Forum: Five Nights at Fuckboy's: Complete Collection Thread: Music Mods Started by: TheLogimusPrimeTheLogimusPrime |
what the other guy said, music mods are perfectly ok! |
Forum: Five Nights at Fuckboy's Thread: Boostless category? Started by: proggersproggers |
Any% doesn't use boosts as is however. Night XX and Night XXX kind of require them and nobody runs them anyway, but a 100% Night X w/o boosts (basically like a w/o Final Mix exclusive items) would be cool. |
Forum: Five Nights at Fuckboy's Thread: Foxy%? Started by: mr.arkham_YTmr.arkham_YT |
But why tho |
Forum: Five Nights at Fuckboy's Thread: Boostless category? Started by: proggersproggers |
Older versions of the game don't have these boosts, but I do agree the boosts kinda make you overpowered, at least in Night X. I might be down to make that a category but implementing it would be tough in my opinion. For Debug Room, I think it should stay the way it is though. Night X 100% is the only category I think that could benefit from having a split. |
Forum: Five Nights at Fuckboy's Thread: is CC version of this game allowed? Started by: Final_MixFinal_Mix |
It is not an officially released version of the game, so no it is not allowed. |
Forum: Five Nights at Fuckboy's Thread: Confirmed update to fnafb1-3 Started by: proggersproggers (edited: ) |
I guess we'll just have to separate runs based on versions. Kingly Guitar only being 1/60 (1/30 with Lucky Soda) will make the Night X run a lot more luck dependent, so it'd be best to keep the old version's runs there, but on a separate category. Also Q Scenario will actually have an end now, that's cool lol. Also Night XXX runs will no longer be possible it seems. I suppose Night XXX in the new update will be "Defeat all the cameras as fast as possible," instead of actually beating the game. |
Forum: Five Nights at Fuckboy's Thread: Confusion about Timing Started by: DSaCDSaC |
Honestly.... yea it is. Night X 100% honestly is a lot more fun imo. Sure there's RNG, but not nearly as much as Golden Freddy's fight. |
Forum: Five Nights at Fuckboy's Thread: Confusion about Timing Started by: DSaCDSaC |
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Forum: Five Nights at Fuckboy's Thread: Confusion about Timing Started by: DSaCDSaC |
Yea no problem man! That's so weird how you can't check DM's... unfortunate too... cause I did try and contact you through there |
Forum: Five Nights at Fuckboy's Thread: Confusion about Timing Started by: DSaCDSaC |
The timing used to end when it showed how many tokens you earned like way back in the day. So now it ends after the fade out of the final boss because I thought that made more sense. The game is beaten at that point so there really is no reason to keep timing until the credits. |
Forum: Five Nights at Fuckboy's Thread: I can help with Recources Started by: JackCapelJackCapel |
And we wouldn't mod someone who hasn't ran the game before. That's not how moderating works. |
Forum: Duck Life 1 Thread: moderation request Started by: C43C43 |
Oh. |
Forum: Duck Life 1 Thread: moderation request Started by: C43C43 |
No Kappa |
Forum: Five Nights at Fuckboy's Thread: Impossible Categories Started by: [Deleted user] |
You are totally right. The categories need to be more organized too. |