Forum posts

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

Where was the word "opinion" in my post? Now you're resorting to arguing against a straw man.

 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

Well sorry for changing my plans because of people's complaints. You seem to be running out of things to be mad at me about.

 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

Hell, I wouldn't even want make it misc as long as people discuss the idea of actual All Missions at least (without flaming). Better if it works out for more people without half-assing a leaderboard change.

hoxihoxi likes this. 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

Don't see your point @lelreset. Of course it would still be there if this didn't turn into such a big deal. I just thought it was a good chance to do a change like that. I didn't even need that GTA3 analogy anyway, it just doesn't make sense to exclude some missions cause they're not "typical" ones.

If so many people are averse to the idea of making the SA leaderboards have reasonable categories (including dupeless and actual all missions) then I guess I don't have to do it. As I said, ASM is staying until later, whenever people decide it's a good time to add All Missions instead, or not.

hoxihoxi likes this. 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

If there's to be an All Missions category it should just be All Missions. ASM doesn't fulfill this. It's like if GTA3 had an All Missions category that specifically excluded the offroad missions. I don't view ASM as a real all missions category, but some sort of wrong solution to this very issue (wanting no dupes) from two years ago. That's my issue with having this and ASM on the same board. Of course, ASM has been somewhat established for a while now, but that's no excuse to fix the board up.

 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

Making the change at 7 PM EDT. Unless I'm given a good argument against replacing ASM with this, don't bother posting.

 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

@s. I think that was discussed in Discord and someone suggested judging on a case-by-case basis. I say it should be treated the same way as an accidental cheat (reject), since in principle it's the same thing.

 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

Wrote out some guidelines.

- Category name: Any% (No onmission Flag Manipulation)
- Rules: Same as Any% with a note on the bottom saying "Any glitch that affects the onmission flag is forbidden. This includes mission duplication."
- Runs: Every Any% run that exists that fits the rules should be added, past or present. Runs should not be in two places and the pre-duping runs better fit this category, even if at the time it was the normal Any% route.

The name can still be referred to as dupeless; nothing's stopping you. However, the name and rules can't simply be "Any% Dupeless" and the rules being "no duping" because people's ideas of duping extend beyond what duping is, e.g.,
gang territories skip. If there are issues with what I wrote here in terms of the name or rules, then they can be ironed out.

Also, this category cannot coexist with All Story Missions. People wanted ASM as a way to run the game without dealing with dupes anyway. The name/rules are somewhat inconsistent, and I get the feeling people would far prefer this anyway, if given a choice. If this category is added, All Story Missions is going straight to GTAMemes (or the trash can).

 

Forum: Grand Theft Auto: San Andreas

Thread: Any% No dupes

Started by: TireanTirean

The only reason VC has an Any% split is because of the extent of SSU's effect on the run. You don't see dupeless for VC All Missions or for 100% either. The only way SA Any% is getting a similar split is if someone finds a glitch that totally upends the run to a similar degree that SSU did, and even then the "No SSU" would just be what Any% is now.

Personally, I think the run is far more tolerable without dupes, but I don't think that warrants a category split yet.

LanayruLanayru, HalfOfAKebabHalfOfAKebab and 4 others like this. 

Forum: Age of Empires III

Thread: Cheats in Aoe 3

Started by: All_That_JazzAll_That_Jazz

It generally goes without saying that cheats aren't allowed. But yeah, no cheating.

 

Forum: Age of Empires III

Thread: Request for individual act categories.

Started by: JulzJulz

@Julz I've added the acts for the campaigns as separate subcategories.

 

Forum: Grand Theft Auto: San Andreas

Thread: Initial Forum rules drafting

Started by: JoshimuzJoshimuz

I just deleted a bunch of trash off of here, sort of what cooller said. There's probably more hidden in some decent threads that I haven't seen but let me know if there's anything that needs to be policed. I locked all of the threads that Josh linked as bad examples rather than deleting because hopefully people will see one of these examples and think something along the lines of "this guy stole the words out of my mouth! oh wait, I probably shouldn't post about it here then!"

Also stickied what was a reply by S to a category suggestion because it gets the point across that they really shouldn't be half-developed ideas, especially on the main game.

 

Forum: Grand Theft Auto: San Andreas

Thread: New category suggestion

Started by: Diewott1Diewott1

Context has been removed on accident but S's post here explains well that any suggestions for categories shouldn't be posted without thinking about it and how it'd actually fit it on here, and whether or not it's an actual good idea. All suggestions of that sort can go to https://speedrun.com/gtamemes

DerpethDerpeth likes this. 

Forum: Grand Theft Auto: Vice City

Thread: Y-AXis Mouse Sensitivty

Started by: LukeMcLukeMc

Which mouse are you using?

 

Forum: Age of Empires II

Thread: AOE 2 HD

Started by: ObechoscObechosc

Yes, ever since this leaderboard has existed, original version and HD edition runs have lived side-by-side. I don't know of many differences between runs arising from the HD edition, but I don't think anything warrants split categories.

 

Forum: Grand Theft Auto: Vice City

Thread: Problems With Replay/PC

Started by: AllOthersWereTakenAllOthersWereTaken

go into your bios and find a setting that changes the function keys to actually input F1, F2, F3 etc. without the need of Fn instead of the media keys. the name of the setting would depend on the bios you got but it should be there

 

Forum: Grand Theft Auto: Vice City

Thread: Regarding the frame limiter restriction

Started by: Mhmd_FVCMhmd_FVC

didn't even say why, shaking my dang head

 

Forum: Grand Theft Auto: Vice City

Thread: Regarding the frame limiter restriction

Started by: Mhmd_FVCMhmd_FVC

I don't vouch for allowing external limiters as it stands now, lev

 

Forum: Grand Theft Auto: Vice City

Thread: Regarding the frame limiter restriction

Started by: Mhmd_FVCMhmd_FVC

Post videos of you taking off in a VCN Helicopter (holding W) with closing the door, and a rough approximation of your framerate uncapped + your CPU and GPU. I used dxtory to see my framerate but it wasn't captured, but ideally framerate would be shown.

e.g.:
Approximately 100-120 fps. Intel Core i7-2600, GTX 650.

I never really cared about the community consensus to ban turning off the frame limiter and just adhered to it. However, in the past year I've begun taking the opposite stance and today some conversation between some of us runners has arisen again on the topic, so may as well see what people think now, and how big of an advantage one's system specs would give if this rule were removed. This, as far as I know, was the single reason as to why the rule existed to begin with, but we may as well see the actual difference for ourselves.

edit: I'm wrong, 100 fps compared to 300 fps is a bigger difference in gameplay than I figured, but I stand with the rest of my points.

Removing this rule would bring new routing opportunities to the three major categories (aka faster), with all the pros and cons of having frame limiter on or off. Off, and your game will crash more often and behave more unpredictably (to us) with regards to physics, with faster heli takeoffs and slower boat movement and whatever else. On, and everything is normal, with slower heli takeoffs and whatever else. It's definitely worth more exploration. Besides, we allow using ramdisks and SSDs to improve load times, so complaining about pay to win is not a valid argument.

Post your videos/thoughts below.

 

Forum: ESA 2017

Thread: ESA 2017 Photo Thread

Started by: PlanksPlanks

https://drive.google.com/open?id=0B8_zqk2xdJg0cldQNGpNbVFYc2M

Seems to only load them all when you're signed in but everyone should have a Google account anyway.
Dropbox still whines at me for having too much traffic when I haven't linked anything on there for years so this is the way to do it I guess.