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KromerKromer

São Paulo, Brazil

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Forum: Resident Evil 4 Category Extensions

Thread: CONSOLES/PC ALL MIXED ?? [UNFAIR]

Started by: Blucker12Blucker12

14 Sep 2019, 01:12 (edited: 14 Sep 2019, 01:36)

Esta leaderboard opera com o intúito de distinguir categorias com base nos critérios que constituem a tradicionalidade do speedrun, basicamente, separar categorias "memes" (ex.: Cheat%, Knife Only, etc.) de categorias moralmente superiores (New Game Pro, New Game+ Normal, etc.). Quanto as categorias presentes nessa board, foram definidas individualmente com subcategorias que atendem as necessidades básicas.
Dito isso, este ambiente foi idealizado como um 'database' para runs diversas, as quais não exaltam os conceitos de competitividade ou desenvolvimento incisivo.
Em poucas palavras, esta board é apenas um meme e suas categorias e organização (de forma geral) não devem ser levadas á sério, a real integridade sendo apenas compreendida e necessária nas leaderboards "originais" (Console e PC). Além do mais, caso seja necessária uma informação específica, como verificar uma run feita em um console X ou versão Y, basta utilizar os filtros que o site disponibiliza por padrão em todas as leaderboards.

WagnerBrasilWagnerBrasil likes this. 

Forum: Resident Evil 4 (Console)

Thread: LOAD REMOVER (RE4 Console?)

Started by: Blucker12Blucker12

2 Sep 2019, 23:40

Exatamente @Blucker12Blucker12 .
Além disso, as ocasionalidades pessoais não são reconhecidas como impecilho para speedruns, já que a compreensão Single Segment visa total disponibilidade do runner durante seu speedrun, traduzindo, se o runner precisa ir no banheiro, ou fazer qualquer coisa que interrompa a run, é um problema dele e nenhuma modificação/ajuste deve ser acatado pela comunidade ou pelos moderadores sobre isso.

WagnerBrasilWagnerBrasil likes this. 

Forum: Resident Evil 4 (Console)

Thread: LOAD REMOVER (RE4 Console?)

Started by: Blucker12Blucker12

2 Sep 2019, 23:31

Existem ferramentas para a remoção de Loadings em Console (Console LRT), sendo as externas, podendo ser integradas com as funções de Hotkeys, ou por script componente do Livesplit, reconhecendo a tela de loading e pausando o timer durante ela. Porém, todas apresentam uma série de problemas:

1. Os LRT de Consoles Necessitam de um feed com a captura do jogo sendo exibida na tela do PC para funcionar, e essa captura não pode ser coberta por outro programa, nem colocada em segundo plano, caso isso aconteça, o LRT para de funcionar. Sendo assim, o runner é obrigado a ter uma forma de captura da tela do jogo para o PC, e que seja ininterrúpta.

2. Os Removedores de Loadings para Console não são 100% precisos, geralmente, os removedores trabalham com uma correspondência de vetor e reconhecimento da imagem baseado em suas propriedades (cor, saturação, brilho, etc.), após reconhecer a imagem do feed do jogo, ele envia o comando de Hotkey que corresponde á mesma Hotkey que para o cronômetro no Livesplit, e envia o comando para continuar o timer após a imagem sair. Embora seja útil em outros jogos, no Resident Evil 4 não existe uma forma consistente de remoção por tal software, já que as portas de transição do cenário possuem pequenas variações de fade out antes do loading e que não são reconhecidas pelo removedor.

3. A configuração do removedor é individual, não tem como disponibilizá-lo já pronto para uso, já que ele exige um setup para reconhecimento da imagem através de uma captura (screenshot) que fica salvo no diretório.

Apresentado esses pontos, eu acredito que a utilização de um removedor não resultaria em um crescimento da comunidade e sim numa burocracia maior para aprovação das runs, além de uma controversia em potencial, visando a administração de recordes já presentes e a possível necessidade de rejeição retroativa dos mesmos, além do debate sobre a exigência do LRT para novas runs. Portanto, uma das grandes vantagens do Console é simplesmente ligar o jogo com o cronômetro e fazer a run sem setups adicionais, nem a necessidade de ferramentas/equipamentos de terceiros.
Quanto a questão de ocasiões pessoais durante a run, o jogo pode ser pausado na tela de "Opções" (a tela vermelha do select), e o IGT (tempo exibido no final do jogo) irá congelar enquanto estiver nela.

WagnerBrasilWagnerBrasil likes this. 

Forum: Dynasty Warriors 6

Thread: Leaderboard idea

Started by: AKheonAKheon

30 Aug 2019, 14:47

Just a random runner comment passing through but, wouldn't be better if the main categories were divided by Dynasties like they are in other DW games instead of individual characters? just pick the best from each Dynasty and play with them, along with that, NG/NG+ and Any%/All Objectives could be added as subcategories.
By the way, this game also has a PS2 and PSP version and i already have a run of it, but i did it NG with Cao Pi.

 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

27 Jul 2019, 13:42 (edited: 27 Jul 2019, 13:43)

@DangerlessDangerless Yes, i do have a run of this game, but haven't submitted yet, because the leaderboard was never adjusted for my run to fit on it, it only has Any% with no rules defined.

Leaderboard:
https:/​/​www.​speedrun.​com/​ggraveod

My run:

 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

26 Jul 2019, 21:08 (edited: 26 Jul 2019, 21:09)

I would like to become moderator of: https:/​/​www.​speedrun.​com/​ggraveod or if possible, become the game series mod, as the only mod in charge is @Cl9000Cl9000 which has been away for over a month and doesn't have any social media for contact. I've made a post on the Gungrave: Overdose forum ( https:/​/​www.​speedrun.​com/​ggraveod/​thread/​qeav0 ) , but i'm afraid it's not going to get any response due to his inactivity.

 

Forum: Gungrave: Overdose

Thread: Moderation Request

Started by: KromerKromer

23 Jul 2019, 13:24

Hey @Cl9000Cl9000,

I've got into speedrunning Gungrave games over the past few weeks, even made a speedrun of Overdose:

I've noticed the categories seem a bit messy and the game never had speedrun activity over it, so i'm proposing to become a moderator of it in an attempt to change that, in addition, would be highly appreciated if you could add me as Series Mod instead, as i look forward to speedrun Gungrave: G.O.R.E. as well.

Thanks!

AnutimAnutim likes this. 

Forum: Yu-Gi-Oh! GX Tag Force

Thread: Run pending for 2 months

Started by: KromerKromer

24 Jun 2019, 17:26

Hey guys,

I submitted a run for NG+ about 2 months ago, i was informed by @TagerplayerTagerplayer that the mod team was discussing leaderboard changes, so my run approval would have to wait a little longer, still, he confirmed that the run was under the rules and would be approved, 2 months has passed and it's still pending, please take care of it.

Cheers!

TagerplayerTagerplayer likes this. 

Forum: The Site

Thread: Feedback thread

Started by: PacPac

5 Jun 2019, 12:29

Just a quick suggestion, wouldn't be better if we had some pop up system to reinforce the rules everytime someone submits a run? like, once the person click "Submit Run" the site automatically pops up the rules with a saying on top like "Consider reading the rules first/before submitting" or something like it.
I'm suggesting this because i'm currently a moderator/verifier for many boards and once in a while i get some pretty wrong submissions, and they are repeated oftenly by different runners, most of them are new to the website and only understand a thing or two about how the things work. I also believe this could slightly improve the verifying proccess.

Cheers!

ImaproshamanImaproshaman, afnannen136afnannen136 and 2 others
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Forum: Mortal Kombat X

Thread: Please make a very hard run

Started by: SkyangelPRSkyangelPR

26 May 2019, 14:30

One of the main reasons why we don't have Difficulty restrictions is because there is no effective strategy for it, basically, MKX speedruns on higher difficulties are just the same as casual gameplays, you beat your opponent, get beaten up, takes tons of minutes on one guy and then move on, i don't see this as a speedrun, honestly.

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

17 Apr 2019, 00:45

Looks like my request has been ignored, but i'll insist on it, and i quote:

Originally posted by KromerHey,

I have a run pending here: https://www.speedrun.com/mksm , the only active mod, 'TheKombatKing' was active 19 hours ago, but apparently he is ignoring my submission completely, since i've sent a discord message to him a month ago on the MK Discord Server about this pending run but no result 'till this day, would be better to have a moderator there that actually does the work.

Thank You!

 

Forum: Mortal Kombat Shaolin Monks

Thread: What's the problem with verifying my run?

Started by: KromerKromer

16 Apr 2019, 16:16

https://i.imgur.com/ITxDL18.png

 

Forum: WWE SmackDown vs. RAW 2011

Thread: Regarding emulator runs

Started by: KromerKromer

14 Apr 2019, 14:24

Hello Everyone,

Recently came to my knowledge that the previous approved WR on 30-Man Royal Rumble made by 'Maiden5' was an emulator run without using frame limiter, which makes the run definetely impossible to be beaten by normal means, with that said, the run had to be rejected, because first of all, it's basically cheating (i'm not saying it was Maiden5's intention, but i don't see any other gentle term to describe it), and second, this being as an attempt to reinstate competition to the leaderboard since Royal Rumble categories are short and more interesting for newcomers.
Now, new rules regarding emulators will be added, because apparently i have to teach people how to setup their emulator settings. These rules will take effect immediately and they are:

1. Turning OFF Frame Limiter is prohibited.
2. Using Frame Skip is prohibited.

List Of Allowed Emulators

PSP - PPSSPP 1.4.2 or higher
PS2 - PCSX2 1.5.0 or higher
Wii - Dolphin 5.0

Note - Runs submitted before september 14th, 2019 will be excused from the rule above.

PS3 and X360 emulations are not allowed.

Note that these rules are being implemented in order to improve the legitimacy of future records, any suggestions or things to say, don't hesitate on doing it.

Cheers.

 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

12 Apr 2019, 13:07 (edited: 12 Apr 2019, 13:07)

Hey,

I have a run pending here: https://www.speedrun.com/mksm , the only active mod, 'TheKombatKing' was active 19 hours ago, but apparently he is ignoring my submission completely, since i've sent a discord message to him a month ago on the MK Discord Server about this pending run but no result 'till this day, would be better to have a moderator there that actually does the work.

Thank You!

 

Forum: Jackie Chan Stuntmaster

Thread: Adressing some Leaderboard changes.

Started by: KromerKromer

16 Mar 2019, 13:34 (edited: 16 Mar 2019, 13:38)

@WagnerBrasil suas runs já aprovadas não serão rejeitadas, como eu mesmo mencionei:

Originally posted by Kromer Please note that all of the currently accepted runs without audio will remain verified as they are completely beatable.

Quanto ao "Time w/o Loads" a utilização do removedor não é mandatória, você pode continuar fazendo a remoção dos loadings da forma que faz atualmente.
Mas para as próximas runs está sujeita a necessidade do áudio, pois a ausência do mesmo torna a principal suspeita de cheating (não digo ser seu caso) e isso já é reconhecido por diversas comunidades, não acaba sendo uma suspeita só por parte da moderação, mas uma vez que as runs são aprovadas, elas se tornam públicas na board, hora ou outra poderia ocorrer de nos questionarem o porque aprovar runs sem áudio, o que facilmente compromete a integridade da Leaderboard e é um risco que não podemos correr. Toda a suspeita, por mínima que seja deve ser tratada e tudo o que for necessário para tornar justo pra todos também.

Originally posted by WagnerBrasil Eu comecei a coloca video no mudo porque eu sempre levava direitos autorais do youtube.

Talvez seja por utilizar algum som/música externa do jogo, pois posso te assegurar que a soundtrack do mesmo é totalmente Copyright Free, eu mesmo possuo dezenas de runs no meu canal e nenhuma delas nunca teve flag, segue um exemplo abaixo:

https://imgur.com/hSrMU5U

Sendo assim a nova regra entra em vigor e por ser uma regra, nenhum runner terá exceção ou carta branca para a mesma. O áudio DEVE ser apresentado, mesmo que seja áudio ambiente, com ruídos, mas que seja ao menos audível, a partir de agora, runs submitadas que não conter o áudio do jogo serão rejeitadas, isso já foi discutido com os outros membros da moderação e é nossa palavra definitiva.

WagnerBrasilWagnerBrasil likes this. 

Forum: Jackie Chan Stuntmaster

Thread: Adressing some Leaderboard changes.

Started by: KromerKromer

16 Mar 2019, 06:51

Hello People,

In this thread i'll be addressing some of the changes the leaderboard got recently and also some upcoming ruleset update. Keep in mind that all of the future adaptations are to aim for the game to be 100% fair for everyone in terms of Speedrunning.

TIME W/O LOADS ADDED

The Time w/o Loads was added (in 03/14/2019) as the main timing method, this being because 99% of the leaderboard is made out of emulator runs and some of them using PSXJin 2.0.2 that provides fast loadings (even faster than console), it's a great emulator, however, major loading time differences may occurr between runners and it's also minimally affected by the PC Specs, even if your configuration is the same as another runner. With that being said, time w/o loads are required from now on. I will be providing a Load Remover on the "Guides" section within 24 hours, with this tool you will be able to remove your loads automatically w/o having to go through a frame-by-frame analisys or making any kind of manual stuff, still, if a runner prefer to remove manually then do it. Any run submitted without "Time w/o Loads" will take a lot more time to be approved.
To conclude, submitting with "Time w/o Loads" is not mandatory, but strongly recommended, it's necessary to have it so we can keep everything together, instead of splitting emulator and console into different subcategories and having to find a consistent form of emulation, this would create a huge mess, so time w/o loads is an alternative to simplify everything.

RUNS WITHOUT AUDIO

It's commonly known that runs w/o audio looks pretty suspicious, but recently came to my knowledge that turning off the game sound via emulator config affects not just the loading times, but the overall game speed aswell. An upcoming rule that shall be applied is that runs without game audio will no longer be accepted, as we (moderators) cannot take the risk of approving cheated runs. Please note that all of the currently accepted runs without audio will remain verified as they are completely beatable.

For anyone that is currently speedrunning the game or might have the interest of doing it in the future, i suggest to keep an eye out on the game rules for the next few days and if you have any questions, please feel free to ask down below.

Cheers.

WagnerBrasilWagnerBrasil likes this. 

Forum: Jackie Chan Stuntmaster

Thread: Kromer!

Started by: WagnerBrasilWagnerBrasil

11 Mar 2019, 20:18

Sim eu fiz uma alteração ontem pois os tempos de loadings entre os runners possuem grande diferença e não seria justo, vou fazer um novo post explicando a situação detalhadamente..

WagnerBrasilWagnerBrasil likes this. 

Forum: God of War: Chains of Olympus

Thread: Mystic's Easy Glitchless run is in a wrong category

Started by: KromerKromer

25 Feb 2019, 05:49 (edited: 25 Feb 2019, 05:50)

At 01:23:47 he starts the infinite jump glitch, i mean, doing glitches in a glitchless category, doesn't really make sense.

Myst47Myst47 and GustavoPredadorGustavoPredador like this. 

Forum: Resident Evil 4 (Console)

Thread: PS4 Leaderboards?

Started by: Lestaku-senpaiLestaku-senpai

18 Feb 2019, 17:29

https://i.imgur.com/5x5jXiX.png

 

Forum: Mortal Kombat: Deception

Thread: Konquest Speedrun Question

Started by: BadNewsNateBadNewsNate

25 Jan 2019, 10:50

Yo @BadNewsNate!

So, difficulty was never a driving factor to MKD's/MKA's Konquest, it's actually better to go for the easiest difficulty since we never had a consistent strat for Konquest fights, so difficulty not matter.

GL on future runs!

 
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