Forum posts

Forum: Warlords 2

Thread: Rules & Settings

Started by: MilkToastMilkToast

Hi,

sure we can come up with new categories if you like to run them we can create them.

Tutorial: Nobody will miss it, but it can be added if desired.
Completionist: This would be the Full Game run then
Other difficulty settings: Would blow up the LB to much, but we can talk about some adjustments when selecting different difficulties
Terminate all opponents: Its the same as 100% category for Warlords, so I think we can also add this
No ruins/ temples: Should be added later, if there is still need for more categories.

So there seems to be some need for new categories so I wll create a few 🙂

Cheers

 

Forum: Warlords 2

Thread: Random Map Runs

Started by: MilkToastMilkToast

Welcome xatrixx,

of course we can change the rules for that, it is a valid point you bring up here.
When I did create these Rules/Category I just didnt want to dicate everything from the start, its better to talk with other people about what is best.
You can join our discord for further discussion / or use this forum of course.

 

Forum: Super Cars II

Thread: Amiga Setup

Started by: MilkToastMilkToast

If the difference is still that huge you can reject it, I thought I matched the speed sry about that.
Well then I try to use FS-UAE then.

 

Forum: Super Cars II

Thread: Amiga Setup

Started by: MilkToastMilkToast

Hi,

thx for the answers.
I was just unsure to submit a run which is kinda messy but still faster then the current WR just because of the loading times (without claryfing this).
I will go with a similar setup like Arran in my future attempts to match the same loading times.

See you on the Leaderboard 😉

 

Forum: Flashback: The Quest for Identity

Thread: Ahem... This game was PRIMARILY released for PC and Amiga.

Started by: PLANETPLANET

Hi,

alright I am atm practicing the Amiga version I think in a couple of days I will submit a run.
So can you please add the Amiga as platform, that would be awesome.

Cheers and Thanks

 

Forum: Super Cars II

Thread: Amiga Setup

Started by: MilkToastMilkToast

Hi all,

I noticed that the loading times between the levels are different.
In Arans runs they are round about 3-4 sec in Reboots run the loading times are taking about 10s which is quite are difference on the long run.

I also did some runs and was using my standard setup for runs which is basically a A1200 (68020 AGA Cycle Exact with 2MB RAM + 2MB Z2Fast RAM) WHDLoad version.
Well of course I use this to reduce loading times which are the same as Arrans loading times. I did a messy run with many crashes and its sub 17m (but 7/7 wins) but of course beating Reboot was no match with his extended Loading times.

So should we agree on some basic setup for running this game or is it a free for all?

Cheers MilkToast

 

Forum: Theme Hospital

Thread: Record

Started by: lepapagameurlepapagameur

Hi,

I use a tool called captura to capture my videos. Its free to use and does the job quite good.

lepapagameurlepapagameur likes this. 

Forum: DuckTales: The Quest for Gold

Thread: Amiga Version Strat

Started by: MilkToastMilkToast

Hi,

thanks for the answer.
Alright did not see that in the rules all good.

antholeanthole likes this. 

Forum: DuckTales: The Quest for Gold

Thread: Amiga Version Strat

Started by: MilkToastMilkToast

Hi,

I was also doing some runs of this game last year and I discovered that you can beat it without playing any minigames. But in my opinion this results in a very boring run so not sure if this strat should be an option.
Basically you just dive for a coin and after that you keep Flintheard busyso he cant get any gold.
It took me 5m 21s but I am sure you can easily lower it also I was playing the slower Amiga version.
You can check out my run here:

btw: Can aou please add Amiga as platform to the game, just in case. Would be awesome.

Cheers
MilkToast

 

Forum: Wonder Boy in Monster Land

Thread: Amiga Version

Started by: MilkToastMilkToast

Hi,

thx for the answer.
Alright will submit it to others.
Can you do me a favor and add Amiga as platform to the game so I can mark it correctly?

Thanks

 

Forum: Wonder Boy in Monster Land

Thread: Amiga Version

Started by: MilkToastMilkToast

Hi,

I completed a run for this game on the Amiga.
So it seems that this version is rather different to the others (and way easier to complete).
Is it possible to add the Amiga Version to the Leaderboard?.
You cancheck out my run here and make up your mind about it.

Thanks and Cheers
MilkToast

 

Forum: Monkey Island 2: Lechuck's Revenge

Thread: Wrong Warp Glitch

Started by: TheUnrealTheUnreal

Hi TheUnreal,

good luck with the run 🙂

feel free to join our Discord, its the place to be.

 

Forum: Lotus Esprit Turbo Challenge

Thread: Missing game

Started by: Ju_rawJu_raw

Hi,

this is the conversion of Lotus Turbo Challenge 2, they just renamed it to Lotus Turbo Challegne on the Mega Drive - because of reasons.

 

Forum: The Legend of Kyrandia - Book One

Thread: Floppy Version (Amiga)

Started by: MilkToastMilkToast

Hi,

no worries 🙂

I am totally fine with being on the current lb, as long as you can see on what System I am using.
I was just listing those 3 Options because I encountered them already here on src (communities handling such cases different in my experience).

There is no need for a seperation of the lb on system level - agreed.
I would suggest that the only option to seperate the lb would be floppy and cd-rom (because there are some differences - mainly Caves and Dialogskip). But as long as not more runners finish this game we can postpone this discussion.

I was trying to find out all the differences about floppy and cd-rom (maybe as you mentioned there is also a difference between Amiga/MS-DOS Emulated/Real Hardware) I would try to collect all those information as soon as this will become more relevant in some distant future.

So overall
thx for adding my run to the current lb I am fine with it.

 

Forum: The Settlers II

Thread: History Edition <-> Std. Edition

Started by: NormannKNormannK

If you seek for more competiton, Settlers 2 is not a prime candidate.
And dont worry someday a new runner will ermerge and will challenge you.

23Banzaj23Banzaj likes this. 

Forum: The Settlers II

Thread: History Edition <-> Std. Edition

Started by: NormannKNormannK

@23Banzaj23Banzaj
I second your opinion, its just the way it works best.
Hope you get well soon buddy.

@NormannKNormannK
GG for the runs, looking good. I hope you will make some more in the near future, because I have strats for them, but I still have trouble to set a decent time. Level 10 I have no clue yet how to win fast - it seems to be so easy.
Keep on running

NormannKNormannK and 23Banzaj23Banzaj like this. 

Forum: The Settlers II

Thread: History Edition <-> Std. Edition

Started by: NormannKNormannK

Hi NormannK,

good question.
Are there any patch notes or other references for the History Edition available to check that there are no differences?

 

Forum: Warlords 2

Thread: Rules & Settings

Started by: MilkToastMilkToast

Hi,

I will verify the runs today and substract the time during this process, so there is no need to resubmit them.
I already coreccted older runs and started the timer by hitting the ok button accepting your first hero.

Cool thanks guy for your suggestions.

 

Forum: Space Quest I: Roger Wilco in the Sarien Encounter

Thread: Amiga Version

Started by: MilkToastMilkToast

Hi Guys/Girls,

like most of the time I did a run for fun on the Amiga for this game.
So I just wanted to ask if it is possible to add Amiga as a platform so I can submit my run here.
Would be really great.
(I am using WinUAE for emulation).

The Amiga version got some serious slow down issues (same for KQ 1 and most other Sierra games I did run), so even on max speed as soon as there is much animation stuff going on on the screen the game got really slow (Acidrain or in the Spacecantina i.e.).
I am still fine to share the same leaderboard wiht you of course.
So I did beat it in 31m 52s you can check out my run here.

Btw if some of you is active in the speedy adventure discord you can catch up with me there most of the time.

Thanks and Cheers

 

Forum: Rick Dangerous

Thread: C64 Version and IL Runs

Started by: MilkToastMilkToast

Hi

1) I totally agree on your point about using original hardware. Using Trainers/Cheatcodes is up to the different Leaderboards and comunities here on src, Snoopy for the C64 for example allow Trainers to beat the highest difficulty. This is really something every speedrunning comunity has to decide by themself, but of course accept if no trainers in any kind should be used for Rick Dangerous.

2) This really depends most of the time the game leaderborads will be split if the versions are to different what is comon but sometimes they dont do and point out that you better should request this as its own game. There is no exact rule how to proceed with this. If you would split up the board here into the different versions that would be really great.
C64 has way less screens to solve and is of course shorter then the Amiga version.

3) I just hate the 2nd level in Egypt 😃
Well pretty sure that most games that consist of Levels also have an IL Leaderboard it not that unusual, but of course for RD it would be very grindy and not worth it thats right.

Okay lets see how long it will take me to submit a fullgame run.
Still impressive that you managed to beat it.

Cheers MilkToast