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LunatixLunatix

France

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Forum: Völgarr the Viking

Thread: Official Trainning Tool for Speedrun

Started by: ProspereProspere

2 Apr 2022, 20:01

I just remembered that i did that in the past, but with this trainer you can also create custom levels. Unfortunately i do not think that it is possible to share them or even save them.

 

Forum: Rapid Racer

Thread: PAL & NTSC

Started by: LunatixLunatix

1 Apr 2022, 16:49 (edited: 2 Apr 2022, 08:51)

I tested a little the PAL version in box on a ps3 and compared to USA it seems that the trubo tend to resist more to the waves physic (maybe because of the slower framerate), this is to confirm but both versions might have their own categories if it is true. Don't know about jpn version but it should be the same that europe.

Also apparently championship mode in one player is missing in PAL.

 

Forum: Rapid Racer

Thread: Difficulty

Started by: LunatixLunatix

26 Mar 2022, 14:28 (edited: 1 Apr 2022, 16:46)

I did not see the difference between easy, medium and hard apparently it is just the timer but in the end it does not affect the speedrun from what i saw so it will be a single category i suppose.

 

Forum: Castlevania Chronicles

Thread: Title Screen before Run?

Started by: TheBelmontSteaksTheBelmontSteaks

1 Mar 2022, 13:51 (edited: 1 Mar 2022, 13:52)

Sure it is not a bad idea we could add the rule for future new runs.

 

Forum: Castlevania Chronicles

Thread: USA/JAP versions

Started by: LunatixLunatix

24 Feb 2022, 19:33

This is another subject but ideally it will be a good thing if we were able to not count loading time as they are different between all platforms, with an autosplitter for future runs one day maybe and will have to retime actual runs.

 

Forum: Battle Arena Toshinden (PS1)

Thread: Game too fast on PS1 emu

Started by: LunatixLunatix

24 Feb 2022, 05:13

This works well on retroarch.

 

Forum: Castlevania Chronicles

Thread: USA/JAP versions

Started by: LunatixLunatix

22 Feb 2022, 02:06

I finally created the categories for original mode, i will add them too for arranged mode. For now i thought that it was better to keep JP physical and digital release together to not confuse too much new runners.

 

Forum: Destruction Derby 2

Thread: Multiplayer windows 95

Started by: LunatixLunatix

21 Dec 2021, 10:05 (edited: 21 Dec 2021, 10:15)

Not really related to speedrun but maybe someone will be able to answer here. I tried for hours to find a way to launch the multiplayer exe with the beta patch that is supposed to allow 20 players but it just does not work i was receiving a memory error (don't remember the exact one), and even if it would the windows version run so slow compared to PS1 one. I can't even find a single video of the multiplayer on Youtube, did this multiplayer patch ever worked? Imagine if they fixed the game for newer systems on GOG i will buy it instantly.

https://destructionderby.fandom.com/wiki/Destruction_Derby_2#Multiplayer_patch

 

Forum: Battle Arena Toshinden (PS1)

Thread: Game too fast on PS1 emu

Started by: LunatixLunatix

21 Dec 2021, 08:39

This is a common problem with this game with all sort of emulators, i wonder if it happens on a PS3 too i don't have the CD. I still did not find a solution to this day, EU version does not work for me.

https://github.com/stenzek/duckstation/discussions/1651
https://www.reddit.com/r/epsxe/comments/fdwcrz/any_advice_on_how_to_fix_the_speed_on_a_certain/

 

Forum: Sega Rally Revo

Thread: Best lap category

Started by: LunatixLunatix

15 Jul 2021, 15:23

Hi. Someone suggested me to add a best lap category in the individual leaderboard which will raise the number of it to 8. What do you think about this idea ?

I am a personally a little skeptical on the interest of having so many leaderboards as this is going to make things a little messy and that it may be barely runned, even if a best lap category could have a legitimacy.

Waiting for your opinion.

 

Forum: Völgarr the Viking

Thread: Volgarr races

Started by: LunatixLunatix

12 Jul 2021, 08:20

The game has been added on Race Time recently so do not hesitate to do races with your friends, if you never heard about this website this is a much better alternative to the old speedrunslive.

https://racetime.gg/volgarr

 

Forum: Völgarr the Viking

Thread: Discord for Volgaar

Started by: Marmotte_HargneuseMarmotte_Hargneuse

12 Jul 2021, 08:06 (edited: 12 Jul 2021, 08:10)

Hi. Late answer but I agree with you that this game is awesome and i would love too to see the community revived. Anyway considering that you have been inactive for more than one year without a run and that the discord link is not valid anymore i will lock this post as there is already a similar one opened.

 

Forum: Sega Rally Revo

Thread: New rule for PC version on all leaderboards

Started by: LunatixLunatix

7 Jun 2021, 16:35 (edited: 20 Jun 2021, 17:52)

Not sure what caused the difference in timer for lonne then (maybe vsync off ?), i guess if the rta and igt timer of the player are fine the rule of FPS limit could be removed.

 

Forum: Castlevania Chronicles

Thread: USA/JAP versions

Started by: LunatixLunatix

13 Jan 2021, 16:59

Actually i will reopen the subject because TheBelmontSteaks who is a runner of the game figured out that they were some big differences with the US version in the JP release, especially with the hitbox of the character and of some bosses. So finally should we split again the US / JP version ? And also the EU version because this one run very slow ?

 

Forum: Battle Arena Toshinden (PS1)

Thread: Game too fast on PS1 emu

Started by: LunatixLunatix

18 Jun 2020, 22:25

It runs at least three time the defaut speed, tested with various emulator and plugins... Does there is a way to fix it ?

DBcadeDBcade likes this. 

Forum: Völgarr the Viking

Thread: SDL / Opengl

Started by: LunatixLunatix

13 Dec 2019, 06:06 (edited: 20 May 2020, 11:04)

The developer answered me and there is nothing to worry about it seems, as the in-game timer is not supposed to be sync with real time anyway (it count all frames). https://steamcommunity.com/app/247240/discussions/0/1750142427224743385/

jellyd0tsjellyd0ts likes this. 

Forum: Völgarr the Viking

Thread: Console differences

Started by: LunatixLunatix

6 Dec 2019, 19:22 (edited: 6 Dec 2019, 19:24)

Wii u and Switch ->
Depsite that the order of the world 2 and 3 are inverted in these versions i don't see any problem with it, it should not affect the speedrun in any way compared to other platforms.

-----------------------------------------------------------------------------------

Dreamcast / Xbox one ->
These versions don't have the last update, there is a very little difference with other versions of the game.
Basically in the "ending C+" there is a skip in world 4 with the ropes that you can't do and who will make you lose around two seconds, so i will recommend to privilegiate other platforms.
Creating new categories only for these two consoles is excluded as this is a very small difference and verifying on what platform you're playing is not possible.

 

Forum: Völgarr the Viking

Thread: SDL / Opengl

Started by: LunatixLunatix

6 Dec 2019, 19:04 (edited: 12 Jul 2021, 08:08)

SDL and Opengl version on PC seems to have problems of speed with some specs, after having verified with RTA timer it shows than the ingame timer is wrong which means the game is running faster than what it should.

Edit: Thread locked for archival purpose considering that i was wrong, you can continue the conversation on the Steam discussion linked at the end of this post.

 

Forum: Castlevania: Dracula X

Thread: SNES mini/classic

Started by: LunatixLunatix

21 Jun 2019, 10:29 (edited: 21 Jun 2019, 10:30)

Is it know than this console run slower than emulator snes 9x ? I did the mistake to start learning the game on this console and now than i have switched to emulator it is like if i have to relearn entirely the game. Tested with the same rom, same screen in 60hz and with version 1.56.2 and 1.53 and yes the game run faster, i saw it right at the beginning as Richter made bigger jumps.

 

Forum: Top Gear 2

Thread: Questions

Started by: DunkelGotikDunkelGotik

13 Jan 2019, 06:10

Does the level of difficulty matter ?

Technickle_Technickle_ likes this. 
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