Forum posts

Forum: ROBLOX: Super Monkey Ball

Thread: No video?

Started by: BoredBlabyBoredBlaby

I have videos of my runs. I will upload and link them to my times within 24 hours.

 

Forum: ROBLOX: Super Monkey Ball

Thread: deranged_Juke's run was timed incorrectly.

Started by: TheBronzeSwordTheBronzeSword

(edited: )

I don't know why this was rounded downwards. I typically never round times upward. Even if something was a x.99, I wouldn't round up.

Myself and Monkey have nothing against Juke or any of the other runners.

Anyway, times now use milliseconds so this is no longer an issue.

 

Forum: Trespasser

Thread: Category Questions

Started by: TolarusTolarus

Any form of hovering / item hopping is banned from hoverless. No matter how small.

 

Forum: Red Ball 2

Thread: Are Mobile Runs Allowed?

Started by: MyrusMyrus

Yes. Submit the run with the platform as iOS, Android or WindowsPhone, whichever you use.

 

Forum: Ball Race

Thread: The current Prism record

Started by: TheMasterTheMaster

I concur with all of these suggestions. Could you please update the rules to include these specifications?

 

Forum: Ball Race

Thread: The current Prism record

Started by: TheMasterTheMaster

I will have the rules updated to specify this.

This may call for the addition of "Singleplayer" and "Multiplayer" subcategories. Could result in some interesting runs.

 

Forum: Ball Race

Thread: Rejected times from 1.x.x

Started by: snowisnowi

I'm a bit late to the metaphorical party on this, but I've just added a misc. category to archive all runs prior to the 0.2.0.0 patch.

If you have any old runs before this version, feel free to submit!

 

Forum: Ball Race

Thread: The current Prism record

Started by: TheMasterTheMaster

I recall Newbrict alerting me of this when it was first submitted, though I told him to act accordingly and never reviewed it myself.

It is likely we will henceforth enforce stricter proof standards for submitted Ball Race speedruns.

NewbrictNewbrict likes this. 

Forum: Ball Race

Thread: The current Prism record

Started by: TheMasterTheMaster

Although Snowi is a trusted user and I think it is highly unlikely he would splice a run, (especially this close to the end), I don't think the video meets the standards of the proof we require.

I'd like some more time to think about this; at this point it is likely the time will be removed unless Snowi can produce a video without the choppiness.

NewbrictNewbrict likes this. 

Forum: As Yet Untitled

Thread: Get the game!

Started by: JezsJezs

To get the game, download it here: https://cyberdemon531.com/asyetuntitled/

IvanderLatidjanIvanderLatidjan likes this. 

Forum: Super Monkey Ball 2: Sakura Edition

Thread: Category adjustments.

Started by: JezsJezs

I feel like the category names and rules could do with adjusting. It's hard to come up with suitable categories that aren't unorthodox, but I'd like to have a discussion about how they should be changed. Waiting for a mod response first so I know my input is being seen.

 

Forum: LEGO Island 2: The Brickster's Revenge (PC)

Thread: Why is 100% a misc. category?

Started by: JezsJezs

Seems a bit abnormal. What's the justification for this being a misc. category?

WiiSuperWiiSuper and DvD_01DvD_01 like this. 

Forum: Super Monkey Ball Jr.

Thread: Normal SMB

Started by: NinjastarReviewForumNinjastarReviewForum

(edited: )

You were reading the category name wrong. Not worth worrying about now; the categories seem to have mysteriously vanished, but I still feel inclined to clear things up. The category name was "Normal SBM"; not Normal SMB. "SBM" stood for Super Blocky Mode which is a cheat code you can enter which actually allows you to beat stages faster. Like Jumpy said, strats are never banned, and the category name was referring to the cheat code to be used. I think you just read the category name wrong and got confused.

The current rule set has this cheat banned, and no categories exist where use of this cheat is allowed. Perhaps the mods should consider adding it as a misc. category?

Hope this helped.

 

Forum: Super Monkey Ball 2: Sakura Edition

Thread: Are any mods here actually active

Started by: MewshmallowMewshmallow

Silverbawxer is also only one person.

Rmac524Rmac524 likes this. 

Forum: Trespasser

Thread: Livesplit script for IGT

Started by: JezsJezs

I've noticed some new people have taken an interest in speedrunning Trespasser, but have been submitting their runs with only real time attack (RTA) timing and no in-game time (IGT).

It would be much better for the leaderboard to be based on IGT rather than RTA, as it is a PC game so loading times fluctuate immensely.

In order to track IGT for your runs you must do the following:

1. Create a new Notepad file and paste in the following script:

state("tpassp6") {
bool isLoading : "tpassp6.exe", 0x64B484;
}

isLoading {
return current.isLoading;
}

Then save this as a .asl file.

2. Open Livesplit and create a new layout.

3. In the layout editor, click the + icon then select the scriptable autosplitter under the control tab.

4. Go to layout settings and click browse, then select your .asl script file using a suitable file path.

5. Save your changes and enjoy an automated IGT timer.

Notes:

If Livesplit is not correctly displaying IGT after using this script try the following solutions:

1. Ensure Livesplit is set to display IGT for your splits and timer in both the timer, and layout settings.

2. Ensure the script uses the correct executable name. For example the script shown here uses the "tpassp6" executable as it is intended to be run on this patch.

Hope this was helpful and enjoy Trespasser!

AvasamAvasam likes this. 

Forum: Super Monkey Ball Jr.

Thread: Anonymous runs?

Started by: JumpyluffJumpyluff

(edited: )

The person that did the runs didn't want them linked to their name. The reason for this is because they have a run that was faster IGT but slower RTA, because of the cutscene skips between levels. Originally they didn't want their faster RTA time on the leaderboard at all, but agreed for it to be added as long as it wasn't attached to their name. Since then they agreed to let me add the videos of their run.

Rmac524Rmac524 likes this. 

Forum: Super Monkey Ball

Thread: List of Pause Frames?

Started by: [Deleted user]

Claw grip is never a good idea unless you're playing on Xbox. You skip 1 frame at a time way less consistently, and it can often lead to hand pain or wrist problems. Also you have to readjust your right hand entirely on the controller in order to do this rather than just simply move your thumb over slightly.

Obviously you can skip different amounts of frames at a time with the technique I mentioned, you just roll your thumb from B to start slower to skip more. But seriously, claw grip is not a good idea.

 

Forum: Super Monkey Ball

Thread: List of Pause Frames?

Started by: [Deleted user]

(edited: )

There is a list of pause frames for Monkey Ball 2, that can be found here: http://www.speedrun.com/supermonkeyball2/guide/8bdkm

I think the best place to find pause frames for SMB1 is by watching Callumbal's runs, since a list doesn't currently exist.

Some more info for pause buffering is to make sure you're not using pause unpause to buffer. Normally this skips about 6-10 frames at a time. For 1-2 frames at a time, which is highly important for speedrunners, put the end of your thumb on the pause button, then the part of your thumb underneath your knuckle over the B button. Then pause buffer by rolling your thumb from the knuckle to the tip to quickly skip 1-2 frames at a time,

I hope this helps.

 

Forum: Super Monkey Ball

Thread: Any%

Started by: Frikkinfriks14Frikkinfriks14

Please keep forum posts relevant to the game and / or community.

Rmac524Rmac524 and JumpyluffJumpyluff like this. 

Forum: Super Monkey Ball

Thread: Emulators unbanned?

Started by: JumpyluffJumpyluff

Emulators are not unbanned. Approving Monkey's run on emulator was a mistake. Monkey's current time on the leaderboards was done on console.