Forum posts

Forum: Darkstalkers 3

Thread: fixing submission texts

Started by: AquaBlakeAquaBlake

Hey @AquaBlake, supposedly there's a way to fix it so that runs on different platforms properly obsolete each other. Someone mentioned it here: https://www.speedrun.com/Speedrunning/thread/jec9a

I am a mod on another game and I could probably take a screenshot of the settings in case you can't find it. Figured I'd mention it in case my multi-platform runs bug you as much as they do to me. =P

AquaBlakeAquaBlake likes this. 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

(edited: )

Well, uh this is an odd one, but I don't know what else to do.

I have more than a few runs I've submitted to: https://www.speedrun.com/Castle_of_the_Winds
The current oldest of which from 2018-08-13. One of the recent runs beats a current WR, and another is (as far as I know) the only gauntlet style run ever done.

I've contacted both mods and while the Super Mod of the game originally said they'd take a look on twitch about two months ago, they still read as not having been online in 10 months and my recent attempts to contact them again about a week ago have been met with radio silence.

The first few runs I submitted were eventually verified by @brossentia the game's only other Mod, but he's kind of a busy guy. I reached out to him on Twitter last week after waiting a month and a half, but I don't think it's quite fair on him to be the only active mod on this.

The other active runner on this game @Silentsigil would probably make a good choice for a Mod. He's been around longer than I have. I am a Mod on Masters of Orion 2, I understand the site fundamentals, and know the game very well, so if it has to be me, it can be. I just think he'd be more deserving.

 

Forum: Castle of the Winds

Thread: Slow Monster, Dragon Breath, and other Surtur Strats

Started by: KrayzarKrayzar

I actually think you aren't that far off on a lot of this. There's really not much known about some of the finer details of mechanics in this one. I'll add some more when I think of it. One of these days I'll get around to writing down the shopping priorities I use as well.

 

Forum: Talk

Thread: What is your best/favourite speedrunning achievement

Started by: JulzJulz

Realizing I can actually speedrun anything at all.

xDrHellxxDrHellx, MelonSliceMelonSlice and TenkaTenka like this. 

Forum: Talk

Thread: How/Where did you get your username?

Started by: GuffGuff

Krayzar is the name of an odd character I used to draw as a kid. The earliest drawing I have of him with the name written down is circa 1993. I was very ill for a good portion of my childhood and used to draw some rather creepy stuff. Presumably because I was pretty delirious... I hope. My wonderful MS Paint avatar is a low-fi version of what that character's face looked like.

 

Forum: Castle of the Winds

Thread: Slow Monster, Dragon Breath, and other Surtur Strats

Started by: KrayzarKrayzar

(edited: )

I definitely agree on the critting. I can't find any hard info, but it appears that two-handed swords have a better chance to crit from reading the combat logs. It also helps to stack weapons with To Hit and Damage. Honestly, the weapon stacking is a major game changer against Surtur. Having more stacked mods than the game intends works in your favor because unlike stats, they don't overflow.

I once killed Surtur in 3 hits doing this, but unfortunately, it just isn't usually feasible grab that many weapons and still get a decent time.

Ooh, I'll be sure to add my findings to the doc as well!

 

Forum: Darkstalkers 3

Thread: Is the Darkstalkers Resurrection collection legal to use?

Started by: KrayzarKrayzar

(edited: )

FYI, while it's perfectly legal to use, you may not want to use a PS3. Supposedly there's only two frames of input lag when going to a CRT according to Capcom, but in my testing to a 1999 Panasonic CT-1386YD over S-Video, it appears to be much more.

I don't have any specific tools to be able to do actual testing, but via very non-scientific work with a digital camera running at 60fps, Fightcade on an LCD with 16ms of input lag beat the PS3 to CRT setup by a noticeable margin when responding to some common movement inputs. If I had to guess, it's about 6-10 frames on average, which is bizarre, and very noticeable.

I can confirm my other systems don't have this problem going to the CRT compared to emulation, and some of my PS1 classics have noticeable but nowhere near as extreme delays on PS3. My CRT + real system combos run much faster than my Desktop monitor in all other situations as one would expect.

I wonder if there's some extra processing the PS3 has to do to output S-Video. Or if it has to do with my specific model, a second gen slot loading PS3. Either way, it's bizarre.

 

Forum: Castle of the Winds

Thread: Slow Monster, Dragon Breath, and other Surtur Strats

Started by: KrayzarKrayzar

Minor correction, Surtur is immune to sleep monster. Only slow monster works.

 

Forum: Darkstalkers: The Night Warriors

Thread: Darkstalkers Resurrection does not actually contain this title!

Started by: KrayzarKrayzar

(edited: )

Darkstalkers Resurrection is listed as supported format, but it only contains Night Warriors: Darkstalkers Revenge (the second game) and Vampire Savior (the third game).

I realized this after finding my PS1 copy and noticing Hsien-Ko wasn't an available character, and then looking it up.

I had a run up for this that I'm removing, but I just wanted to let you know @AquaBlake.

 

Forum: Vampire Savior 2: The Lord of Vampire

Thread: Are Hunter and Savior 2 similar enough to compete with each other?

Started by: KrayzarKrayzar

(edited: )

In case anyone was interested, the AI for the Midboss Character (the one before Phobos, I think) is quite advanced on Hunter. Didn't fall for my usual tricks. It does get confused when pressured and can be "reset" in response to some of your inputs, so it's more a game of not letting up and constantly spamming LPs and LKs if you want to game it.

Certainly a lot slower on average for that one fight, so I guess it's good that these are separated.

 

Forum: Vampire Savior 2: The Lord of Vampire

Thread: Are Hunter and Savior 2 similar enough to compete with each other?

Started by: KrayzarKrayzar

That certainly works, there really isn't enough differences to make a separate game page IMHO. They were released in tandem, so it's pretty clear Capcom thought of them as companion pieces at the very least.

AquaBlakeAquaBlake likes this. 

Forum: Vampire Savior 2: The Lord of Vampire

Thread: Are Hunter and Savior 2 similar enough to compete with each other?

Started by: KrayzarKrayzar

I submitted a run of Savior 2 and decided to check out the other run in this Category and noticed it was on Hunter. I know mechanically the game is the same, but I'm not sure about the AI since there's a very different set of characters. One might be on average faster to run than the other.

It might be interesting to test, so I'll try out a few more runs of both and post back if I find anything.

AquaBlakeAquaBlake likes this. 

Forum: Castle of the Winds

Thread: Gauntlet submission timings

Started by: SilentsigilSilentsigil

(edited: )

Well, after switching up a few item buying priorities, I got an ~18:30 on part 2 and did Part 1 + 2 in ~35:00.

So both glitches do provide substantial time saves and certainly a lot of consistency. I think Part 2 can get down to sub 15:00 and Part 1 + 2 can probably get down to sub 25:00. Both assuming incredible luck.

 

Forum: Tyrian 2000

Thread: Backspace 1 run appears to be impossible...

Started by: KrayzarKrayzar

Can anyone point me to an example of it?

I think it's impossible due to the Fleet level. There isn't a way for humans to switch positions fast enough in the middle of the level at this speed. Thought maybe the invincibility twiddle would help, but it seems to follow the same rules as the rest of the game at this speed.

Once beyond fleet, it's all very doable, though Brainiac is very close to being impossible. Took me about 10 minutes and a lot of luck.

I'd love to be proven wrong though, maybe theres way I haven't tried.

DarpeyDarpey likes this. 

Forum: Master of Orion 2

Thread: Patches for Earlier versions of the game.

Started by: KrayzarKrayzar

I feel ya. Even if I had the time to train on the full gamut of hotkeys, I still couldn't do what @rob132 does. I have some medical crap that kinda makes it a near impossiblity.

More than happy to be the R&D and strategy guy though!

buffalaxbuffalax likes this. 

Forum: Master of Orion 2

Thread: Patches for Earlier versions of the game.

Started by: KrayzarKrayzar

I'd tend to agree. The only category that I'm very sure using an older version saves time on is Orion%. The changes to the Guardian and the Gyro destabilizer tech being more powerful usually makes for research-less Guardian killing.

Antaran%? I have no damn clue! There's so many ways I can think of to do it with the hotkey optimizations and different tech that it's probably equal if not much faster on later versions! And Any% is almost assuredly faster on 1.40b23 due to hotkey optimizations.

 

Forum: Master of Orion 2

Thread: Patches for Earlier versions of the game.

Started by: KrayzarKrayzar

(edited: )

The MoO2 version that's most widely used now from GoG.com/Steam is actually a fan made bug fix patched version, but some of the bugs it fixes are rather useful to speedrunners, and there are pretty significant rule changes in version 1.3 and above.

If you still have the game CD (and the ability to run it), you can get the official patches for the base 1.1 version from Archive.org:

MoO2 v1.2 patch
https://archive.org/details/moo2v12

MoO2 v1.3 patch
https://archive.org/details/MOO2V13

MoO2 v1.31 patch
https://archive.org/details/MOO2V131

Put the installer in the same folder as the game install and double click. Press "y" to run it.

Version 1.2 is probably the most useful. It's more stable on modern OSes than 1.1, and you have access to the 6 point Creative race pick and pre-nerf Gyro Destabilizers, which are useful for fast Guardian kills and Antarian kills. The Guardian and Antarians are both much weaker in this version generally. This version also seem to improve the function of the Auto Battle Hotkey "z". It's faster and doesn't cause as many graphical glitches.

Version 1.3 contains some interesting AI changes. They're much more aggressive than in the fan patch, but they're also a lot stupider. I'd always wondered if it was possible to just get lucky and be elected Emperor in the first few turns, and I'd guess it might be possible on this version. This is also the first version with all modern Hotkeys available.

Version 1.31 is probably not terribly interesting to speedrunners. It does fix the AI bugs from 1.3 however.

buffalaxbuffalax likes this. 

Forum: Master of Orion 2

Thread: Hey, so technically, as it stands for Any%, this is legal...

Started by: KrayzarKrayzar

(edited: )

Sweet. =P

That would be lame.

 

Forum: Master of Orion 2

Thread: Hey, so technically, as it stands for Any%, this is legal...

Started by: KrayzarKrayzar

...and I don't think it should be.

I think perhaps there needs to be a no multiplayer provision in the rules.

 

Forum: Darkstalkers 3

Thread: Is the Darkstalkers Resurrection collection legal to use?

Started by: KrayzarKrayzar

(edited: )

Oh geez, that's what I get for browsing with my phone! I see it now after scrolling down. =P

Thanks!

AquaBlakeAquaBlake likes this.