Forum posts

Forum: Guitar Hero III: Legends of Rock

Thread: Category Suggestion: All Battles

Started by: afaelrafaelr

This makes more sense than the full game TBH.

 

Forum: Kerbal Space Program

Thread: How to use the 1.05 patch

Started by: JazzSpeedrunsJazzSpeedruns

yeah, I saw that. I was wondering how to actually run it.

 

Forum: Kerbal Space Program

Thread: How to use the 1.05 patch

Started by: JazzSpeedrunsJazzSpeedruns

I would like to do runs with the new route and I need to know how to get this patch running, thanks!

 

Forum: Kerbal Space Program

Thread: Making History

Started by: BmccloryBmcclory

If anything we should make separate categories for it. If anyone does a run category with it, we could consider adding it to the boards.

 

Forum: Kerbal Space Program

Thread: Community discord server invitation

Started by: JazzSpeedrunsJazzSpeedruns

apparently the link expired, here's a new one. https://discord.gg/HEAwB5M

 

Forum: Kerbal Space Program

Thread: My leadership status in this game

Started by: JazzSpeedrunsJazzSpeedruns

As many of you know, I originally set up this page. I do not think that should grant me the ultimate authority on how this page is run, since I haven't always been the most active runner. If community members agree that we need some major changes, I'm happy to listen to that and help out. If you ever feel like you deserve a change in leadership because I'm frequently inactive, I'll understand and we could elect a new admin.

Currently this page is admittedly a bit of a mess. This is mostly due to the nature of a game that is still being updated and what that means for speedrunning. It is also because this is a sandbox game with no defined endgame, and so we can only compete in arbitrary challenges. I'm thinking maybe we'll remove all of the empty categories, and only add new ones after someone does a run of it and requests we add it.

This game has a very small community. I personally think having a strict hierarchy within this community doesn't really make sense, so I'm going to do everything I can to lower myself to the same status as everyone else despite my admin status. That means I won't be taking any action unless most of us discuss it and agree first.

 

Forum: Kerbal Space Program

Thread: what mods are/ aren't allowed

Started by: JazzSpeedrunsJazzSpeedruns

If you want your time on the boards, you need a recording, That's final. As for the rest of the mods, You can run whatever mods you want if you think people will compete in it, but for simplicity's sake, if you want a run on the SRcom leaderboards, you should keep it vanilla. I'm not opposed to the idea of creating a category that allows certain mods, but all of the categories currently listed are vanilla. This game isn't super active for speedrunning, and I want to foster some good competition here. I also don't want to have the ultimate opinion on this just because I set up the boards, if the community wants a change I will help with that.

If you want to do practice runs and such that don't go on the boards, obviously everything is fair game. Whatever you think will ease the process of learning the run.

 

Forum: Sonic Adventure 2: Battle - Category Extensions

Thread: Story style ILs?

Started by: JazzSpeedrunsJazzSpeedruns

After seeing the way the IL leaderboard is structured, I agree is doesn't belong on the main page, but perhaps Story style ILs should go here. We shouldn't allow faking upgrade collection or anything, actually collect upgrades, and certain stages would be redundant to add, but there's a lot of interesting tech used in some story style ILs that would be cool to showcase here. I'm sure I'm not alone in this.

RiiFTRiiFT, SoraSora and 2 others like this. 

Forum: Kerbal Space Program

Thread: New RTA Tech

Started by: CunjoCarlCunjoCarl

I want to do this, but do not currently have a halfway decent setup for mouse + Keyboard. So I've been putting it off.

 

Forum: Sonic Adventure 2: Battle

Thread: Colorblind mod?

Started by: JazzSpeedrunsJazzSpeedruns

I was wondering what are the odds we would allow a mod that changes emerald pieces to blue instead of green? I think it's not fair that some people have a disadvantage spotting free pieces, and it would foster better competition to allow blue emerald pieces.

 

Forum: Kerbal Space Program

Thread: what mods are/ aren't allowed

Started by: JazzSpeedrunsJazzSpeedruns

I also currently think kerbal engineer shouldn't be allowed and I'm considering removing Scott's time from the LB. The thing is, it just gives you way too much useful information you otherwise wouldn't have. I'm also at the point where I think if you are going to be taking this game seriously as a speedrun, you should just keep it fully stock.

 

Forum: Kerbal Space Program

Thread: New RTA Tech

Started by: CunjoCarlCunjoCarl

Yo! I just checked up on the leaderboards, noticed you cut my PB in half. I'm really hyped about this and I think I'll give it a shot at some point.

 

Forum: Sonic Adventure 2: Battle

Thread: RIP I accidentally used an emulator

Started by: kevlarballoonskevlarballoons

You can run the game all you want on emulator, it just wont go up on the leaderboard. If you want to spend 2 months practicing on EMU while you wait for the steam sale, go for it, it's not like we'll ban you for that, nothing is off limits with practice.

Kammy5GKammy5G likes this. 

Forum: The Legend of Zelda: Phantom Hourglass

Thread: Fire Temple RTA?

Started by: LegendofzeldaLFLegendofzeldaLF

Would that be an IL or a shortened category? I've always thought that good places to shorten the main run to would be collecting 2 or 4 of the sea charts. I personally find the temple of the ocean king to be the most fun part of the game, so it makes sense to have a run category that ends right after the 4th sea chart.

Keep in mind, I'm not a serious runner of this game because I don't have any way to capture it, so I don't really need to be included in any decision.

 

Forum: Sonic Adventure 2: Battle - Category Extensions

Thread: single character all A ranks?

Started by: JazzSpeedrunsJazzSpeedruns

I've ran knuckles all A ranks in the past, I'd say it would be a good idea to include those. The only question would be how do we deal with upgrades? We could allow upgrade remover for PC players, and have console peasants run from an edited file or something. We could also just allow upgrades, but that would remove a significant portion of tech from the run.

DemotedStaffDemotedStaff and Silo_SimonSilo_Simon like this. 

Forum: Sonic Adventure 2: Battle - Category Extensions

Thread: Centurion runs

Started by: Silo_SimonSilo_Simon

the heck is ??? story, you mean last story?

 

Forum: Kerbal Space Program

Thread: General discussion thread.

Started by: JazzSpeedrunsJazzSpeedruns

I honestly don't care much about IGT. it's generally unfun to optimize for it, since most of the time it involves a ladder drive being used at 4x physical time acceleration. I don't think anybody really cares much. As for RTA being pay to win, it is true that people with fast computers will have an advantage, but you can always turn vsync off and all of your visuals all of the way down and most computers should be able to handle that. A loadless timer might be a good idea though.

 

Forum: Sonic Adventure 2: Battle

Thread: 180 Emblems multiple people

Started by: Pokestuck33Pokestuck33

Honestly a 180 relay race sounds like a fun Idea TBH. Not for the leaderboards here, but as some kind of event we occasionally do.

 

Forum: The Legend of Zelda: Phantom Hourglass

Thread: Glitchless

Started by: PKMN03PKMN03

after watching the WR run, I'd say buffering the hammer through walls is a glitch for sure. perhaps using the boomerang to grab keys through walls is also a glitch. There are some other unintended uses of the hammer, like the sequence break on goron island. That might be the strongest glitch in the run, what with the two gongorons and everything. Also using the pots to phase through walls.

Ultimately my input doesn't matter that much though because I have no interest in glitchless.

 

Forum: The Legend of Zelda: Phantom Hourglass

Thread: Can I use desmume emulator to run this game?

Started by: freakdroidfreakdroid

I understand the reasoning for banning EMU, but doing so buts a barrier up for new runners without the proper hardware, like myself. Could we pull an SM64 and allow EMU, but categorize it separately? That would be cool. I'd rather not take a video of my DS screen, lol.

QanikQanik and LegendofzeldaLFLegendofzeldaLF like this.