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KaopokeKaopoke
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Netherlands

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Forum: FlatOut 2

Thread: Pause during speedrun

Started by: kecaokecao

4 Aug 2019, 14:12

All submitted runs on the full-game leaderboard here have to be RTA (real-time attack) which means that you can't pause the timer. You can take a break mid-run, but you'll have to keep the timer running.

MilesFox92MilesFox92, swoopthenoobswoopthenoob and CPZXIIICPZXIII like this. 

Forum: Kao the Kangaroo Round 2

Thread: FPS cap

Started by: KaopokeKaopoke

21 Jul 2019, 19:42

Yep, looks like you did.

 

Forum: Kao the Kangaroo Round 2

Thread: FPS cap

Started by: KaopokeKaopoke

21 Jul 2019, 14:12

You can do so by either enabling V-sync in your graphics card settings or using programs such as RivaTuner or Dxtory.

 

Forum: Kao the Kangaroo Round 2

Thread: FPS cap

Started by: KaopokeKaopoke

2 Jun 2019, 01:02 (edited: 24 Nov 2021, 15:12)

All Kao 2 runs need to be capped to 60FPS. This cap was implemented after a vote by Kao 2 runners, as not everyone is able to play at 60+fps, and playing at a high framerate gives you an unfair advantage.

It looks like at 55 fps and above, the physics slowly start breaking. The higher the framerate, the more likely the physics will break. Bullets will travel farther in Lair of Poison, certain objects like the balloons in Great Trees will catapult you away at high framerate: Loading screens are also faster at high fps. These are the advantages high framerate can have, below are some other effects of a high framerate.

Cutscenes seems to play fastest at low fps. The higher the fps the longer cutscenes take to finish, resulting in awkward pauses between sentences. The animation for the butterflies also plays too fast.

I did notice that some animation did not fully finish at 50 fps, like the ''Where are you going, have you got the money'' animation. On 50 fps he does not tap his palm with his hand, while at 60 he taps it twice. At 120 he taps his palm 4 times.

Also, at 1000+ fps, some animations, such as parrot walking in his cage, play a lot faster than normal.

So, all in all The game doesn't seem to have a completely perfect FPS, but 60 fps seems to be a good balance

 

Forum: Kao the Kangaroo Round 2

Thread: Why is the Polish version used for retail runs?

Started by: KaopokeKaopoke

1 Jun 2019, 21:48 (edited: 24 Nov 2021, 15:17)

Why do we use the Polish retail version?

The Polish retail version is the oldest officialy released build of the game and has the most glitches of all, this is why it's used for the retail speedruns of this game.

This spreadsheet by CubemasterXD shows the version differences: https://docs.google.com/spreadsheets/d/1Dme8mhrFXSQaAMrqX_8DBW3M_YpYg22cKdYHu-rBN1c/edit#gid=0

 

Forum: FlatOut 2

Thread: Regarding IL run rules

Started by: KaopokeKaopoke

28 May 2019, 13:03 (edited: 28 May 2019, 13:05)

Hello, I have noticed in this PB video that the Lap time that is shown at the top when you finish a lap, can sometimes slightly differ from the time shown in the race results. The rules actually already stated that you have to show the race results, but there are some PB video's on the leaderboards that didn't show them, and we accepted them. I'm not sure what we should do with those runs, but I'll leave them on the leaderboards for now. So any new runs that don't show the race results will from now on be rejected.

 

Forum: FlatOut 2

Thread: question about recording races

Started by: nuunuu

22 May 2017, 20:00 (edited: 22 May 2017, 20:00)

I'd say that replays are valid as long as you show the time, but I prefer seeing the Live Run so I can see all the HUD elements. One thing to consider though is that replays might have a low tickrate which means that the replay may show things differently than the live gameplay.

 

Forum: Kao the Kangaroo Round 2

Thread: 'Useless' glitches thread

Started by: KaopokeKaopoke

16 Oct 2016, 20:06 (edited: 16 Oct 2016, 20:50)

You can jump around with a walnut in your hands. To do this, hold jump while either falling or when walking up a steep place.

 

Forum: Kao the Kangaroo Round 2

Thread: 'Useless' glitches thread

Started by: KaopokeKaopoke

16 Oct 2016, 20:02

In this thread you can post all the glitches that don't seem to have any use for speedrunning (yet). Maybe someday someone will find a use for it!

 

Forum: The Site

Thread: Requesting series/game types for existing games

Started by: Lighnat0rLighnat0r

2 Oct 2016, 20:45 (edited: 2 Oct 2016, 20:51)

I'd like to request the adding of Pingwinek Kelvin to the Kao the Kangaroo / Kangurek Kao series.
It's not a Kao game, but it's in the same universe and not very well known so we'd like to give it some more exposure.

 

Forum: FlatOut 2

Thread: Level Leaderboard Mistake

Started by: TheSeineTVTheSeineTV

19 Aug 2016, 20:51

@tekt, I rejected that run just now, you will need to resubmit it.

 

Forum: FlatOut 2

Thread: OBS

Started by: IanACIanAC

11 Aug 2016, 20:47 (edited: 11 Aug 2016, 20:48)

If your OBS shortcut has Studio in it, it's OBS Studio. I personally recommend switching to OBS Studio, it has more customization options and still gets updates unlike OBS Classic.

 

Forum: FlatOut 2

Thread: any% please

Started by: [Deleted user]

10 Aug 2016, 02:07 (edited: 10 Aug 2016, 02:08)

Okay, I forgot that the events actually counted towards the percentage, I changed All Cups to any% now. But I believe that the current timing method is better, IMO the run doesn't end until the game confirms that you beat the game by playing the cutscene.

 

Forum: FlatOut 2

Thread: any% please

Started by: [Deleted user]

9 Aug 2016, 22:18 (edited: 9 Aug 2016, 22:58)

I just created a category for all cups, I think I defined it correctly. If not, just tell me 🙂

 

Forum: Kao the Kangaroo / Kangurek Kao

Thread: Kao Speedrunners Discord

Started by: KaopokeKaopoke

15 May 2016, 22:08 (edited: 17 May 2016, 19:19)

Join our Discord group: https://discord.gg/010rfOcvOQTeitFwE

 

Forum: FlatOut 2

Thread: 'No Video'

Started by: KaopokeKaopoke

27 Feb 2016, 21:33

From your latest FlatOut runs, I can tell that you are probably using OBS.
If so, to remove the stutter, you might need to either lower the resolution or go to Settings>Advanced and then change the x264 CPU Preset to something faster.

 

Forum: Speedrunning

Thread: Best PSP for speedrunning?

Started by: KaopokeKaopoke

27 Feb 2016, 09:05

So I currently own a PSP Go, but not all games are available in the store, like Kao Challengers which I'd like to speedrun. So what would be the best PSP to get for speedrunning? Or is an emulator like PPSSPP just fine?

 

Forum: Kao the Kangaroo Round 2

Thread: Main differences in challengers?

Started by: MasterLeoBlueMasterLeoBlue

26 Feb 2016, 09:43

They should be IMO, that's why I think it's a better idea to have a seperate game page for Kao Challengers. In fact, I made one right now: http://www.speedrun.com/kao-ch

 

Forum: Talk

Thread: Getting Kao to run on Windows 7

Started by: MasterLeoBlueMasterLeoBlue

25 Feb 2016, 18:15

Are you talking about The first game of the series? I have the same problem on my PC, Kao 1 doesn't seem to work on most new pc's. It works on my Dell Optiplex 360 though.

 

Forum: Kao the Kangaroo Round 2

Thread: Main differences in challengers?

Started by: MasterLeoBlueMasterLeoBlue

25 Feb 2016, 17:15

Challengers has extra Halloween-themed Levels and also multiplayer.

 
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