Canada
Forum: Mario Kart Wii Category Extensions Thread: Category Request/ Suggestions Thread Started by: FrancescoFrancesco |
How about a Mario Cup speedrun? You have to use Mario (any vehicule is allowed) and you play SNES Mario Circuit 3, N64 Mario Raceway, GCN Mario Circuit and Mario Circuit Wii. |
Forum: Super Mario 64 Thread: First 1:37:xx Started by: |
HOLY SHIT IT HAPPENED. XD |
GoldenwarriorGoldenwarrior likes this. |
Forum: Super Mario 64 Thread: N64 Switch Online subcategory Started by: |
I doubt that Switch VC would be on the leaderboards tbh. It has the same problems as Wii U VC in terms of input delay. In fact, I heard the NSO`s input delay is even worse than the Wii U VC. |
Forum: Super Mario 64 Thread: Switch VC Started by: |
So yeah Switch VC doesn`t seem to be viable for speedrunning just for input delay alone (8 frames or 135 ms from what I heard). |
Forum: Super Mario 64 Thread: Thoughts on the NSO Nintendo 64 controller? Started by: KultyKulty |
For those who have the controller, is this controller good for speedrunning Mario 64 on emulator? How does it compare to Hori and the original OEM? I was considering maybe getting it, but want to make sure if it`s viable. |
kirby233kirby233 likes this. |
Forum: Super Mario 64 Thread: Switch VC Started by: |
Does the NSO version of Mario 64 has input delay like the Wii U VC? |
Forum: Super Mario 64 Category Extensions Thread: Followup and revised version of BMR Started by: KultyKulty |
See original thread here: https://www.speedrun.com/sm64ce/thread/trz7i Hey guys, So I revised some rules regarding the Super Mario 64 category extension I proposed a few weeks ago. Those are the revised rules: Let me know what you guys think. I have uploaded a video to demonstrate the new rules of the category as a proof of concept. Keep in mind that I'm not the most skilled player, so there are definitely some timesaves that top players can apply for each star and castle movement. Hope you guys will enjoy these new rules. I thought these new additions would make it more fun, more accessible and have more opportunities of routing. Thanks again in advance for reading the post and trying out the category. |
Forum: Super Mario 64 Thread: Is this allowed in EMU runs? Started by: |
In the emulator setup guide (you can find it here: https://docs.google.com/document/d/1k02cyFMU2de1moy1NOUjX9M79I5N7tLEty7pSpenloE/edit#heading=h.dp9blsppbkxt), you have to disable widescreen when submitting runs on the website. So to answer your question, it is not allowed. As for the filtering, I'm not an expert on that, but my take is that it shouldn't really matter. The most important is to disable widescreen and the framebuffer option (when using GlideN64 plugin) to have the least amount of input delay. |
QUEEFDADDY69QUEEFDADDY69 likes this. |
Forum: Super Mario 64 Category Extensions Thread: New category suggestion: BMR (Boss, Mini-boss and Races) Started by: KultyKulty |
@TheBokoblinTheBokoblin thank you so much. It really means a lot. Glad that you enjoyed this category. |
Forum: Super Mario 64 Category Extensions Thread: New category suggestion: BMR (Boss, Mini-boss and Races) Started by: KultyKulty |
Thank you. Show me how you guys did for this proposed category. I want to see how you guys tackle it. |
Forum: Super Mario 64 Category Extensions Thread: New category suggestion: BMR (Boss, Mini-boss and Races) Started by: KultyKulty |
Thanks. Hope this gets added in the speedrun.com leaderboards. |
Forum: Super Mario 64 Category Extensions Thread: New category suggestion: BMR (Boss, Mini-boss and Races) Started by: KultyKulty |
There was no category like it and no other categories made use of the character races for Koopa the Quick and the Big Penguin in CCM, so that`s how this category came to be. |
Forum: Super Mario 64 Category Extensions Thread: New category suggestion: BMR (Boss, Mini-boss and Races) Started by: KultyKulty |
Hey guys, I'm a bit surprised that this hasn't been considered before, but I thought of a Mario 64 speedrun category that's closest to a boss rush. Here are my suggested rules for this category extension: Let me know what you guys think. I have a video to demonstrate the category as a proof of concept. Keep in mind that I'm not the most skilled player, so there are definitely some timesaves that top players can apply for each star and castle movement. |
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Forum: Super Mario 64 Category Extensions Thread: Point of 30 Star? Started by: geekgeek |
I see 30 stars also as a category to practice the first 30 Stars of the 70 Star routing (from BoB up to LLL). That`s just me though. |
Forum: Super Mario 64 Category Extensions Thread: 70 Stars pacifist any% category suggestion Started by: KultyKulty |
@Shrek_DoggShrek_Dogg if it`s Baby Penguin, reset the run. |
Forum: Super Mario 64 Thread: 70 Star pacifist% suggestion Started by: KultyKulty |
I don`t think an enemy killing himself should count especially if it`s out of your control. However, I think that you should avoid for example triggering Bob-Omb starting the fuse, bc that can be avoided by staying far away from him. |
Forum: Super Mario 64 Category Extensions Thread: 70 Stars pacifist any% category suggestion Started by: KultyKulty |
Hey guys, Has a pacifist 70 Star run category being considered before? I feel the rules should be the same as the 70 Star category (no BLJs), except that you cannot kill any enemies or any bosses except for Bowser. If you accidentally kill an enemy, you should exit the stage and restart the mission without collecting the star. At the top of my mind, I think this leads to a slightly different routing than the regular 70 Star routing. Here are the following stars that should not be possible: |
mdsnoopymdsnoopy, BluesGlumBluesGlum and Yanoi64Yanoi64 like this. |
Forum: Super Mario 64 Thread: 70 Star pacifist% suggestion Started by: KultyKulty |
Maybe I should send this request to the SM64 category extensions forum instead, but thanks guys. I can definitely see the potential of different routing for this category. |
Forum: Super Mario 64 Thread: 70 Star pacifist% suggestion Started by: KultyKulty |
Hey guys, Has a pacifist 70 Star run category being considered before? I feel the rules should be the same as the 70 Star category (no BLJs), except that you cannot kill any enemies or any bosses except for Bowser. If you accidentally kill an enemy, you should exit the stage and restart the mission without collecting the star. At the top of my mind, I think this leads to a slightly different routing than the regular 70 Star routing. Here are the following stars that should not be possible: |
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Forum: Super Mario 64 Thread: Experience with the no A button challenge Started by: KultyKulty |
Thanks for the info. I'll tae a look at them. |