Forum posts
Forum: Zombies Ate My Neighbors Thread: 2 Player? Started by: DarkhorseDarkhorse |
@lurklurk Not to create an extra post @darkalexandrdarkalexandr and I now have an Any% Co-op run to show for. |
AntBlueRAntBlueR likes this. |
Forum: 3 Ninjas Kick Back Thread: RetroArch Emulation Test Request Started by: Mannix86Mannix86 (edited: ) |
Video URL: I spent all morning on this so I am tired and hungry but when I find more time an energy I will test Snes9x v.1.53 whcih is the version that has the most rugged testing done to, and I'll test a completely different emulator with high benchmarks (such as Bizhawk + something core). |
Forum: 3 Ninjas Kick Back Thread: RetroArch Emulation Test Request Started by: Mannix86Mannix86 |
Video URL: Issues: Results: (Splits averages for fun only) Colt Loop1: 1:39.30 Tum Tum Loop 1: 1:03.43 |
Forum: 3 Ninjas Kick Back Thread: RetroArch Emulation Test Request Started by: Mannix86Mannix86 (edited: ) |
Video URL: Issues: Results: (Splits averages for fun only) Colt Loop1: 1:38.90 Tum Tum Loop 1: 1:03.52 |
Forum: 3 Ninjas Kick Back Thread: RetroArch Emulation Test Request Started by: Mannix86Mannix86 (edited: ) |
@PronssipartaPronssiparta - As a mod, I feel like you should be part of this discussion. It was brought to my attention that RetroArch should be looked into as for providing an unfair advantage VS console runners. Regrettably, I am not a subject matter expert but I do believe simple testing can yield results, so see below: Using the same computer/settings, I've recorded 15 Loop Testing which is about 21 minutes of time (runs on this board should be between 15-20 minutes) to give us as realistic of an idea as possible over a real run. Each loop is 5 of each character. See tests in the next post. |
Forum: Contra Hard Corps Thread: GPGX with Netplay Started by: Mannix86Mannix86 |
I definitely agree that it would only be for a co-op thank, thanks for your flexibility. We do have a run above but will try and get a better one. |
Forum: Contra Hard Corps Thread: GPGX with Netplay Started by: Mannix86Mannix86 |
We did try with Hamachi yes. |
Forum: Contra Hard Corps Thread: GPGX with Netplay Started by: Mannix86Mannix86 (edited: ) |
@NickBGoHardNickBGoHard Note: Sorry about the small miscrop, shouldn't affect the performance of the run though. |
Forum: 3 Ninjas Kick Back Thread: Emulation Rules Started by: Mannix86Mannix86 (edited: ) |
Emulation Rules for runs on or after July 3rd 2020. SNES Solo Accepted Emulation: Genesis Solo Accepted Emulation: Co-op accepted emulation subject to change (put run in discord to open category): Emulation specifics: |
Forum: Contra Hard Corps Thread: GPGX with Netplay Started by: Mannix86Mannix86 (edited: ) |
Hi, I have some inquiries about using Retroarch with netplay for Genesis Plus GX( which would be the preferred coop emulation to run). I even see that your rules states it is allowed for netplay, but @PhantomirePhantomire and I it states that the netplay is not supported on that core, so I'm unsure what we're doing wrong? |
Forum: Arcus Odyssey Thread: co-op category Started by: Mannix86Mannix86 |
There has been a change in moderation and the co-op category has been added, you may now submit runs. |
Forum: Arcus Odyssey Thread: New moderators in place Started by: Mannix86Mannix86 |
@SonikkustarSonikkustar Will be the above mentioned 3rd moderator. |
Forum: Arcus Odyssey Thread: New moderators in place Started by: Mannix86Mannix86 (edited: ) |
Hey all, Just a quick update to let everyone know that @d4gr0nd4gr0n and I are the new moderators in place as of June 30th 2020. There are some pending runs to verify, and also a co-op run of our own. We may appoint a 3rd person to verify our own run as we feel strongly about not verifying our own run. with that being said, the leaderboards content and look will change in the next little bit before the runs get sorted in their proper place. |
NightShadowNightShadow likes this. |
Forum: The Site Thread: Request leaderboard moderation (Read the first post before posting!) Started by: DaravaeDaravae (edited: ) |
I would like to report moderation inactivity(and in turn offer to moderate). The game is not an overly popular game so I understand the potential inactivity and happy to take over. I also wish to appoint a second moderator whom is also active in the game currently with pending runs, but I know that's to be decided after the fact. Game: Arcus Odyssey: https://www.speedrun.com/arcus_odyssey/full_game Tweet/Media Attempt: https://twitter.com/Mannix86/status/1273012979617931264 This is my first post of this kind, I apologize if anything is missing, thank you for taking the time to review. |
Forum: Arcus Odyssey Thread: Mod Inactivity? Started by: Mannix86Mannix86 |
Yeah Guppy's accounts are all deleted. I did try to reach out to seka and trivia on social media, no response. I'll take a look with SRC as of July 1st (no ill intend towards anyone) |
Forum: Arcus Odyssey Thread: Mod Inactivity? Started by: Mannix86Mannix86 (edited: ) |
I've noticed all 3 mods are inactive. I understand the game is not that popular, but it is preferred to resolve this internally if there is a response (rather than going to the site mods). @GuppyGuppy @sekafirst @trivia212005trivia212005 |
Forum: Arcus Odyssey Thread: co-op category Started by: Mannix86Mannix86 (edited: ) |
@sekafirstsekafirst @Guppy @trivia212005trivia212005 any mods still actively looking at this board? |
Forum: Arcus Odyssey Thread: co-op category Started by: Mannix86Mannix86 (edited: ) |
We have at least one recorded co-op category that we'd like to submit @d4gr0nd4gr0n and I so I could recommend a co-op category. |
Forum: The 7th Saga Thread: Considering taking a look at the game. Had a few questions! Started by: |
Valsu Lux and Wilme are statistically the best. Valsu is pretty strong in magic but only hits single enemies and isn't very good with physical attack . Wilme is a bit more powerful and more speed than Lux, but his attack animation is longer than Lux's and Lux stats early is more sustaining. I suspect this is the reasons to choose Lux, just possible observation. |
Forum: Alisia Dragoon Thread: Serious platform issues to solve Started by: Mannix86Mannix86 |
Yeah it would be nice especially stage 3 just falling all the time through them, lol. I kind of figured out Stage 2 you have to kill the enemy super early so the "reserved time period" that you can not jump on it lapses. It's like almost 3 seconds. |