speedrun.com speedrun.com speedrun.com
  • Games
  • Streams
  • Forums
  • More...
    Home Games Streams Forums
    News Knowledge Base About Support Hub SRC Supporter Speedrun Shop
    Night Mode
    Social
    Twitter Discord
  • Log in
  • Sign up
Language (Beta)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

български

Català

Čeština

Dansk

Deutsch

ελληνικά

English

Español

Français

Gaeilge

Gàidhlig

Bahasa Indonesia

Italiano

עברית‎

Latviešu valoda

Lietuvių kalba

Nederlands

日本語

Norsk

Polski

Português

Русский

Suomi

Svenska

Türkçe

中文 (简体)

中文 (繁體)

Cancel
KitaruKitaru

Nevada, USA

Runs Info Forum posts
Forum posts

Forum: Magical Tetris Challenge

Thread: Game Boy Color

Started by: NihilistComedyHourNihilistComedyHour

19 Sep 2022, 19:16

In this version, the "stack height" of the opponent is represented by the bar on the left. There isn't enough screen real-estate to show a CPU opponent's playfield (and it may not actually be simulating a game so much as tweaking how fast it rises/falls depending on the kinds of attacks you send), but it tries to mimic the notion of sending/receiving magical attacks nonetheless.

 

Forum: Robotron 64

Thread: Are cheats allowed?

Started by: KeithHoodKeithHood

27 Jun 2020, 06:03

If cheats were determined to be a separate category, why was a run using the 50 lives cheat accepted to the main 200 Waves category? Shouldn't that be moved?

The other two runs spend time farming for lives at the beginning of the game, whereas KeithHood's just dashes straight into things with 50 lives right from the start. The times aren't really comparable as a result.

 

Forum: Tetris (NES)

Thread: dropped inputs

Started by: rcdronercdrone

10 Oct 2017, 02:51

@sYn: "Eventually it will clear up (I think, though I haven't exactly figured out when it clears) however it's usually a run ender." <-- The orphaned blocks are there for the rest of the game, I'm afraid. The only thing that resolves the issues somewhat is that you're less likely to bump into them when the gravity increases. In that sense, any garbage in the vanish zone stops being a problem once you get far enough into the game.

 

Forum: Tetris DS

Thread: Verification

Started by: wahawv2wahawv2

10 Oct 2017, 02:46

Hiya, really sorry for the wait. 🙁 I haven't been to the site in a while; not sure about the others with mod rights on this board.

 

Forum: Tetris (NES)

Thread: The Pal Version

Started by: DemiseAvalon2DemiseAvalon2

10 Oct 2017, 02:33

@RottDawg: Here is Jani getting 141 lines on PAL 19: -- so, I guess 100 lines @ ~2:59 is the world record? 🙂

 
speedrun.com speedrun.com
Overview
Games Forums Streams News
Support
Knowledge Base About Support Hub Partnerships
More
Become a Supporter Speedrun Shop Privacy Policy Terms of Use
Socials
Twitter Discord
Copyright 2023
Elo Entertainment Inc.