Forum posts

Forum: MechWarrior 2

Thread: Training Mission IL IGT?

Started by: ProxInDaBoxProxInDaBox

We can, but should we? Are they the same or different depending on clan? And are there any "autoscrollers"?

 

Forum: The Site

Thread: It's been years and we still need better IL support.

Started by: 11

(edited: )

I'm developing a separate website that uses the speedrun API. I'm not ready to share details, but my intent is to independently solve nearly all of these issues.

ThanksdudeThanksdude, rmrm and 8 others like this. 

Forum: Automobili Lamborghini

Thread: Mirror Category Name Change

Started by: MattyAlanEstockMattyAlanEstock

I suggest changing the "100% Mirror" category to "100% Reverse" to better reflect the in-game menu as well as the actual tracks. You actually race the track in reverse! 😲

Side anecdote, "mirror" modes in racing games are more prominent perhaps due to course layouts being effectively unidirectional, due to gameplay, geometry, or AI. It's easier to mirror the geometry rather than "teach" the AI how to drive another "track".

 

Forum: MechWarrior 2

Thread: Level Leaderboard Introduction & Thoughts

Started by: MattyAlanEstockMattyAlanEstock

Hello MechWarriors! I have added individual level leaderboards for MechWarrior 2, since several of you expressed interest! The "Mission Successful" screen shows in game time (IGT) so we're going to time runs that way. Same global rules apply (Medium difficulty, etc).

There are 32 missions in the game, and I anticipate having to watch & verify a large number of runs in waves, so please bear with me.

I'm excited to run IL's as running a ~40 category is tough for my busy life situation, and I'm sure some of you can agree.

I am teaching myself some (more) programming in order to better track / display the IGT during runs as well. My goal is to build a program that reads the memory of DOSBOX and spits out the IGT down to the hundredths (00:00.00).

Let me know your thoughts! Thanks.

janglerjangler likes this. 

Forum: MechWarrior 2

Thread: Rules and categories proposal

Started by: janglerjangler

Good comms PROX and jangler. I'll be adding Mission IGT IL's ASAP (this evening?).

I also plan on spending some time trying to implement an autosplitter for our Full Game runs. I was successful in making one for GoldenEye emulator runs, let's see if my confidence results in success.

As far as Medium VS Hard: None of our current runs verify difficulty, perhaps in the spirit of fairness we do so at the end of runs? (It's kinda wild we were discussing this around 3 years ago haha)

ProxInDaBoxProxInDaBox likes this. 

Forum: Perfect Dark XBLA Challenges

Thread: All 30 Challenges Category

Started by: MattyAlanEstockMattyAlanEstock

Besides the obvious spike in difficulty, is there any reason the leaderboard doesn't include an All 30 Challenges Category?

Side-note: I'm interested in running 1-15 soon! Would love to run it along with the rest of you folks playing this version.

SlevanasSlevanas likes this. 

Forum: MechWarrior 2

Thread: Rules and categories proposal

Started by: janglerjangler

(edited: )

Ah, okay, I concur with all of the above. No heat tracking is basically a cheat, and a damage modifier in our favor probably wouldn't do much for the run.

In the process of getting OBS happy with DOSBox and teaching myself LiveSplit. Can't figure out a few of your time-saving tricks (quick close, timing shutdowns, etc.), but that's kinda off topic (not sure how else to reach you!).

 

Forum: MechWarrior 2

Thread: Rules and categories proposal

Started by: janglerjangler

Quick fanboy moment: I'm mind-blown someone else wants to run this game, I was looking into running this literally 2 weeks ago. Crazy. Now I have someone to bounce ideas off of!

What (if anything) is different between the difficulty modes? Would running on easy be more "viable" for running?
Also, I can't recall what heat tracking does for the gameplay.

Your rules follow the default install settings (Medium, heat tracking on), so no complaints if it still makes the most sense!