Forum: The Site Thread: E-mail Authentication Started by: PacPac (edited: ) |
As someone who uses randomised passwords stored in a KeePass container, I'm really, really happy that this 2FA solution is email-based rather than requiring a telephone number |
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Forum: MediEvil Thread: Japanese verison? Started by: MasterLeoBlueMasterLeoBlue (edited: ) |
Why would Dan lose health due to wearing the dragon armour? Japanese version seems to have some really odd particularities |
Forum: Stunt GP Thread: Mods Started by: PikoczekPikoczek (edited: ) |
I have the exact same concern, my last run took whopping 2 MONTHS to get reviewed, and after it was finally done, it turned out I don't hold the WR anymore, since it so happened that there were other runs already waiting in the queue together with mine, both of them faster. Current moderation team should seriously consider adding someone who's willing to be more active as another run validator. |
Forum: Neverball Thread: Will there be a discord? Started by: AL3PH42AL3PH42 |
Oh yeah, sorry for pointing to it then, I didn't know it had expired, since I'm not a member there. Yeah I think Matrix server might be a good idea, though realistically speaking, much more gaming-related people tend to have Discord accounts than Matrix ones, but good luck with it. |
Forum: Neverball Thread: Will there be a discord? Started by: AL3PH42AL3PH42 |
Forum: Oddworld: Abe's Exoddus Thread: Controllers Started by: [Deleted user] |
I only just ordered this recently http://www.thrustmaster.com/products/gpx |
Forum: MediEvil Thread: Which emulator? Started by: PessimismPessimism (edited: ) |
>>>which emu runs the game the best. Cheers! Dehinitely Mednafen. ePSXe and PCSXR-Reloaded both had many noticeable issues, especially bugged audio, regardless of what i tried in terms of configuration and plugins, while Mednafen worked perfectly out of the box, and is virtually indistinguishable from the output of the real console to me. It should definitely become the standard for running MediEvil (and other PSX games, at that). |
Forum: Richard Burns Rally Thread: Original physics category? Started by: |
Yay! Also i agree about the original physics, it should still be the main category |
Forum: Stunt GP Thread: Measuring the time correctly Started by: MeowdoriMeowdori (edited: ) |
Hey :3 i noticed there's no guidelines whatsoever as to when runners should start and stop their timers, which might lead to unfair discrepancies between various runs if people count their time differently. I'd like to know how to do this correctly, since i want my playthroughs to be valid, but it seems to me that there isn't a single agreement on this issue regarding Stunt GP. If that's true, i think we should brainstorm and formulate a basic set of rules governing this here, to help with consistency of all future attempts. My proposition would be to start the timer with the last player's input before the race begins (track selection in most if not all cases), and to stop it right after crossing the finish line of the last race in the run. |
Forum: Stunt GP Thread: About arcade mode Started by: myne240myne240 |
Oh yeah, there seems to be no consensus on this, since some people tend to disagree on the run's completness if you decide to only do a single path from start to end (meaning just 4 races). To put a definitive end to all these doubts i'd propose to make all of these valid categories on their own - the most basic single path run, all paths, and all tracks, totalling 3 subcategories for the arcade mode. Thoughts, guys and gals? |
myne240myne240 likes this. |