Blaster Master

Thread: Blaster Master Randomizer

Started by: QuantamQuantam

If you have no wall or hover in area 4, you can still get around it if you don't go DEEPER in the stage. I happen to see that too when I got to area 6 with only 3 items and had no hyper and crusher. I had to rethink (without moving forward) and picture every places as I remember in the map that are impassable to break thru the blocks. I was like "Oh crap! Area 6...I can't get thru the level without the crusher with hyper.....Oh wait! I can but it'll stop me from there and dungeons are randomize where that is open to you." There is so many possible thing you have to rethink if you played this casually before you've thought to learn to speedrun it.

 

Forum: Cocoron

Thread: Considering switching to RTA from IGT

Started by: KarmaKarma

Well... I for one, I prefer to start the timer on the frame you move a character and ends split on the last hit of the boss but the menuing to start up the game takes up more time when you start the timer at by pressing start. I don't think there will be a time difference but the in-game time. Just keep it the way it is for now and I also was about to request the big mod to make me as the mods (not a single mods respond about the VoDs of the WR and 2nd) because I was learning and slightly practicing this game but the first 2 VoDs are not there so... I can't learn it that way and find where I can optimize it.

 

Forum: Blaster Master

Thread: Blaster Master Randomizer?

Started by: QuantamQuantam

I was thinking about that and I think I did mention about suggesting for BM rando that someone might end up doing that. It would be interesting if that happen.. I would love to run that for fun if others are also interested to check it out and run it.

 

Forum: Batman: The Video Game (NES)

Thread: Autosplitter

Started by: Bro.D.MaxBro.D.Max

Just wanted to say, using an autosplitter is for lazy people that doesn't want to press the input to split time manually then check your VoD run to frame count your exact PB time or if you get a WR time. Using that program for only Emulator is an unfair and has an advantage over everything since there is no use for the consoles. I'm not saying just for Batman: The video game. I'm saying for the all of the games. I much rather manually split it when I'm running a game or two by using my own finger on the Numpad or using my foot on the pedal to split the time. Instead of relying too much using a bot to split it for you (not matter how bad it can go when it's acting weird).

 

Forum: Dragon Spirit: The New Legend

Thread: Is this different from arcade original?

Started by: LuckyChuChuandAngeloLuckyChuChuandAngelo

They are the same but different sequel. Not sure about the switch version if they ported NES in there. Since the arcade version and TG16 are in the same port. I can't say "no" but I may add those if I speak with the other mods about this to create a tab that is arcade/TG16 version in. I'm pretty sure that version has no gold dragon mode.

 

Forum: The Goonies

Thread: Nyakkusu's 3rd place run

Started by: NickCapricornNickCapricorn

Thanks for the heads up. I'll take care of that.

 

Forum: Xexyz

Thread: Bosses pattern

Started by: MrPupGMrPupG

Oh yea. The letters is the direction he goes plus missile as he goes. and the numbers is when he goes in that direction when he shoots his eye at you. I forgot to elaborate in that kind of thing. LOL

 

Forum: Xexyz

Thread: Bosses pattern

Started by: MrPupGMrPupG

I'm using the MSpaint as I'm re-learning this game. I may post some clips for each bosses to show the pattern to get some visual cues. Just for me to show other runners, who are deaf, hard of hearing, and for non-deaf to see how the patterns goes for example this stage 3 boss.

or here

Whichever works best that doesn't give too much buffer or replaying it.

I might make more of those in each bosses... Maybe if you guys want me to.

ShiningDragoonShiningDragoon likes this. 

Forum: Fester's Quest

Thread: Noose Glitch : tool to speedrun? VIDEO

Started by: MSP-WakasMSP-Wakas

I may have to check it out and practice it. The first vid is after the forth boss or 5th? Let me know. I'm going to grind that game to get a good PB when I'm able to stream.

 

Forum: Fester's Quest

Thread: Noose Glitch : tool to speedrun? VIDEO

Started by: MSP-WakasMSP-Wakas

Well....getting a noose item is kind of at the late game to be able to use that glitch but not sure if it possible to do that to skip a few sewer passage to get to the last area after the last clue (5th boss?). I can't say for sure if Dragoon, Zakky or I can test that out.