Forum posts

Forum: Max Payne

Thread: My submission

Started by: SynSQSynSQ

The issue I have with the video you submitted is not that I think you are perfect at super jumps, it is more that you are incredibly inconsistent. I understand sometimes you get into the zone and are able to string together several good jumps but your run seems a little bit off to me for several reasons:

- You lack real substantial skill everywhere in the game aside from getting super jumps.
- You have no history of running this game or a history on speedrun.com (This is not criminal but leads me to be cautious)
- Your game experienced a strange crash and upon restarting the game, you were severely less effective at super jumping.
- You tend to be much more consistent at super jumping when you swap from a 1 handed to 2 handed weapon but not the other way around.

Now all of these things were only suspicions of mine, so I decided to annotate every super jump you performed. I tallied up the number of jumps you completed and how many attempts those jumps took you to achieve. I also compared your rate of success between swapping from 1 handed to 2 handed weapons and 2 handed to 1 handed weapons. Of course, for some more comparison I did the same thing for my 52:42 PB run. This is what I found from my run:

http://i.imgur.com/9QABsN0.png

Keep in mind that I am using my PB not only as a baseline but as a representation of the level/rate in which I actually attain super jumps. Across all weapon swap types, I stay within a 1% difference in success with a slight edge in doing better at swapping 1 handed to 2 handed weapons. Still overall, I only accomplish 45% of the super jumps I attempt. Now here is the data I recorded from your run:

http://i.imgur.com/QFAlFTm.png

From this it appears that you are wholly consistent with a standard run. However, prior to your game crashing you were significantly more successful at super jumps in Part 1 and 2 in which a one handed weapon was swapped for a two handed. An incredible success rate of over 80% of the jumps attempted in that manner were successful. Yet, at Part 2 Chapter 5 (where your game crashed) until the end of the run, that rate dropped by nearly half.

Keep in mind I am talking about the rate of success in which you get Max to perform the super jump itself. This is important, as you said, in Part 1 Chapter 7, the reason you failed the super jump 3 times in a row is because you were swapping from a one handed to another one handed weapon (I did not count such jumps in the overall tally of attempts.) Also, you failed to get through the trap door within the same chapter because your set-up was incorrect and even though you did get the super jumps, Max was too far to the right and not able to attain the full height to make it through the trap door.

Admittedly, as I stated in the beginning of the post, it IS possible that you were on a severe hot streak to attain that ~80% level of success. However, based on your non-existent history I have to lean on the side of caution.

I am happy to work with you if you decide to record another run using some type of input display, as you suggested. Lastly, I have tried to encourage people to run this game for quite some time, so please don't take it that I am picking on you or anything.

 

Forum: Grand Theft Auto: San Andreas

Thread: Ban Ginput (poll)

Started by: hoxihoxi

shadowdog you cant even cast a shadow on an ant i bet your so tiny. its amazing you would think that i would take my precious time of even acknowledging your eliticism when i can be improving my badlands time (which i will submit when i get WR i swear). just watch kiddo i will run circles around your times, i dont even have to fight you because you will crying on the floor and it will be me that casts a shadow on you DOG!

ZachoholicZachoholic and hoxihoxi like this. 

Forum: Grand Theft Auto: San Andreas

Thread: Ban Ginput (poll)

Started by: hoxihoxi

MODS LOCK THREAD NOW.
i will not stand for this bullying in 2017, or use of personal attack

A

BackmadeJayBackmadeJay, ZachoholicZachoholic and 2 others like this. 

Forum: The Site

Thread: Leaderboards moderation requests thread

Started by: GyooGyoo

@Kennert007, I've just been added as Max Payne 2 mod and I will be checking your runs by the end of today.

 

Forum: Grand Theft Auto: Vice City

Thread: Regarding the frame limiter restriction

Started by: Mhmd_FVCMhmd_FVC

Frame limiter is a built in option of the game and should be allowed to be toggled on and off via the game menu the same way that changing languages was a strat in the past. As long as it is all done within the game, it should be allowed.

I agree it's not fair but speedrunning doesn't have to be fair. If the community wants fairness then just leave the rule as is in order to avoid in-fighting and a steady baseline of what is acceptable in runs. I don't really give a shoot, just my 2 cents.

DerpethDerpeth, GaëlGaël and 4 others like this. 

Forum: Grand Theft Auto Category Extensions

Thread: Really stupid category (Request)

Started by: SolusOHKOSolusOHKO

I want to request even more then for gta3:
Give Me Liberty%
Luigis Girls%
Dont Spank Ma Bitch up%
Drive Misty for Me%
Pump Action Pimp %
Fuzz Ball%
Mike Lips%
Chunky Lee Chong%
Van Heist%
Ciprianis Chaufffeur%
Dead Skunk%
The Getaway%
Taking out the Laundry%
The PickUp%
Sal Meeting%
Chaperone%
Triads and Tribulations%
Blow Fish%
Cutting the Grass%
Bomb da base act 1%
Bomb da base act 2%
Last requests%
Sayaonara Sal%
Under Surveillance%
Pap Purge%
Payday for Ray%
2 Faced Tanner%
Kanbu bust out%
GTA%
Deal Steal%
Shima%
Smack down%
Silence the sneak%
Arms shortage%
ED%
Gone Fishing %
Plaster Blaster%
Liberator%
Waka gashira wipeout%
ADITO%
GTAero%
Escort Service%
Decoy%
Marked Man%
Bait%
E2G%
SAM%
Exchange%
Turismo%
I Scream U Scream%
Trial by Fire%
Big N Veiny%
The crook%
The thieves%
the wife%
Her Lover%
Bling bling scramble%
uzi rider%
Gangcar Round up%
Kingdom Come%
Uzi Money%
Toyminator%
R2G%
Bullion Run%
Rumble%

So please add these categories and add a second set for all dupeless.

Then please add a third set that is said categories with packages.

Then please add a fourth with rampages included

Then add a fifth set that has the rampages but no packages

Then add subsequent sets for dupeless alongiside the packages and with/without rampages.

dhadha, Patrick_Patrick_ and 2 others like this. 

Forum: Grand Theft Auto V

Thread: Changes in the moderation team

Started by: GyooGyoo

didnt say shit about the voting but ok your right. thats you mr. right

Originally posted by JOEdrinksBEERI don’t give a shit who gets a sword next to their name

Mhmd_FVCMhmd_FVC, guywithguywith and 2 others like this. 

Forum: Grand Theft Auto V

Thread: Changes in the moderation team

Started by: GyooGyoo

If a few seconds simply don’t matter because the run is so long, then what the fuck is the point of developing strats that save a second, or slightly a few frames. Saying, “A second or two on an ancient run doesn’t matter” is effectively saying that not only does speedrunning not matter, but the responsibility of preserving recorded runs does not matter. This is not about GTAV, or Rye, or DV for me. It is about the integrity of the GTA community doing the right thing. I remember when the start time for Vice City was changed, and without question the moderators of VC adjusted previous runs to reflect that change. It was a change that was so minimal and didn’t change ranking or position on the boards, but it was necessary because of the accuracy and integrity of the runs.

Was it tedious to do such a thing? Sure. However, that is the job of the moderators and frankly the expectation of standard that the rest of the community holds moderators to. I don’t give a shit who gets a sword next to their name and can flex their powerful dick on a speedrunning website so long as they do it with the same attention to detail and integrity that other mods in the GTA community has a whole would do.

This entire thing has devolved into complaining that, “No one has done the grind, like I have done! They don’t deserve it!” Gee, that sounds awfully familiar.

PowerSlaveAlfonsPowerSlaveAlfons and Mhmd_FVCMhmd_FVC like this. 

Forum: Max Payne

Thread: Removing camera help

Started by: devdev

(edited: )

You can't actually "remove" the camera. There are 2 ways to get around it however:

1. Don't kill the last guy in the area that triggers the camera.
2. Spam the 'E' key (or X if on console) to skip through the camera.

Hope this helps!

devdev likes this. 

Forum: Grand Theft Auto V

Thread: Changes in the moderation team

Started by: GyooGyoo

Originally posted by darkviper88What do you feel gives you a say here?

So did you read my last post or nahh

 

Forum: Grand Theft Auto V

Thread: Changes in the moderation team

Started by: GyooGyoo

What do you mean, why am I still here? I have been around #gta for about 3 years now, and I have an invested interest in what happens within the community.

Is that ok with you? Do I need your permission to participate in the discussion?

To put it bluntly, it's too little too late. In the #gta discord it was brought up long ago that times were not accurate and instead of the mods taking a second look at the times and fixing them (like they should have done), you got defensive about whether or not accuracy actually mattered. As a member of the #gta community, I care a great deal that the leaderboards, which represent us more than any one person, are in fact accurate. The person that should moderate is the person that is willing to see that through without holding some subjective idea about which runs "matter" and which ones do not.

39daph39daph and BoszBosz like this. 

Forum: Grand Theft Auto V

Thread: Changes in the moderation team

Started by: GyooGyoo

Telling him that he is not welcome in GTAV streams just before berating him for not being in GTAV streams. LMAO

Whichever point you feel more passionate about, it still holds no relevancy in one's capability to moderate the game. So Rye has been mod for about 24 hours now. Have the leaderboards improved? I would say so.

So far, not only has he ensured accuracy but has done it quickly. At this point, you would be better off making the case why you should've been able to retain your mod status instead of trying to diminish and bully someone else whom is trying to help and assist the community.

 

Forum: Grand Theft Auto V

Thread: Changes in the moderation team

Started by: GyooGyoo

(edited: )

So why were incorrect times not corrected then?

 

Forum: Grand Theft Auto V

Thread: Changes in the moderation team

Started by: GyooGyoo

(edited: )

http://i.imgur.com/mXBMwYy.png

1. Ryedawg points out that leaderboard times are inaccurate.
2. Current mod acknowledges times are incorrect.
3. Ryedawg requests times are fixed.
4. Current mods refuse.
5. Ryedawg volunteers his own time to ensure the accuracy of verified times.

Honestly, with the old mod team it would have taken no time at all to correct something you all should have already been on the lookout for the first time. Don't be upset with Ryedawg for taking the burden off of you, but be upset with yourselves that you wanted the privilege of being a moderator without actually doing the job.

ZachoholicZachoholic, MToms127MToms127 and 2 others like this. 

Forum: Max Payne

Thread: Setting up the Load Remover for Livesplit

Started by: JOEdrinksBEERJOEdrinksBEER

So you are playing on retail version? The script should work for both Steam and retail.

As for the .asl extension are you referring to the one in the Resources tab? I would like to get this issue resolved for you, especially if you plan on improving your time in the game.

 

Forum: Max Payne

Thread: Setting up the Load Remover for Livesplit

Started by: JOEdrinksBEERJOEdrinksBEER

(edited: )

Here's a quick quide on how to get the Max Payne Load Remover working for you in LiveSplit!

It's actually rather simple, first right click on your Max Payne splits and click on Edit Splits:
http://i.imgur.com/Tyg0VH6.png

From here change the Game Name to Max Payne. Now you should see the option to activate the Load Remover, so click Activate:
http://i.imgur.com/5O0Bmzn.png

Click OK and then Right Click your splits again, this time click Edit Layout:
http://i.imgur.com/3hOMC7c.png

Now click on Layout Settings:
http://i.imgur.com/2yYfr4L.png

Next Click the tab that says Timer:
http://i.imgur.com/JGjSxOl.png

Lastly, click the drop down arrow for Timing Method and change to Game Time.
http://i.imgur.com/niHodXo.png

Click OK twice to exit the Layout Editor.
Be sure to save your Layout!

Now you are ready to play!

 

Forum: Max Payne 3

Thread: Hardcore rules

Started by: HowhaveyoubenHowhaveyouben

Story Mode is measured in Real Time if you prefer to play that way.

 

Forum: Max Payne 3

Thread: Let's figure out how the NYM HC IGT timer works!

Started by: CJacobsSACJacobsSA

(edited: )

CJacobsSA: Do you think it's possible to make a load remover for Story Mode to pause the timer during cutscenes? I don't know how familiar you are with LiveSplit, but you seem to have a great sense of the game files.

Edit: Yeah this is a bit off topic from NYM, and I would like the conversation to stick to that, but I had to ask.