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Forum: Silent Hill 3

Thread: SH3 Roller Coaster Key Skip

Started by: [Deleted user]

I tried both teleporting in and out of the booth and giving myself the key a while ago to see if it was possible, but since it always crashed I never went back to it.
I'd have to check but it might be possible to OoB to the god room, I think it's in the same level as some parts of the chapel, but I might be wrong, it has been a while.

 

Forum: Silent Hill 3

Thread: SH3 Roller Coaster Key Skip

Started by: [Deleted user]

(edited: )

It's no good in the dream anyway, the game will crash after the cinematic at the end of the track. (On PC)

 

Forum: Silent Hill 3

Thread: Fix for the options menu hanging for minutes

Started by: JokieJokie

So you probably all know that when you open the options menu in SH3, it hangs for several seconds to _minutes_, and if you change the screen resolution then, it lags just as long.
Well I did some digging and found what's happening: They iterate over every possible display mode of you monitor, and tests every single one. In 2004, a monitor probably had 16 modes max, so it was fine, but mine has 1100 modes.
It's legit to iterate over every mode, but the test function they use is supposed to be used once before an application changes the resolution to make sure everything is fine, it's not meant to be called 1100 times. To top it off, they mostly ignore the tests and just pick the 8-16 modes that are 4:3, 32 bits and 60 hertz.

So I found a fix that makes it believe there are at least 16 valid mode and skip the testing phase, here's how you do it:
1 - Get and hexadecimal editor, for instance HxD
2 - Go make a backup of sh3.exe
3 - Open sh3.exe and go to line 1E23C0
4 - You should see "6A 02 8D 44 24 50" right at the beginning, change it to "66 BB 10 00 EB 22"
5 - Save the file

There you go. This will set a value to 16 and skip all the tests. That also mean that the menu won't show more than 16 possible resolutions, but it should be fine for most people (I tested this on an Acer X34, a surface pro touch screen and an old toshiba laptop, and all the resolutions showed up).

Hopefully this will be helpful to some people, don't hesitate to ask anything if it doesn't work or something.

So_SoSo_So, AngelooAngeloo and 3 others like this. 

Forum: Silent Hill 3

Thread: Couple Questions.

Started by: LivLiv

If you get too close, your shots will miss, they'll all fly over him.

 

Forum: Silent Hill 3

Thread: Couple Questions.

Started by: LivLiv

1. I'm wondering the same thing, I guess sometimes you just get lucky and the pellets are closer together in the cone.

2. I believe so.

3. From my experience, you aim "too quickly". What I think happens is, you shoot, say, god, then she turns off her low head hitbox, do her animation where she goes back up, and THEN turn on her high head hitbox, and Heather would be programmed only to aim at activated hitboxes.
So what I do is I wait for her animation to finish (the arms stops wiggling around) and then I aim. Almost always works.